Version NY.8

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[edit] General

  • Last-hitting has now been removed. Instead, gold is shared (rounded down) between heroes if they are within range of an enemy unit killed by an ally. Bounty values have been halved.

[edit] Perks

[edit] AI

[edit] Commands

[edit] Battlefields

[edit] Candleburg

[edit] Kedge's Landing

[edit] Gloomreap Mire

[edit] Stormwail Peak

[edit] Verdant Falls

[edit] Heroes

[edit] Elven Battalion

[edit] Aeromancess

[edit] Arcane Archer

[edit] Blazing Priest

  • Firestorm now has an initial channeling duration of 2 seconds

[edit] Divine Wizard

[edit] Infiltrator

[edit] Mystic Swashbuckler

[edit] Rune Knight

[edit] Soul Binder

[edit] Tactician

[edit] Time Cleric

[edit] United Creeps

[edit] Acid Reaver

[edit] Arboreal Crusader

[edit] Arcane Mistress

[edit] Colossus

[edit] Crest Witch

[edit] Dread Shaman

[edit] Elder Treant

[edit] Grim Hag

  • Featherfall
    • Removed Concussion talent
    • No longer has cooldown reduction with levelling up (previously reduced by 3 seconds)
    • Stun duration is halved on heroes

[edit] Icespinner

[edit] Master of the Hunt

[edit] Scarab

[edit] Grim Brigade

[edit] Ascendant

[edit] Behemoth

[edit] Defiler

  • Pestilence
    • Should no longer bounce onto invulnerable units
    • Cooldown reduction scaling increased to 1.6 (so it will now go down from 12 seconds to 4 seconds)
    • Corpse Trap will now create corpses if the spread damage killed a unit
  • [New Talent]: Increases Pestilence's damage depending on how close Defiler is to the target
  • Exhaustion
    • Replaced periodic chance to stun/immobilize to an initial stun and immobilize. Heartstopper talent has been removed. (it was pretty terrible anyway)
    • Movement speed reduction increased to 10%/3% (up from 5%/2%)
    • Attack rate reduction increased to 20%/5% (up 15%/4%)

[edit] Emberwraith

[edit] Forlorn Martyr

[edit] High Oracle

  • Mindstab will no longer benefit from the Ethereal bonus (along with other sources of "indirect" damage)
  • Ki Strike talent has been removed
  • Zen Shot
    • no longer grants a passive movement speed bonus
    • Banish will no longer reduce movement speed by 50%

[edit] Incarnation

[edit] Nephilim

[edit] Putrid Eidolon

  • [Bugfix] Gouger beetles were awarding bounty

[edit] Sorrow Liege

[edit] Fel Horde

[edit] Crimson Squall

[edit] Glacial Tyrant

[edit] Scarlet Maiden

[edit] Mercenaries

[edit] Blackguard

[edit] Fire Knight

[edit] Stormweaver

[edit] Wretched Chef

  • Slice mana cost reduced by 10
  • Bloodrinker talent cost reduced to constant 10 (down from 20)

[edit] Units

  • Worker
    • Health reduced to 200 (down from 300)
    • Movement speed reduced to 200 (down from 300)
  • Siege units now have 900 range (up from 800)

[edit] Neutral

[edit] Elven Battalion

[edit] United Creeps

[edit] Grim Brigade

[edit] Fel Horde

[edit] Items

[edit] Consumables

  • Serpent Wards now have 1000 range (up from 500) (most likely will nerf)
  • Sea Elementals now have 100% life leech on attack

[edit] Equipment

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