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====[[Master of the Hunt]]==== | ====[[Master of the Hunt]]==== | ||
====[[Scarab]]==== | ====[[Scarab]]==== | ||
* Retribution | |||
** Buff graphic changed to Divine Shield so it's easier to see | |||
** Now has a graphic when it deals damage (sorry its not very fitting and should be replaced) | |||
===[[Grim Brigade]]=== | ===[[Grim Brigade]]=== | ||
====[[Ascendant]]==== | ====[[Ascendant]]==== |
Revision as of 06:28, 27 October 2013
This is a list of planned changes for the next version of Twilight.
General
- The Team Status Board's title has been replaced with the current elapsed game time
- Generators
- Base Generators gold cost removed, from 250 gold
- Base Generators now require 5 energy
- [Experimental] Flying Heroes are now dazed by attacks from other heroes, reducing their movement speed by 30% for 2 seconds
- [Bugfix] There should no longer be a noticeable delay the first time a unit is stunned
- [Bugfix] Multiple perks can no longer be taken by quickly spamming them
AI
Commands
Battlefields
Candleburg
Kedge's Landing
Gloomreap Mire
Stormwail Peak
Verdant Falls
Heroes
Elven Battalion
Aeromancess
- Maelstrom
- No longer interrupts
- Now pushes units instead of picking them up
- Mana Storm size reduced
Arcane Archer
- Meteor Swarm cast range increased
- Familiar
- Starfall
- Cooldown decreased to 120 seconds from 180
- Duration reduced to 6 seconds from 15
- Damage per second increased
- Starfall
Blazing Priest
Divine Wizard
- [Bugfix] Empower's talent Blessing was not functioning
Infiltrator
Mystic Swashbuckler
Rune Knight
Soul Binder
- Incinerate no longer interrupts
Tactician
Time Cleric
- Fork
- Now has a 30 second period before any desync damage begins
- Stun from switching reduced to 5 seconds from 8
Combos
United Creeps
Acid Reaver
- Dragonfear
- Cast range is now infinite, so that it will immediately cast at the hero's current location in the direction specified
- Range increased
- Minimum stun chance decreased
- Changed formula for calculating stun chance based on distance and the hero's facing angle
- Impale
- Impale will now immediately end if its gone at least half its distance and has hit a hero
- Finishing toss time reduced to 0.5 seconds from 1 second
- Finishing stun duration on heroes reduced to 1.5 second (1 second after landing) from 2.5 seconds (1.5 seconds after landing)
- Finishing stun duration on units increased to 3.5 (3 seconds after landing) seconds from 2.5 seconds (1.5 seconds after landing)
Arboreal Crusader
- Force of Nature turning speed increased slightly
Arcane Mistress
Colossus
- Smash! movement speed reduction reduced
Crest Witch
- Rogue Wave now hits air
- Drown now hits air
Dread Shaman
Elder Treant
- Eat Tree cooldown increased to 20 seconds from 10
Grim Hag
- Swoop will now abort if her swooping speed drops below her movement speed
Icespinner
Master of the Hunt
Scarab
- Retribution
- Buff graphic changed to Divine Shield so it's easier to see
- Now has a graphic when it deals damage (sorry its not very fitting and should be replaced)
Grim Brigade
Ascendant
- Strength gained per level reduced to 2 from 2.15
- Agility gained per level increased to 1.35 from 1.2
- Sentinel
- Cooldown increased to 30 seconds from 15
- Mana cost increased to 70 from 60
- Health increased
- Stonegaze's shattering attacks against heroes now excludes the attack damage itself, the total damage done should be equal to the shatter damage
- Example: Hero with 1000 health is petrified, so shatter damage (10%) would be 100. The attack that caused shatter does 70, so the extra shatter damage will now only be 30, for a combined total of 100. Before, it shatter damage would be 100, for a total of 170. Attacks which deal more damage than shatter would deal result in no shatter damage.
Behemoth
- [Bugfix] High Tide wasn't interrupting
Defiler
Emberwraith
Forlorn Martyr
High Oracle
- [Bugfix] Zen Archery's talent Zen Force's strength bonus was being miscalculated
Incarnation
- Mark of the Reaper upgraded to Reaper's Boon
- Mark of the Reaper buff no longer has a buff icon
- Remorseless replaced with Moratorium
- Rend Soul
- Damage increased
- Range now scales with skill level, to 300-750 from 600
- Gravebind
- Mana cost reduced
- Mana drain increased
- Mana drain's tooltip now lists its total mana drain instead of its per second drain
- [Bugfix] Dark Altar will now properly detect units under Mark of the Reaper
Nephilim
Putrid Eidolon
Sorrow Liege
Combos
Fel Horde
Crimson Squall
- Dominant Blow
- Now hits air
- Cooldown reduced to 8 seconds from 12
- Strength damage increased
Glacial Tyrant
- Arctic Cataclysm
- Now hits air
- Strength modifier reduced
- Shatter
- Base damage reduced
- Armor reduction reduced
Mercenaries
Blackguard
Fire Knight
- Pheonix Strike now collides with air
Stormweaver
- Healing Rain healing increased
- Lightning Tether now hits air
- Snowblast now collides with air
Wretched Chef
Units
Neutral
Elven Battalion
United Creeps
Grim Brigade
Fel Horde
Items
- Tiara of the Stars cooldown increased to 90 seconds from 45