Version NY.5: Difference between revisions

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====[[Ascendant]]====
====[[Ascendant]]====
====[[Behemoth]]====
====[[Behemoth]]====
* [Bugfix] RIPTide duration was not 10 seconds
====[[Defiler]]====
====[[Defiler]]====
====[[Emberwraith]]====
====[[Emberwraith]]====

Revision as of 17:17, 30 June 2015

General

  • Allied hero icons now show up on the left side if an ally hero is within 1200 range of the player's hero
  • The selection tooltip now indicates if a hero has a secondary magic attack

Perks

AI

Commands

  • Added -show command which toggles the display of allied hero icons

Battlefields

Candleburg

  • Explosives Laden Zeppelin
    • Should no longer explode on dead buildings
    • Behavior of oscillating between two buildings should be reduced

Kedge's Landing

  • Towers now take a minimum of 1 damage
  • The middle Sentry Tower has been moved north more
  • The period between a tower commander taking control of a tower has been increased to 3 seconds (up from 6)

Gloomreap Mire

Stormwail Peak

Verdant Falls

Heroes

Elven Battalion

Aeromancess

Arcane Archer

Blazing Priest

  • Phoenix Touch
    • Kaboom!
      • Base damage has been reduced by roughly 50%
    • Phoenixes have been changed to Burning Skeleton Mages which are grounded units with lowered movespeed (down to 300 from 320) and a secondary siege attack
    • Burning Bones (the ability that damages melee attackers) now levels up with Phoenix Touch
  • [Talent] Fiery Rebirth has been removed

Divine Wizard

Infiltrator

Mystic Swashbuckler

  • Fixed AoE enumeration for Dash and Mockery

Rune Knight

  • Fixed AoE enumeration for Grand Rune

Soul Binder

Tactician

  • Banner
    • [Bugfix] Infiltrator's combo was not setting the correct amount of damage

Time Cleric

  • Forks no longer have Phase and cannot carry items

United Creeps

Acid Reaver

Arboreal Crusader

Arcane Mistress

  • Raise: Skeletons now attack as part of the lane they're in unless they are under the control of the player
  • [Talent Bugfix] Afterlife was only boosting the chance to raise units by 2% instead of 4%

Colossus

Crest Witch

  • Tidal Curse is now considered a debuff

Dread Shaman

  • Bouncing Attack
    • Damage lowered to 10 + 0.2 x Agi (down from 0.4 x Agi)
    • Extra bounce damage is no longer applied on allied units
    • [Bugfix] Will no longer bounce on invulnerable units
    • [Bugfix] Bounce damage was much lower than intended
  • Voodoo Doll
    • The AoE distributed damage from Ancestral Fury now increases by 5% per level
    • Cast range increased to 600 (up from 500)
    • A texttag now displays the target's name to the player and allies
  • Expunge
    • [Bugfix] Was not dealing the correct amount of damage with Ancestral Fury
  • Cleansing Totem
    • Fixed AoE enumeration
    • [Text] Mentioned that the dispel damages shields

Elder Treant

  • Forestlord
    • Reduced cooldown for switching auras to 5 seconds (down from 7.5)
      • Rubber Tree
        • Distance bounced back now scales on Strength
        • Now affects ranged attackers

Grim Hag

Icespinner

  • Brain Freeze (Silence) is now considered a debuff
  • Fixed AoE enumeration for Frost Spire and Blizzard

Master of the Hunt

Scarab

Grim Brigade

Ascendant

Behemoth

  • [Bugfix] RIPTide duration was not 10 seconds

Defiler

Emberwraith

Forlorn Martyr

  • Primary attack can now be used against fliers
  • Whirl
    • Mana cost scaling reduced to 2 (down from 12)
    • Can now be cast instantly
    • Agility bonus decreased to 4/1 (down from 6/3)
  • Thunderstrike
    • Cooldown reduced to 25 (down from 28)
  • Stormspire
    • Mana cost reduced by 10
    • Increased cast range to 300 (up from 250)

High Oracle

Incarnation

Nephilim

  • Vampiric Bite now heals for 50% of the damage dealt

Putrid Eidolon

  • Infestation
    • The older stump is now removed
    • [Talent] Venomous Bites crystal cost lowered by 5
  • Fungal Armor
    • Invulnerable duration is now removed
    • Chance to sleep units changed to 10%/5% (from 5%/8%)
    • Heroes now have half the chance to fall asleep instead of a quarter of the chance
    • Duration of sleep increased
      • Scaling for heroes increased to 0.5 (up from 0.3)
      • Scaling for units increased to 1.5 (up from 1)
  • Spore Cloud
    • Removed invisibility
    • Sleep duration on units reduced to 4 seconds (down from 6)
    • Chance to sleep units is now doubled that of heroes
    • Units that are asleep can fall asleep again
    • Now affects fliers
    • Duration of cloud is now kept at 20 + 0.1 x Str instead of scaling up

Sorrow Liege

  • Royal Guard
    • Can now attack air
    • Movespeed increased to 330 (up from 290)
  • [Talent Bugfix] Gushing Wound was decreasing the healing reduction instead of increasing it

Fel Horde

Crimson Squall

Glacial Tyrant

Scarlet Maiden

Mercenaries

Blackguard

Fire Knight

Stormweaver

Wretched Chef

Units

Neutral

Elven Battalion

  • Druid's Starblast should now longer affect heroes

United Creeps

Grim Brigade

Fel Horde

Items

Consumables

Equipment