Version NY.2: Difference between revisions
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====[[Nephilim]]==== | ====[[Nephilim]]==== | ||
* Close Wounds only removes injuries upon first cast | * Close Wounds only removes injuries upon first cast | ||
* A lot of changes only I care about. | |||
====[[Putrid Eidolon]]==== | ====[[Putrid Eidolon]]==== | ||
* Rotting Grove | * Rotting Grove |
Revision as of 16:31, 28 March 2015
General
- Critical Strikes should never miss the target.
Perks
AI
Commands
- New "-ms" command, shows the movespeed of the unit currently selected
- "-o/-obelisks" now pings the Digmasters and Dig sites.
Battlefields
Candleburg
Kedge's Landing
Gloomreap Mire
Stormwail Peak
Removed trees around the Obelisk on Rock and Inn lane (prevent hiding the Obelisk tower behind trees on Rock's lane)
Verdant Falls
Heroes
Elven Battalion
Aeromancess
- Hold Person's range reduced to 600 (down from 800)
Arcane Archer
Blazing Priest
Divine Wizard
- Displacement Field
- Now fails if the unit runs a certain distance from it, 1000/200 units.
- Cooldown reduction scaling increased to 4 seconds (up from 3)
- Vengeance
- [Bugfix] Base ability changed to allow targeting on full-health units
- Now bypasses spell immunity
Infiltrator
- Blitz
- Cooldown reduced to 30 seconds (down from 45)
- Duration reduced to 15 seconds (down from 180 seconds)
- Elusive Flair
- Critical strike chance changed to 15%/3% (from 5%/5%)
- Critical strike multiplier changed to 150%/20% (from constant 200%)
- Cloak of Shadows is only removed if it hasn't triggered in the last second
Mystic Swashbuckler
Rune Knight
Soul Binder
Tactician
Time Cleric
United Creeps
Acid Reaver
- Charge's stun duration scaling reduced to 0.25 (down from 0.5)
Arboreal Crusader
- Movespeed decreased to 330 (down from 340)
- Tangleweed's duration reduced by 50%. Damage increased by 100%.
Arcane Mistress
- Mind Fog's movement set to Flying to remove pathing.
- Infernal Binding will no longer stun Undead heroes
Colossus
- Rockslide now hits fliers
Crest Witch
- Has forgotten how to swim
- Movespeed decreased to 300 (down from 330)
Dread Shaman
Elder Treant
- Eat Tree's healing now takes place over 20 seconds (up from 10)
- Grasping Tree's duration scaling reduced to 0.3 (down from 0.75)
- Forestlord
- Cooldown reduced to 7.5 seconds (down from 15)
- Mana Willow should spawn a missile if it restores 1% of the hero's max mana (down from 2%)
- [Bugfix] Ghoulroot lasts after Elder Treant is dead.
- Grove of Eternity
- Mana restored is now half of the percentage of health restored (instead of giving back full mana)
- Movement removed
- [Bugfix] Reincarnation's delay was 2 seconds instead of 3.
Grim Hag
Icespinner
- Movespeed reduced to 300 (down from 320)
Master of the Hunt
- Stalkers
- Now considered summoned units
- Movespeed increased to 360 (up from 350)
Scarab
Grim Brigade
Ascendant
Behemoth
Anchor's stun on heroes reduced to 1 second (down from 2 seconds)
Defiler
- Pestilence
- Retains damage if it kills a unit (instead of a 93% reduction)
- Bounces are now calculated from the unit hit instead of the original target position
- Damage scaling from Intelligence increased to 0.1 (up from 0.05)
- Vile Infusion only removes injuries upon first cast
- Exhaustion
- Duration changed to 30 seconds on heroes, 60 seconds on non-heroes
- Stun on heroes reduced to 2 seconds (down from 3 seconds)
- Attack speed reduction scaling increased to 4% (up from 3%)
- Movement speed reduction increased to 3% (up from 2%)
Emberwraith
Forlorn Martyr
High Oracle
- Ki Blitz
- Now heals magic-immune units
- There is now a chance to heal units with full health
Incarnation
- Bonestorm's cooldown reduced to 180 (down from 240)
Nephilim
- Close Wounds only removes injuries upon first cast
- A lot of changes only I care about.
Putrid Eidolon
- Rotting Grove
- Armor increases by 3 with each level
- Cooldown reduced to 120 seconds (down from 150)
- Attack type changed to normal
- Attack damage now increases with level
- Now has Spell Resistance
- Explosion now deals 125% damage to heroes (instead of 75%)
Sorrow Liege
Fel Horde
Crimson Squall
Glacial Tyrant
Scarlet Maiden
Mercenaries
Blackguard
Fire Knight
- Fire Brandy only removes injuries upon first cast
Stormweaver
- Healing Rain only removes injuries around the hero upon first cast
Wretched Chef
Units
Neutral
Elven Battalion
United Creeps
Grim Brigade
Fel Horde
Items
Consumables
Equipment
- Amulet of Detection
- Added a cooldown of 5 seconds
- Mana cost increased to 50 (up from 20)
- Area of effect reduced to 800 (down from 1000)
- Guiding Gloves allow the wielder to never miss
- [Bugfix] Wallcrackers should not toss structures.
- Menderstone only removes injuries upon first cast.