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==General==
==General==
* Energy is now a team wide resource
* Line effect spells now start a little closer to their origin to avoid missing units that are immediately in front
** Maximum energy is now 150% of your average team hero level
* [Bugfix] Higher upkeep levels could be reached with sufficient energy
* Ethereal status now increases magical effects by 25%, down from 67%
===Perks===
** Related spells have been adjusted upwards accordingly
* Wealthy perk's gold per minute reduced to 15 from 35
* [Bugfix] Attunement perk now works within the first 60 seconds of gameplay
* Bounty Hunter perk now adds a constant 200 gold per kill
* Focus now grants an additional 300 maximum mana


===AI===
===AI===


===Commands===
===Commands===
*New HCL option 'P' reverts energy to the previous personal energy system


==Battlefields==
==Battlefields==
===[[Candleburg]]===
===[[Candleburg]]===
===[[Kedge's Landing]]===
===[[Kedge's Landing]]===
* Moontears
** Now display how far along the process of charging is
** Can no longer be traded or dropped (except on death)
** Holding a moontear now increases damage taken, increasing over time
** Dying while holding a moontear awards no bounty or crystal and a quicker revive time
** Units picking up a moontear will be instantly killed
===[[Gloomreap Mire]]===
===[[Gloomreap Mire]]===
===[[Stormwail Peak]]===
===[[Stormwail Peak]]===
===[[Verdant Falls]]===
===[[Verdant Falls]]===
* Invisible heroes no longer count towards Font control
==[[Heroes]]==
==[[Heroes]]==
* Hero starting attributes and gains per level have been adjusted to be closer to even across all heroes.
{| class="wikitable sortable" border="1"
|+ New Hero Attributes
|-
! Hero !! Starting Strength !! Strength per level !! Starting Agility !! Agility per level !! Starting Intelligence !! Intelligence per level
|-
| Arcane Archer || 15 || 1.6 || 17 || 1.35 || 21 || 2.5
|-
| Blazing Priest || 22 || 2.35 || 13 || <span style='color:green'>1.2 (+0.2) </span> || 18 || <span style='color:green'>1.8 (+0.2) </span>
|-
| Time Cleric || 20 || 1.95 || 16 || 1.75 || 19 || 1.85
|-
| Arboreal Crusader || <span style='color:green'>15 (+1) </span> || 1.55 || 17 || <span style='color:red'>1.9 (-0.1) </span> || <span style='color:green'>20 (+2) </span> || <span style='color:red'>2.1 (-0.1) </span>
|-
| Dread Shaman || 15 || 1.65 || 18 || <span style='color:green'>1.7 (+0.25) </span> || 19 || <span style='color:green'>2 (+0.25) </span>
|-
| Scarab || 23 || 2.25 || <span style='color:red'>12 (-2) </span> || 1.05 || 18 || <span style='color:green'>2 (+0.15) </span>
|-
| Soul Binder || 19 || 2.3 || 13 || 1.7 || 21 || 1.6
|-
| Glacial Tyrant || 25 || 2.8 || <span style='color:green'>12 (+3) </span> || 0.9 || 15 || <span style='color:green'>1.5 (+0.15) </span>
|-
| Acid Reaver || 22 || <span style='color:red'>2.5 (-0.1) </span> || 15 || <span style='color:red'>1.5 (-0.1) </span> || 15 || <span style='color:red'>1.4 (-0.1) </span>
|-
| Divine Wizard || 18 || 1.35 || <span style='color:red'>12 (-2) </span> || <span style='color:green'>1.3 (+0.2) </span> || <span style='color:green'>23 (+4) </span> || <span style='color:green'>2.7 (+0.5) </span>
|-
| Colossus || <span style='color:green'>26 (+1) </span> || 2.7 || 10 || <span style='color:green'>1.1 (+0.2) </span> || <span style='color:green'>16 (+2) </span> || <span style='color:green'>1.4 (+0.4) </span>
|-
| Crest Witch || 15 || <span style='color:red'>1.5 (-0.1) </span> || 19 || 1.8 || <span style='color:red'>20 (-1) </span> || 2.15
|-
| Icespinner || <span style='color:green'>19 (+4) </span> || <span style='color:green'>1.7 (+0.2) </span> || 14 || 1.2 || 20 || <span style='color:green'>2.4 (+0.1) </span>
|-
| Ascendant || <span style='color:green'>20 (+1) </span> || 2 || <span style='color:green'>16 (+1) </span> || 1.35 || 17 || 1.45
|-
| Defiler || 15 || 1.55 || 17 || 1.5 || <span style='color:green'>21 (+2) </span> || <span style='color:green'>2.35 (+0.35) </span>
|-
| Emberwraith || 20 || 2.55 || 15 || 1.2 || 18 || 1.8
|-
| Forlorn Martyr || 19 || 1.9 || 18 || 1.7 || 20 || 2.15
|-
| Blackguard || 22 || 2.3 || 14 || 1.45 || 17 || <span style='color:red'>1.6 (-0.25) </span>
|-
| Fire Knight || 18 || 2.35 || <span style='color:red'>20 (-3) </span> || 1.95 || 16 || 1.3
|-
| Wretched Chef || 23 || 2.55 || <span style='color:green'>15 (+3) </span> || <span style='color:green'>1.3 (+0.4) </span> || 14 || <span style='color:green'>1.3 (+0.05) </span>
|-
| Aeromancess || 14 || 1.45 || 17 || <span style='color:green'>1.7 (+0.15) </span> || <span style='color:green'>23 (+4) </span> || <span style='color:green'>2.2 (+0.35) </span>
|-
| Mystic Swashbuckler || 21 || 1.85 || 23 || 2.15 || 14 || 1.5
|-
| Elder Treant || 22 || 2.55 || 13 || 1.1 || 17 || 1.6
|-
| Master of the Hunt || <span style='color:red'>19 (-1) </span> || 2 || <span style='color:red'>20 (-2) </span> || 2.1 || 14 || 1.2
|-
| Behemoth || 23 || 2.55 || <span style='color:green'>17 (+3) </span> || <span style='color:green'>1.4 (+0.25) </span> || <span style='color:green'>13 (+2) </span> || <span style='color:green'>1.2 (+0.2) </span>
|-
| Incarnation || 18 || <span style='color:green'>2 (+0.3) </span> || 10 || 0.8 || 24 || <span style='color:green'>2.4 (+0.1) </span>
|-
| Sorrow Liege || 23 || 2.5 || 15 || <span style='color:red'>1.4 (-0.1) </span> || 15 || 1.5
|-
| High Oracle || 16 || 1.55 || 17 || 1.6 || 21 || 2.2
|-
| Stormweaver || 17 || <span style='color:green'>1.7 (+0.15) </span> || 16 || <span style='color:green'>1.4 (+0.15) </span> || 19 || <span style='color:green'>2.2 (+0.4) </span>
|-
| Rune Knight || 22 || 2.45 || 11 || 1.25 || <span style='color:green'>19 (+2) </span> || 1.8
|-
| Infiltrator || 16 || 1.8 || 20 || 2.2 || 17 || 1.65
|-
| Tactician || 20 || 2 || 19 || 2.05 || 14 || 1.4
|-
| Arcane Mistress || 16 || 1.55 || <span style='color:red'>14 (-3) </span> || 1.35 || 24 || 2.45
|-
| Grim Hag || 14 || 1.25 || 22 || 2.1 || 17 || 1.9
|-
| Putrid Eidolon || <span style='color:green'>18 (+2) </span> || 1.65 || 14 || 1.4 || <span style='color:green'>22 (+3) </span> || <span style='color:green'>2.3 (+0.3) </span>
|-
| Nephilim || 19 || 1.95 || 22 || 2.3 || 15 || 1.55
|-
| Scarlet Maiden || 18 || <span style='color:green'>1.9 (+0.2) </span> || 19 || <span style='color:green'>2.1 (+0.1) </span> || 16 || 1.5
|-
| Crimson Squall || 20 || 1.95 || 20 || 1.95 || 20 || 1.95
|}
* Most damage dealing spells have been altered. The table below list the difference in their maximum damage potential without items. These numbers include damage changes resulting from the above attribute changes.
{| class="wikitable sortable" border="1"
|+ Skill relative damage changes
|-
! Hero !! Skill !! At level 5 !! At level 30
|-
| Arboreal Crusader || Gale || <span style='color:green'>+31% </span> || <span style='color:green'>+15% </span>
|-
| Soul Binder || Incinerate || 0% || -13%
|-
| Glacial Tyrant || Arctic Cataclysm || -13% || <span style='color:red'>-22% </span>
|-
| Acid Reaver || Caustic Breath || 0% || -8%
|-
| Divine Wizard || Holy Strike || 13% || <span style='color:green'>+48% </span>
|-
| Colossus || Rockslide || <span style='color:green'>+38% </span> || -4%
|-
| Crest Witch || Rogue Wave || 5% || 1%
|-
| Icespinner || Frost Spire || 0% || 2%
|-
| Ascendant || Terra Smash || 2% || <span style='color:red'>-21% </span>
|-
| Defiler || Pestilence || <span style='color:green'>+17% </span> || <span style='color:red'>-24% </span>
|-
| Emberwraith || Pyroclasm || <span style='color:green'>+46% </span> || -9%
|-
| Forlorn Martyr || Whirl || 0% || 0%
|-
| Blackguard || Shadowclap || <span style='color:green'>+42% </span> || 9%
|-
| Fire Knight || Inferno || <span style='color:green'>+27% </span> || 10%
|-
| Fire Knight || Pheonix Strike || 10% || 2%
|-
| Stormweaver || Lightning Tether || 2% || 8%
|-
| Stormweaver || Snowblast || 2% || 6%
|-
| Aeromancess || Tempest || 13% || 11%
|-
| Rune Knight || Siphon Glyph || <span style='color:green'>+18% </span> || 5%
|-
| Rune Knight || Hazard Slash || <span style='color:green'>+32% </span> || 10%
|-
| Tactician || Blast Arrow || <span style='color:green'>+25% </span> || <span style='color:green'>+34% </span>
|-
| Tactician || Neutralize || <span style='color:green'>+81% </span> || <span style='color:green'>+54% </span>
|-
| Grim Hag || Blade Rain || 0% || 0%
|-
| Putrid Eidolon || Wilting || <span style='color:green'>+28% </span> || <span style='color:green'>+16% </span>
|-
| Wretched Chef || Slice || <span style='color:green'>+55% </span> || <span style='color:green'>+18% </span>
|-
| Aeromancess || Hold Person || 5% || 13%
|-
| Blazing Priest || Chasten || <span style='color:red'>-17% </span> || <span style='color:red'>-15% </span>
|-
| Mystic Swashbuckler || Demoralizing Blow || <span style='color:green'>+29% </span> || <span style='color:green'>+25% </span>
|-
| Soul Binder || Soulstrike || <span style='color:red'>-17% </span> || <span style='color:red'>-32% </span>
|-
| Time Cleric || Echoing Strike || 0% || 9%
|-
| Time Cleric || Degeneration || <span style='color:green'>+16% </span> || <span style='color:red'>-23% </span>
|-
| Colossus || Smash || <span style='color:red'>-41% </span> || <span style='color:red'>-28% </span>
|-
| Elder Treant || Grasping Tree || 4% || 5%
|-
| Icespinner || Ice Lance || 0% || 2%
|-
| Master of the Hunt || Lunge || -10% || <span style='color:red'>-21% </span>
|-
| Scarab || Smite || 1% || <span style='color:red'>-20% </span>
|-
| Behemoth || Maw of Death || -12% || -14%
|-
| Emberwraith || Cinderfury || <span style='color:green'>+21% </span> || 4%
|-
| Incarnation || Rend Soul || 0% || 1%
|-
| Sorrow Liege || Mortal Strike || <span style='color:green'>+27% </span> || <span style='color:red'>-16% </span>
|-
| Glacial Tyrant || Shatter || <span style='color:red'>-32% </span> || <span style='color:red'>-26% </span>
|-
| Arcane Mistress || Necrotic Shot || <span style='color:green'>+93% </span> || <span style='color:green'>+34% </span>
|-
| Arcane Mistress || Infernal Binding || <span style='color:green'>+67% </span> || <span style='color:green'>+19% </span>
|-
| Putrid Eidolon || Entangling Seed || <span style='color:green'>+41% </span> || <span style='color:green'>+29% </span>
|-
| Blackguard || Doom Hammer || <span style='color:green'>+31% </span> || 1%
|}
===[[Elven Battalion]]===
===[[Elven Battalion]]===
====[[Aeromancess]]====
====[[Aeromancess]]====
* Tempest cooldown reduced to 15 seconds from 16
====[[Arcane Archer]]====
====[[Arcane Archer]]====
* Scout
** Mana cost increased to 150 from 20
** Cooldown increased to 120 seconds from 20
====[[Blazing Priest]]====
====[[Blazing Priest]]====
====[[Divine Wizard]]====
====[[Divine Wizard]]====
* Holy Strike's cooldown increase per level has been reduced
* [Bugfix] Empower's Blessing talent didn't function


====[[Infiltrator]]====
====[[Infiltrator]]====
====[[Mystic Swashbuckler]]====
====[[Mystic Swashbuckler]]====
* Demoralizing Blow
====[[Rune Knight]]====
** Damage reduction increased
* Catapulting Sigil no longer works within the area of an active font battle
** Cooldown reduced to 10 seconds from 12


====[[Rune Knight]]====
====[[Soul Binder]]====
====[[Soul Binder]]====
* [Bugfix] Soulstrike when cast by the hero would only deal its base damage
====[[Tactician]]====
* [Bugfix] Would rarely be deleted upon dying


====[[Tactician]]====
====[[Time Cleric]]====
====[[Time Cleric]]====
* Phase duration reduced to 4 seconds from 8
* Forks no longer count towards map objective control
====Combos====
====Combos====
===[[United Creeps]]===
===[[United Creeps]]===
====[[Acid Reaver]]====
====[[Acid Reaver]]====
* [Bugfix] Could sometimes get stuck when interrupted while casting impale
====[[Arboreal Crusader]]====
====[[Arboreal Crusader]]====
====[[Arcane Mistress]]====
====[[Arcane Mistress]]====
* Haunt's Spectral Assault talent's chance to spawn additional attacks reduced
* [Bugfix] Infernal Binding had an unintended jump in damage for level 6
====[[Colossus]]====
====[[Colossus]]====
====[[Crest Witch]]====
====[[Crest Witch]]====
* Drown cooldown increased to 120 seconds from 90
====[[Dread Shaman]]====
====[[Dread Shaman]]====
* Totemic Mastery
** Totem sizes significantly increased
** Earthbind Totem's slow scaling reduced
* Mass Regeneration's mana cost increased
* Twist of Fate
** Area reduced
** No longer works within the area of an active font battle
====[[Elder Treant]]====
====[[Elder Treant]]====
====[[Grim Hag]]====
====[[Grim Hag]]====
====[[Icespinner]]====
====[[Icespinner]]====
* Ice Lance cooldown reduced to 15 from 17
* Brain Freeze
** Duration reduced to 30 seconds from 90
** Mana cost scaling reduced
 
====[[Master of the Hunt]]====
====[[Master of the Hunt]]====
* Lunge in combination with Dire Howl
** Previously was not benefiting from the increased damage against spawns, now will receive the full heal but only up to the amount of health the target had remaining
** [Bugfix] Was only returning 30% health instead of 50%
====[[Scarab]]====
====[[Scarab]]====
* Retribution
** Base duration is now a constant 12 seconds
** Effect now ends when silenced


===[[Grim Brigade]]===
===[[Grim Brigade]]===
====[[Ascendant]]====
====[[Ascendant]]====
====[[Behemoth]]====
====[[Behemoth]]====
* Maw of Death mana cost increased
* Brainlust's health restored now scales from 20% to 35%, from 10% to 60%
====[[Defiler]]====
====[[Defiler]]====
* Pestilence
** Is now considered single target damage against heroes
** Cooldown now decreases with level
** Base cooldown increased to 10 seconds from 9
====[[Emberwraith]]====
====[[Emberwraith]]====
* Pyroclasm
** Cooldown now decreases with level
** Base cooldown reduced to 20 seconds from 26
** Mana cost increased
* Cinderfury cooldown increased to 15 seconds from 14
====[[Forlorn Martyr]]====
====[[Forlorn Martyr]]====
====[[High Oracle]]====
====[[High Oracle]]====
* Clairvoyance no longer removes mind debuffs on the hero
* Mindstab base damage scaling increased
* Zen Archery: Zen Shot
** Cooldown reduced to 30 seconds from 45
** Knockback distance reduced
* Geyser building damage increased to 20% from 5%
====[[Incarnation]]====
====[[Incarnation]]====
* [Bugfix] Dark Altar will no longer provide healing when the hero is dead
* Dark Altar no longer has reduced healing for undead deaths
* [Bugfix] Gravebind's Expose talent was functioning on units around the hero instead of the target


====[[Nephilim]]====
====[[Nephilim]]====
====[[Putrid Eidolon]]====
====[[Putrid Eidolon]]====
* Wilting cooldown reduced to 15 seconds from 19
* Entangling Seed cooldown reduced to 20 seconds from 22
====[[Sorrow Liege]]====
====[[Sorrow Liege]]====
* Forlorn Crown
** [Bugfix] Aura of Focus had no effect
** [Bugfix] Aura of Warding's effect was stuck at level 1
* Royal Guard's cooldown reduced to 25 seconds from 30


====Combos====
====Combos====
Line 275: Line 119:
===[[Fel Horde]]===
===[[Fel Horde]]===
====[[Crimson Squall]]====
====[[Crimson Squall]]====
* Dominant Blow
** Intelligence's area of effect damage range reduced
** Reduced number of bolt segments used for the intelligence ring
* Overwhelm
** [Bugfix] Had an unintended range bonus
** [Bugfix] Did not count as a silence for certain effects
* Shift Tactics now restores 30% health if changing highest attribute and 20% if not, up from 25% and 15%
* Crash
** Cooldown reduced
** Mana cost reduced
* Surge
** Intelligence's effect range reduced
* Duel
** The target attempting to flee the arena will now first be thrown back to the middle and stunned for 0.5 seconds up to two times
====[[Glacial Tyrant]]====
====[[Glacial Tyrant]]====
====[[Scarlet Maiden]]====
====[[Scarlet Maiden]]====
* Base armor increased to 12 from 6
* Damage against stunned heroes increased to 35% from 25%
* [Bugfix] Soulmate's debuff on breaking duration had no duration
* [Bugfix] Fluster did not count as a silence for certain effects
===[[Mercenaries]]===
===[[Mercenaries]]===
====[[Blackguard]]====
====[[Blackguard]]====
* Base armor increased to 15 from 12
* Attack damage increased
* Doom Hammer's cooldown reduced to 15 seconds from 18
* Shadowclap's mana cost scaling reduced
* Demonic Weapon's life steal significantly increased
====[[Fire Knight]]====
====[[Fire Knight]]====
* [Bugfix] Flashfire's talent Burning Blades was not giving the appropriate damage bonus
====[[Stormweaver]]====
====[[Stormweaver]]====
* Elusive Mead duration reduced to 10 seconds from 15
* Thunderstorm damage scaling reduced
====[[Wretched Chef]]====
====[[Wretched Chef]]====
* Slice's cooldown now decreases with level
==[[Units]]==
==[[Units]]==
===Neutral===
===Neutral===
===[[Elven Battalion]]===
===[[Elven Battalion]]===
* [Bugfix] Invigorate upgrade would enable an old Dragonfire upgrade on Dragonhawks that was meant to be disabled
===[[United Creeps]]===
===[[United Creeps]]===
* [Bugfix] Furblog's Growl upgrade no longer affects heroes
* Arachnathid's Sting upgrade no longer affects heroes


===[[Grim Brigade]]===
===[[Grim Brigade]]===
* [Bugfix] Tormented Spirit's Ignite upgrade no longer affects heroes
* Abomination's Disease Cloud upgrade no longer affects heroes


===[[Fel Horde]]===
===[[Fel Horde]]===
* Brute's Intimidate upgrade no longer affects heroes
==[[Items]]==
==[[Items]]==
* Staff of Negation no longer affects the user
===Consumables===
===Consumables===
* Wand of Dispel no longer affects the user
===Equipment===
===Equipment===
* All Armor pieces and Gloves now give either health or strength
* Tiara of the Stars duration reduced to 3 seconds from 8
* New item property: Fragile - item is destroyed when the hero dies
* Dragontamer's Helm's magic damage reduction reduced to 25% from 40%
* Angelstone has been renamed to Sacred Writ and is now an Offhand
* Robe of Resistance's armor has been reduced
* Leather Armor's armor and attack speed now scale normally
* Adjudicator's Coif's experience bonus reduced to 20% from 50%
* Felskin Gauntlents' active effect has been replaced with passively causing attacks to increase magic damage taken
* New Orb: Runebreaker
* New Armor: Dragonsteel Cuirass
* New Offhand: Talisman of Dying Memories


[[Category:Versions]]
[[Category:Versions]]

Latest revision as of 01:34, 19 March 2015

This is a list of planned changes for the next version of Twilight.

General

  • Line effect spells now start a little closer to their origin to avoid missing units that are immediately in front
  • [Bugfix] Higher upkeep levels could be reached with sufficient energy

Perks

  • Wealthy perk's gold per minute reduced to 15 from 35
  • Bounty Hunter perk now adds a constant 200 gold per kill
  • Focus now grants an additional 300 maximum mana

AI

Commands

Battlefields

Candleburg

Kedge's Landing

Gloomreap Mire

Stormwail Peak

Verdant Falls

  • Invisible heroes no longer count towards Font control

Heroes

Elven Battalion

Aeromancess

Arcane Archer

  • Scout
    • Mana cost increased to 150 from 20
    • Cooldown increased to 120 seconds from 20

Blazing Priest

Divine Wizard

Infiltrator

Mystic Swashbuckler

Rune Knight

  • Catapulting Sigil no longer works within the area of an active font battle

Soul Binder

Tactician

  • [Bugfix] Would rarely be deleted upon dying

Time Cleric

  • Phase duration reduced to 4 seconds from 8
  • Forks no longer count towards map objective control

Combos

United Creeps

Acid Reaver

  • [Bugfix] Could sometimes get stuck when interrupted while casting impale

Arboreal Crusader

Arcane Mistress

  • Haunt's Spectral Assault talent's chance to spawn additional attacks reduced
  • [Bugfix] Infernal Binding had an unintended jump in damage for level 6

Colossus

Crest Witch

  • Drown cooldown increased to 120 seconds from 90

Dread Shaman

  • Totemic Mastery
    • Totem sizes significantly increased
    • Earthbind Totem's slow scaling reduced
  • Mass Regeneration's mana cost increased
  • Twist of Fate
    • Area reduced
    • No longer works within the area of an active font battle

Elder Treant

Grim Hag

Icespinner

  • Brain Freeze
    • Duration reduced to 30 seconds from 90
    • Mana cost scaling reduced

Master of the Hunt

  • Lunge in combination with Dire Howl
    • Previously was not benefiting from the increased damage against spawns, now will receive the full heal but only up to the amount of health the target had remaining
    • [Bugfix] Was only returning 30% health instead of 50%

Scarab

  • Retribution
    • Base duration is now a constant 12 seconds
    • Effect now ends when silenced

Grim Brigade

Ascendant

Behemoth

  • Maw of Death mana cost increased
  • Brainlust's health restored now scales from 20% to 35%, from 10% to 60%

Defiler

Emberwraith

Forlorn Martyr

High Oracle

  • Clairvoyance no longer removes mind debuffs on the hero
  • Mindstab base damage scaling increased
  • Zen Archery: Zen Shot
    • Cooldown reduced to 30 seconds from 45
    • Knockback distance reduced
  • Geyser building damage increased to 20% from 5%

Incarnation

  • Dark Altar no longer has reduced healing for undead deaths

Nephilim

Putrid Eidolon

Sorrow Liege

  • Forlorn Crown
    • [Bugfix] Aura of Focus had no effect
    • [Bugfix] Aura of Warding's effect was stuck at level 1
  • Royal Guard's cooldown reduced to 25 seconds from 30

Combos

Fel Horde

Crimson Squall

  • Dominant Blow
    • Intelligence's area of effect damage range reduced
    • Reduced number of bolt segments used for the intelligence ring
  • Overwhelm
    • [Bugfix] Had an unintended range bonus
    • [Bugfix] Did not count as a silence for certain effects
  • Shift Tactics now restores 30% health if changing highest attribute and 20% if not, up from 25% and 15%
  • Crash
    • Cooldown reduced
    • Mana cost reduced
  • Surge
    • Intelligence's effect range reduced
  • Duel
    • The target attempting to flee the arena will now first be thrown back to the middle and stunned for 0.5 seconds up to two times

Glacial Tyrant

Scarlet Maiden

  • Base armor increased to 12 from 6
  • Damage against stunned heroes increased to 35% from 25%
  • [Bugfix] Soulmate's debuff on breaking duration had no duration
  • [Bugfix] Fluster did not count as a silence for certain effects

Mercenaries

Blackguard

  • Base armor increased to 15 from 12
  • Attack damage increased
  • Doom Hammer's cooldown reduced to 15 seconds from 18
  • Shadowclap's mana cost scaling reduced
  • Demonic Weapon's life steal significantly increased

Fire Knight

  • [Bugfix] Flashfire's talent Burning Blades was not giving the appropriate damage bonus

Stormweaver

  • Elusive Mead duration reduced to 10 seconds from 15
  • Thunderstorm damage scaling reduced

Wretched Chef

Units

Neutral

Elven Battalion

  • [Bugfix] Invigorate upgrade would enable an old Dragonfire upgrade on Dragonhawks that was meant to be disabled

United Creeps

  • Arachnathid's Sting upgrade no longer affects heroes

Grim Brigade

  • Abomination's Disease Cloud upgrade no longer affects heroes

Fel Horde

  • Brute's Intimidate upgrade no longer affects heroes

Items

  • Staff of Negation no longer affects the user

Consumables

  • Wand of Dispel no longer affects the user

Equipment

  • Tiara of the Stars duration reduced to 3 seconds from 8
  • Dragontamer's Helm's magic damage reduction reduced to 25% from 40%