Version NY.4: Difference between revisions
From EotAWiki
Jump to navigationJump to search
Watermelon (talk | contribs) |
Watermelon (talk | contribs) |
||
Line 58: | Line 58: | ||
===[[United Creeps]]=== | ===[[United Creeps]]=== | ||
====[[Acid Reaver]]==== | ====[[Acid Reaver]]==== | ||
* Acid Sheath cooldown reduced by 15 seconds | |||
* Pool of Acid talent | |||
** Reduced crystal cost by 6 | |||
** Crystal cost scaling reduced to 10 (down from 11) | |||
** [Bugfix] Acid Pool was not using the right level of Acid Sheath for its duration | |||
** [Bugfix] Also was not levelling the ability correctly due to the Warcraft 3 bug with Permanent Immolation | |||
* Storm of Malice | |||
** Now deals damage to magic immune units | |||
====[[Arboreal Crusader]]==== | ====[[Arboreal Crusader]]==== | ||
Dryad | |||
* [Talent] Ultravision crystal cost reduced by 2 | |||
* Geomancy | |||
** Bog Gas | |||
*** Sleep duration scaling increased | |||
*** on heroes up to 1 (up from 0.5) | |||
*** on units, up to 2 (up from 1) | |||
** Sunburn | |||
*** Armor decrease scaling increased to 3 (up from 2) | |||
====[[Arcane Mistress]]==== | ====[[Arcane Mistress]]==== | ||
====[[Colossus]]==== | ====[[Colossus]]==== | ||
====[[Crest Witch]]==== | ====[[Crest Witch]]==== | ||
====[[Dread Shaman]]==== | ====[[Dread Shaman]]==== | ||
* Bouncing attack is now triggered and deals damage based on his Agility | |||
* Ancestral Fury | |||
** Duration reduced to 15 seconds (down from 20) | |||
** Cooldown reduced to 60 seconds (down from 120) | |||
** Mana cost reduced to 80 (down from 120) | |||
** Movespeed boost increased to 10% (up from 5%) | |||
** [Text] Moved the Ancestral Fury combo effects to the learn tooltip of each spells. | |||
====[[Elder Treant]]==== | ====[[Elder Treant]]==== | ||
* Timbercurse manually removes the buffs that it conflicts with (Glyph of Fortification, Heart of Mountain, Kindle Faith, Dire Howl) | |||
====[[Grim Hag]]==== | ====[[Grim Hag]]==== | ||
* Swoop | |||
** Collision increased to 100 (up from 30) | |||
** Issuing point/target orders should no longer artificially shorten Swoop's duration if it doesn't get spammed | |||
*Featherfall | |||
** now stuns fliers | |||
** Delay before strike occurs reduced to 1.5 seconds (down from 2) | |||
* Blade Rain | |||
** Blade Rain now deals damage to magic immune units within the area | |||
** [Bugfix] Bleed duration was 9 seconds instead of 5 | |||
** Duration of rain | |||
*** Base duration now increases by 1 for each level | |||
*** Int modifier increased by 0.05 | |||
**[Talent]Blood Tears crystal cost reduced by 7 | |||
====[[Icespinner]]==== | ====[[Icespinner]]==== | ||
* Ice Lance: reduced attack rate and spread the damage across 20 seconds | |||
** Duration increased to 20 seconds | |||
** Attack rate slow has been decreased | |||
*** Base reduction decreased by 5% | |||
*** Scaling reduced to 5% (down from 8%) | |||
**[Talent] Icy Blast toss now occurs at cast instead of afterwards | |||
* Glaciate | |||
** Number of illusions decreased to 3 (down from 4) | |||
** Illusions damage dealt changed to 10%/13% (from 0%/15%) | |||
** Damage taken multiiplier remains constant at 200% (instead of decreasing by 20%) | |||
** Animation delay reduced to 0.25 (down from 0.5) | |||
* [AI Bugfix] Would give webs with 0 charges if the AI was surrounded by multiple allied heroes | |||
====[[Master of the Hunt]]==== | ====[[Master of the Hunt]]==== | ||
* Dire Howl | |||
** mana cost reduced | |||
*** base decreased by 10 | |||
*** scaling changed to 6 (down from 10) | |||
* Hamstring: mana cost scaling reduced to 7 (down from 12) | |||
* Dream Run: Base ability has been changed for the AI | |||
* [Talent] Dream Run's instant blink crystal cost reduced by 5 | |||
====[[Scarab]]==== | ====[[Scarab]]==== | ||
Revision as of 15:48, 10 May 2015
General
- Spells should now more accurately reflect their AoE.
- Item of Upgrade Instructions is no longer given
- The default camera zoom is now 2000.
- [Bugfix] Certain mercenary heroes had their armor increase by 8 instead of the standard 10 from Hero Armor (Blackguard and his Fiend, Fire Knight, and Stormweaver)
- [Bugfix] Units that were temporarily transformed into other units would cease to spawn
- Take Charge
- No longer has a distance requirement that breaks Take Charge if the hero gets too far away from the units
- Cooldown reduced to 30 seconds (down from 60)
- Mana cost removed
Perks
- Almighty now grants an extra +1 to all stats every 5 levels
AI
- Hopeful fix to some of the AI failing to cast point spells
Commands
- -s states the charges for Orb of Falling Ash
Battlefields
Candleburg
Kedge's Landing
Gloomreap Mire
Stormwail Peak
Verdant Falls
Heroes
Elven Battalion
Aeromancess
- Maelstrom: Heroes get pushed at 50% of the speed of tornadoes
Arcane Archer
- Familiar: Recasting while Familiar is alive will now heal part of the Familiar's max health and compensate half of the mana cost
- Ice Wall
- cooldown reduced by 60 seconds
- Removed cooldown reduction from level scaling (from prior version)
- Now slows down enemies who are near the ice walls when they are created
Blazing Priest
Divine Wizard
- Empower
- Duration now increases by 1 second for each level
- AoE now increases by 100 for each level
- Evocation boost
- Base reduced by 3%
- Scaling reduced to 3% (down from 6%)
- Mana cost increased
- Base increased by 15
- Scaling increased to 12 (up from 6)
Infiltrator
Mystic Swashbuckler
Rune Knight
- Siphon Glyph
- AoE reduced to 325 (down from 400)
- Cooldown increased to 15 seconds (up from 12)
- Hazard Slash
- Cooldown decreased to 30 seconds (down from 35)
Soul Binder
- [Bugfix] Decoy should now activate when the spell takes effect instead of waiting for the spell to finish
Tactician
Time Cleric
United Creeps
Acid Reaver
- Acid Sheath cooldown reduced by 15 seconds
- Pool of Acid talent
- Reduced crystal cost by 6
- Crystal cost scaling reduced to 10 (down from 11)
- [Bugfix] Acid Pool was not using the right level of Acid Sheath for its duration
- [Bugfix] Also was not levelling the ability correctly due to the Warcraft 3 bug with Permanent Immolation
- Storm of Malice
- Now deals damage to magic immune units
Arboreal Crusader
Dryad
- [Talent] Ultravision crystal cost reduced by 2
- Geomancy
- Bog Gas
- Sleep duration scaling increased
- on heroes up to 1 (up from 0.5)
- on units, up to 2 (up from 1)
- Sunburn
- Armor decrease scaling increased to 3 (up from 2)
- Bog Gas
Arcane Mistress
Colossus
Crest Witch
Dread Shaman
- Bouncing attack is now triggered and deals damage based on his Agility
- Ancestral Fury
- Duration reduced to 15 seconds (down from 20)
- Cooldown reduced to 60 seconds (down from 120)
- Mana cost reduced to 80 (down from 120)
- Movespeed boost increased to 10% (up from 5%)
- [Text] Moved the Ancestral Fury combo effects to the learn tooltip of each spells.
Elder Treant
- Timbercurse manually removes the buffs that it conflicts with (Glyph of Fortification, Heart of Mountain, Kindle Faith, Dire Howl)
Grim Hag
- Swoop
- Collision increased to 100 (up from 30)
- Issuing point/target orders should no longer artificially shorten Swoop's duration if it doesn't get spammed
- Featherfall
- now stuns fliers
- Delay before strike occurs reduced to 1.5 seconds (down from 2)
- Blade Rain
- Blade Rain now deals damage to magic immune units within the area
- [Bugfix] Bleed duration was 9 seconds instead of 5
- Duration of rain
- Base duration now increases by 1 for each level
- Int modifier increased by 0.05
- [Talent]Blood Tears crystal cost reduced by 7
Icespinner
- Ice Lance: reduced attack rate and spread the damage across 20 seconds
- Duration increased to 20 seconds
- Attack rate slow has been decreased
- Base reduction decreased by 5%
- Scaling reduced to 5% (down from 8%)
- [Talent] Icy Blast toss now occurs at cast instead of afterwards
- Glaciate
- Number of illusions decreased to 3 (down from 4)
- Illusions damage dealt changed to 10%/13% (from 0%/15%)
- Damage taken multiiplier remains constant at 200% (instead of decreasing by 20%)
- Animation delay reduced to 0.25 (down from 0.5)
- [AI Bugfix] Would give webs with 0 charges if the AI was surrounded by multiple allied heroes
Master of the Hunt
- Dire Howl
- mana cost reduced
- base decreased by 10
- scaling changed to 6 (down from 10)
- mana cost reduced
- Hamstring: mana cost scaling reduced to 7 (down from 12)
- Dream Run: Base ability has been changed for the AI
- [Talent] Dream Run's instant blink crystal cost reduced by 5