Scarab
Summary
Strength | + | |
---|---|---|
Agility | + | |
Intelligence | + | |
Primary: | Strength |
Hero history/fluff info goes in here
<Character debrief>
Skills
Ankh
Innate | 80 | s | very long |
Summons an ankh at a target point which heals the closest unit.
Heals the closest unit by 2% of its maximum health every second for 30 seconds. The number of units that can be healed by ankh can be increased by the talent.
Life Wave
Unit heal
Spell Details | ||||
---|---|---|---|---|
Level 1 | s | 50 | 120 + int | |
Level 2 | s | 75 | 200 + 2x int | |
Level 3 | s | |||
Level 4 | s | |||
Level 6 | 520 + 6*int |
Heals allied units in a line. You may target a unit or the ground. Heal listed is max per unit, total heal is 5x amount.
Smite
Hotkey: E
Evocation
Target hero damage
Damage dealt will be the maximum of the calculated damage from Intelligence or the percentage of the target's current health.
Penance
Area of effect sleep with damage over time.
Disables units for a short time while causing damage per second. Damaging them will wake them up.
Indignation
Passively gains mana on attack. Can be activated for a reduction from enemy attack damage and increased self-healing.
Even at level 1, this skill makes all basic spawns do no practically damage when it is in effect.
Retribution
Reduces damage from spawns by 90% and enemy heroes by 50%. Reflects damage back to attackers.
A super damage reduction, makes it almost impossible to kill Scarab while it is up. Enemies can easily get killed while trying to damage Scarab.