Version NY.2

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General

  • Critical Strikes should never miss the target.

Perks

AI

Commands

  • New "-ms" command, shows the movespeed of the unit currently selected
  • "-o/-obelisks" now pings the Digmasters and Dig sites.

Battlefields

Candleburg

Kedge's Landing

Gloomreap Mire

Stormwail Peak

Removed trees around the Obelisk on Rock and Inn lane (prevent hiding the Obelisk tower behind trees on Rock's lane)

Verdant Falls

Heroes

Elven Battalion

Aeromancess

  • Hold Person's range reduced to 600 (down from 800)

Arcane Archer

Blazing Priest

Divine Wizard

  • Displacement Field
    • Now fails if the unit runs a certain distance from it, 1000/200 units.
    • Cooldown reduction scaling increased to 4 seconds (up from 3)
  • Vengeance
    • [Bugfix] Base ability changed to allow targeting on full-health units
    • Now bypasses spell immunity

Infiltrator

  • Blitz
    • Cooldown reduced to 30 seconds (down from 45)
    • Duration reduced to 15 seconds (down from 180 seconds)
  • Elusive Flair
    • Critical strike chance changed to 15%/3% (from 5%/5%)
    • Critical strike multiplier changed to 150%/20% (from constant 200%)
  • Cloak of Shadows is only removed if it hasn't triggered in the last second

Mystic Swashbuckler

Rune Knight

Soul Binder

Tactician

Time Cleric

United Creeps

Acid Reaver

Arboreal Crusader

Arcane Mistress

Colossus

Crest Witch

Dread Shaman

Elder Treant

  • Eat Tree's healing now takes place over 20 seconds (up from 10)
  • Grasping Tree's duration scaling reduced to 0.3 (down from 0.75)
  • Forestlord
    • Cooldown reduced to 7.5 seconds (down from 15)
    • Mana Willow should spawn a missile if it restores 1% of the hero's max mana (down from 2%)
    • [Bugfix] Ghoulroot lasts after Elder Treant is dead.
  • Grove of Eternity
    • Mana restored is now half of the percentage of health restored (instead of giving back full mana)
    • Movement removed
    • [Bugfix] Reincarnation's delay was 2 seconds instead of 3.

Grim Hag

Icespinner

Master of the Hunt

Scarab

Grim Brigade

Ascendant

Behemoth

Defiler

  • Vile Infusion only removes injuries upon first cast

Emberwraith

Forlorn Martyr

High Oracle

Incarnation

Nephilim

  • Close Wounds only removes injuries upon first cast

Putrid Eidolon

Sorrow Liege

Fel Horde

Crimson Squall

Glacial Tyrant

Scarlet Maiden

Mercenaries

Blackguard

Fire Knight

  • Fire Brandy only removes injuries upon first cast

Stormweaver

  • Healing Rain only removes injuries around the hero upon first cast

Wretched Chef

Units

Neutral

Elven Battalion

United Creeps

Grim Brigade

Fel Horde

Items

Consumables

Equipment

  • Amulet of Detection
    • Added a cooldown of 5 seconds
    • Mana cost increased to 50 (up from 20)
    • Area of effect reduced to 800 (down from 1000)
  • Guiding Gloves allow the wielder to never miss
  • [Bugfix] Wallcrackers should not toss structures.
  • Menderstone only removes injuries upon first cast.