Version NY.2: Difference between revisions

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====[[Crimson Squall]]====
====[[Crimson Squall]]====
====[[Glacial Tyrant]]====
====[[Glacial Tyrant]]====
* Icy Barrier now deals indirect damage
====[[Scarlet Maiden]]====
====[[Scarlet Maiden]]====
* [Bugfix] Was not benefiting from the Focus perk
* [Bugfix] Was not benefiting from the Focus perk

Revision as of 16:38, 28 March 2015

General

  • Critical Strikes should never miss the target.

Perks

AI

Commands

  • New "-ms" command, shows the movespeed of the unit currently selected
  • "-o/-obelisks" now pings the Digmasters and Dig sites.

Battlefields

Candleburg

Kedge's Landing

Gloomreap Mire

Stormwail Peak

Removed trees around the Obelisk on Rock and Inn lane (prevent hiding the Obelisk tower behind trees on Rock's lane)

Verdant Falls

Heroes

Elven Battalion

Aeromancess

  • Hold Person's range reduced to 600 (down from 800)

Arcane Archer

Blazing Priest

Divine Wizard

  • Displacement Field
    • Now fails if the unit runs a certain distance from it, 1000/200 units.
    • Cooldown reduction scaling increased to 4 seconds (up from 3)
  • Vengeance
    • [Bugfix] Base ability changed to allow targeting on full-health units
    • Now bypasses spell immunity

Infiltrator

  • Blitz
    • Cooldown reduced to 30 seconds (down from 45)
    • Duration reduced to 15 seconds (down from 180 seconds)
  • Elusive Flair
    • Critical strike chance changed to 15%/3% (from 5%/5%)
    • Critical strike multiplier changed to 150%/20% (from constant 200%)
  • Cloak of Shadows is only removed if it hasn't triggered in the last second

Mystic Swashbuckler

Rune Knight

Soul Binder

Tactician

Time Cleric

United Creeps

Acid Reaver

  • Charge's stun duration scaling reduced to 0.25 (down from 0.5)

Arboreal Crusader

  • Movespeed decreased to 330 (down from 340)
  • Tangleweed's duration reduced by 50%. Damage increased by 100%.

Arcane Mistress

  • Mind Fog's movement set to Flying to remove pathing.
  • Infernal Binding will no longer stun Undead heroes

Colossus

  • Rockslide now hits fliers

Crest Witch

  • Has forgotten how to swim
  • Movespeed decreased to 300 (down from 330)

Dread Shaman

Elder Treant

  • Eat Tree's healing now takes place over 20 seconds (up from 10)
  • Grasping Tree's duration scaling reduced to 0.3 (down from 0.75)
  • Forestlord
    • Cooldown reduced to 7.5 seconds (down from 15)
    • Mana Willow should spawn a missile if it restores 1% of the hero's max mana (down from 2%)
    • [Bugfix] Ghoulroot lasts after Elder Treant is dead.
  • Grove of Eternity
    • Mana restored is now half of the percentage of health restored (instead of giving back full mana)
    • Movement removed
    • [Bugfix] Reincarnation's delay was 2 seconds instead of 3.

Grim Hag

Icespinner

  • Movespeed reduced to 300 (down from 320)

Master of the Hunt

  • Stalkers
    • Now considered summoned units
    • Movespeed increased to 360 (up from 350)

Scarab

Grim Brigade

Ascendant

Behemoth

Anchor's stun on heroes reduced to 1 second (down from 2 seconds)

Defiler

  • Pestilence
    • Retains damage if it kills a unit (instead of a 93% reduction)
    • Bounces are now calculated from the unit hit instead of the original target position
    • Damage scaling from Intelligence increased to 0.1 (up from 0.05)
  • Vile Infusion only removes injuries upon first cast
  • Exhaustion
    • Duration changed to 30 seconds on heroes, 60 seconds on non-heroes
    • Stun on heroes reduced to 2 seconds (down from 3 seconds)
    • Attack speed reduction scaling increased to 4% (up from 3%)
    • Movement speed reduction increased to 3% (up from 2%)

Emberwraith

  • [Bugfix] Brain Boil was not scaling with level

Forlorn Martyr

High Oracle

  • Ki Blitz
    • Now heals magic-immune units
    • There is now a chance to heal units with full health

Incarnation

  • Bonestorm's cooldown reduced to 180 (down from 240)

Nephilim

  • Close Wounds only removes injuries upon first cast
  • A lot of changes only I care about.

Putrid Eidolon

  • Rotting Grove
    • Armor increases by 3 with each level
    • Cooldown reduced to 120 seconds (down from 150)
    • Attack type changed to normal
    • Attack damage now increases with level
    • Now has Spell Resistance
    • Explosion now deals 125% damage to heroes (instead of 75%)

Sorrow Liege

  • Gushing Wound Talent crystal cost reduced by 5
  • Aura of Fatality
    • Now affects magic immune units
    • Level scaling of damage increased to 0.03 (up from 0.02)
  • Shadow Bastion
    • Cooldown reduced to 120 seconds (down from 240)
    • Defenses damage increased by 8

Fel Horde

Crimson Squall

Glacial Tyrant

  • Icy Barrier now deals indirect damage

Scarlet Maiden

  • [Bugfix] Was not benefiting from the Focus perk
  • Movespeed increased to 320 (up from 310)
  • Pathing size changed to default 25.60 (up from 18)
  • Now heals 5% from attacking stunned units.
  • Sadist
    • Increases the heal by 5% with each level (down from 10%)
    • Crystal cost reduced by 5.
  • Mesmerize
    • Cooldown is now 25 seconds across all levels
    • Affects units that aren't visible to her
    • Range scaling reduced
      • Base is 40 (down from 85)
      • Strength modifier is 0.1 (down from 0.2)
    • Duration on heroes reduced by 2 seconds
    • Duration on non-heroes reduced by 1 second. Duration scaling reduced to 2 seconds (down from 3)
  • Soulmate's attribute reduction duration scaling increased to 2 seconds (up from 1 second)

Mercenaries

Blackguard

Fire Knight

  • Fire Brandy only removes injuries upon first cast

Stormweaver

  • Healing Rain only removes injuries around the hero upon first cast

Wretched Chef

Units

Neutral

Elven Battalion

United Creeps

Grim Brigade

Fel Horde

Items

Consumables

Equipment

  • Amulet of Detection
    • Added a cooldown of 5 seconds
    • Mana cost increased to 50 (up from 20)
    • Area of effect reduced to 800 (down from 1000)
  • Guiding Gloves allow the wielder to never miss
  • [Bugfix] Wallcrackers should not toss structures.
  • Menderstone only removes injuries upon first cast.