Next Version
From EotAWiki
This is a list of planned changes for the next version of Twilight.
General
- The Team Status Board's title has been replaced with the current elapsed game time
- Generators
- Base Generators gold cost removed, from 250 gold
- Base Generators now require 5 energy
- [Experimental] Flying Heroes are now dazed by attacks from other heroes, reducing their movement speed by 30% for 2 seconds
- [Bugfix] There should no longer be a noticeable delay the first time a unit is stunned
- [Bugfix] Multiple perks can no longer be taken by quickly spamming them
AI
Commands
Battlefields
Candleburg
Kedge's Landing
Gloomreap Mire
Stormwail Peak
Verdant Falls
Heroes
Elven Battalion
Aeromancess
- Mana Storm size reduced
Arcane Archer
- Meteor Swarm cast range increased
- Familiar
- Starfall
- Cooldown decreased to 120 seconds from 180
- Duration reduced to 6 seconds from 15
- Damage per second increased
- Starfall
Blazing Priest
Divine Wizard
Infiltrator
Mystic Swashbuckler
Rune Knight
Soul Binder
- Incinerate no longer interrupts
Tactician
Time Cleric
Combos
United Creeps
Acid Reaver
- Dragonfear
- Cast range is now infinite, so that it will immediately cast at the hero's current location in the direction specified
- Range increased
- Minimum stun chance decreased
- Changed formula for calculating stun chance based on distance and the hero's facing angle
- Impale
- Impale will now immediately end if its gone at least half its distance and has hit a hero
- Finishing toss time reduced to 0.5 seconds from 1 second
- Finishing stun duration on heroes reduced to 1.5 second (1 second after landing) from 2.5 seconds (1.5 seconds after landing)
- Finishing stun duration on units increased to 3.5 (3 seconds after landing) seconds from 2.5 seconds (1.5 seconds after landing)
Arboreal Crusader
- Force of Nature turning speed increased slightly
Arcane Mistress
Colossus
Crest Witch
- Rogue Wave now hits air
- Drown now hits air
Dread Shaman
Elder Treant
Grim Hag
- Swoop will now abort if her swooping speed drops below her movement speed
Icespinner
Master of the Hunt
Scarab
Grim Brigade
Ascendant
- Sentinel
- Cooldown increased to 30 seconds from 15
- Mana cost increased to 70 from 60
- Health increased
- Stonegaze's shattering attacks against heroes now excludes the attack damage itself, the total damage done should be equal to the shatter damage
- Example: Hero with 1000 health is petrified, so shatter damage (10%) would be 100. The attack that caused shatter does 70, so the extra shatter damage will now only be 30, for a combined total of 100. Before, it shatter damage would be 100, for a total of 170. Attacks which deal more damage than shatter would deal result in no shatter damage.
Behemoth
- [Bugfix] High Tide wasn't interrupting
Defiler
Emberwraith
Forlorn Martyr
High Oracle
Incarnation
Nephilim
Putrid Eidolon
Sorrow Liege
Combos
Fel Horde
Crimson Squall
Glacial Tyrant
Mercenaries
Blackguard
Fire Knight
Stormweaver
- Healing Rain healing increased
Wretched Chef
Units
Neutral
Elven Battalion
United Creeps
Grim Brigade
Fel Horde
Items
- Tiara of the Stars cooldown increased to 90 seconds from 45