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==General==
==General==
* The Team Status Board's title has been replaced with the current elapsed game time
* Line effect spells now start a little closer to their origin to avoid missing units that are immediately in front
* Generators
* [Bugfix] Higher upkeep levels could be reached with sufficient energy
** Base Generators gold cost removed, from 250 gold
===Perks===
** Base Generators now require 5 energy
* Wealthy perk's gold per minute reduced to 15 from 35
* Perks
* Bounty Hunter perk now adds a constant 200 gold per kill
** Almighty attribute bonus reduced to 9 from 15
* Focus now grants an additional 300 maximum mana
* [Experimental] Flying Heroes are now dazed by attacks from other heroes, reducing their movement speed by 30% for 2 seconds
 
* [Bugfix] There should no longer be a noticeable delay the first time a unit is stunned
* [Bugfix] Multiple perks can no longer be taken by quickly spamming them
===AI===
===AI===


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==Battlefields==
==Battlefields==
===[[Candleburg]]===
===[[Candleburg]]===
* New map objective
** Five minutes into the game, an Explosives Laden Zeppelin will spawn at the middle of the map. The zeppelin is automatically controlled by the team with the most heroes near it. It will move towards the enemy base and explode on the first enemy structure it comes near. The zeppelin takes time to gain momentum as well as decelerate and turn around.
** The zeppelin explosion deals up to 1200 damage based on the distance from the center. 75% of the damage done to any structure that survives is deducted from its maximum health.
** Once the zeppelin explodes, a new one will spawn after one minute.
===[[Kedge's Landing]]===
===[[Kedge's Landing]]===
===[[Gloomreap Mire]]===
===[[Gloomreap Mire]]===
===[[Stormwail Peak]]===
===[[Stormwail Peak]]===
===[[Verdant Falls]]===
===[[Verdant Falls]]===
* Invisible heroes no longer count towards Font control
==[[Heroes]]==
==[[Heroes]]==
===[[Elven Battalion]]===
===[[Elven Battalion]]===
====[[Aeromancess]]====
====[[Aeromancess]]====
* Maelstrom
** No longer interrupts
** Now pushes units instead of picking them up
* Mana Storm size reduced
====[[Arcane Archer]]====
====[[Arcane Archer]]====
* Meteor Swarm cast range increased
* Scout
* Familiar
** Mana cost increased to 150 from 20
** Starfall
** Cooldown increased to 120 seconds from 20
*** Cooldown decreased to 120 seconds from 180
*** Duration reduced to 6 seconds from 15
*** Damage per second increased


====[[Blazing Priest]]====
====[[Blazing Priest]]====
* [Bugfix] Chasten ignored pathing
====[[Divine Wizard]]====
====[[Divine Wizard]]====
* [Bugfix] Empower's talent Blessing was not functioning


====[[Infiltrator]]====
====[[Infiltrator]]====
* Attack of Opportunity's damage is now capped at half of the target's maximum life
====[[Mystic Swashbuckler]]====
====[[Mystic Swashbuckler]]====
====[[Rune Knight]]====
====[[Rune Knight]]====
* Catapulting Sigil no longer works within the area of an active font battle
====[[Soul Binder]]====
====[[Soul Binder]]====
* Incinerate
====[[Tactician]]====
** No longer interrupts
* [Bugfix] Would rarely be deleted upon dying
** [Bugfix] Ignored pathing


====[[Tactician]]====
====[[Time Cleric]]====
====[[Time Cleric]]====
* Fork
* Phase duration reduced to 4 seconds from 8
** Now has a 30 second period before any desync damage begins
* Forks no longer count towards map objective control
** Stun from switching reduced to 5 seconds from 8


====Combos====
====Combos====
===[[United Creeps]]===
===[[United Creeps]]===
====[[Acid Reaver]]====
====[[Acid Reaver]]====
* Dragonfear
* [Bugfix] Could sometimes get stuck when interrupted while casting impale
** Cast range is now infinite, so that it will immediately cast at the hero's current location in the direction specified
** Range increased
** Minimum stun chance decreased
** Changed formula for calculating stun chance based on distance and the hero's facing angle
* Impale
** Impale will now immediately end if its gone at least half its distance and has hit a hero
** Finishing toss time reduced to 0.5 seconds from 1 second
** Finishing stun duration on heroes reduced to 1.5 second (1 second after landing) from 2.5 seconds (1.5 seconds after landing)
** Finishing stun duration on units increased to 3.5 (3 seconds after landing) seconds from 2.5 seconds (1.5 seconds after landing)


====[[Arboreal Crusader]]====
====[[Arboreal Crusader]]====
* Force of Nature turning speed increased slightly
====[[Arcane Mistress]]====
* Haunt's Spectral Assault talent's chance to spawn additional attacks reduced
* [Bugfix] Infernal Binding had an unintended jump in damage for level 6


====[[Arcane Mistress]]====
====[[Colossus]]====
====[[Colossus]]====
* Smash! movement speed reduction reduced
====[[Crest Witch]]====
====[[Crest Witch]]====
* Rogue Wave now hits air
* Drown cooldown increased to 120 seconds from 90
* Drown now hits air


====[[Dread Shaman]]====
====[[Dread Shaman]]====
* Totemic Mastery
** Totem sizes significantly increased
** Earthbind Totem's slow scaling reduced
* Mass Regeneration's mana cost increased
* Twist of Fate
** Area reduced
** No longer works within the area of an active font battle
====[[Elder Treant]]====
====[[Elder Treant]]====
* Eat Tree cooldown increased to 20 seconds from 10
====[[Grim Hag]]====
====[[Grim Hag]]====
* Swoop will now abort if her swooping speed drops below her movement speed
====[[Icespinner]]====
* Brain Freeze
** Duration reduced to 30 seconds from 90
** Mana cost scaling reduced


====[[Icespinner]]====
====[[Master of the Hunt]]====
====[[Master of the Hunt]]====
* Lunge in combination with Dire Howl
** Previously was not benefiting from the increased damage against spawns, now will receive the full heal but only up to the amount of health the target had remaining
** [Bugfix] Was only returning 30% health instead of 50%
====[[Scarab]]====
====[[Scarab]]====
* Retribution
* Retribution  
** Buff graphic changed to Divine Shield so it's easier to see
** Base duration is now a constant 12 seconds
** Now has a graphic when it deals damage (sorry its not very fitting and should be replaced)
** Effect now ends when silenced


===[[Grim Brigade]]===
===[[Grim Brigade]]===
====[[Ascendant]]====
====[[Ascendant]]====
* Strength gained per level reduced to 2 from 2.15
* Agility gained per level increased to 1.35 from 1.2
* Sentinel
** Cooldown increased to 30 seconds from 15
** Mana cost increased to 70 from 60
** Health increased
* Stonegaze's shattering attacks against heroes now excludes the attack damage itself, the total damage done should be equal to the shatter damage
** Example: Hero with 1000 health is petrified, so shatter damage (10%) would be 100. The attack that caused shatter does 70, so the extra shatter damage will now only be 30, for a combined total of 100. Before, it shatter damage would be 100, for a total of 170. Attacks which deal more damage than shatter would deal result in no shatter damage.


====[[Behemoth]]====
====[[Behemoth]]====
* [Bugfix] High Tide wasn't interrupting
* Maw of Death mana cost increased
* [Bugfix] High Tide ignored pathing
* Brainlust's health restored now scales from 20% to 35%, from 10% to 60%


====[[Defiler]]====
====[[Defiler]]====
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====[[Forlorn Martyr]]====
====[[Forlorn Martyr]]====
====[[High Oracle]]====
====[[High Oracle]]====
* Mindstab base damage increased
* Clairvoyance no longer removes mind debuffs on the hero
* [Bugfix] Zen Archery's talent Zen Force's strength bonus was being miscalculated
* Mindstab base damage scaling increased
* Zen Archery: Zen Shot
** Cooldown reduced to 30 seconds from 45
** Knockback distance reduced
* Geyser building damage increased to 20% from 5%


====[[Incarnation]]====
====[[Incarnation]]====
* Mark of the Reaper upgraded to Reaper's Boon
* Dark Altar no longer has reduced healing for undead deaths
** Mark of the Reaper buff no longer has a buff icon
** Mark of the Reaper life and mana restored reduced to 4% from 6%
** Talent: Soul Harvest
*** Restoration reduced
*** Cost increased
* Remorseless replaced with Moratorium
* Rend Soul
** Damage increased
** Range now scales with skill level, to 300-750 from 600
* Gravebind
** Mana cost reduced
** Mana drain increased
** Mana drain's tooltip now lists its total mana drain instead of its per second drain
* [Bugfix] Dark Altar will now properly detect units under Mark of the Reaper


====[[Nephilim]]====
====[[Nephilim]]====
====[[Putrid Eidolon]]====
====[[Putrid Eidolon]]====
====[[Sorrow Liege]]====
====[[Sorrow Liege]]====
* Forlorn Crown
** [Bugfix] Aura of Focus had no effect
** [Bugfix] Aura of Warding's effect was stuck at level 1
* Royal Guard's cooldown reduced to 25 seconds from 30


====Combos====
====Combos====
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====[[Crimson Squall]]====
====[[Crimson Squall]]====
* Dominant Blow
* Dominant Blow
** Now hits air
** Intelligence's area of effect damage range reduced
** Cooldown reduced to 8 seconds from 12
** Reduced number of bolt segments used for the intelligence ring
** Strength damage increased
* Overwhelm
** [Bugfix] Had an unintended range bonus
** [Bugfix] Did not count as a silence for certain effects
* Shift Tactics now restores 30% health if changing highest attribute and 20% if not, up from 25% and 15%
* Crash
** Cooldown reduced
** Mana cost reduced
* Surge
** Intelligence's effect range reduced
* Duel
** The target attempting to flee the arena will now first be thrown back to the middle and stunned for 0.5 seconds up to two times


====[[Glacial Tyrant]]====
====[[Glacial Tyrant]]====
* Arctic Cataclysm
====[[Scarlet Maiden]]====
** Now hits air
* Base armor increased to 12 from 6
** Strength modifier reduced
* Damage against stunned heroes increased to 35% from 25%
* Shatter
* [Bugfix] Soulmate's debuff on breaking duration had no duration
** Base damage reduced
* [Bugfix] Fluster did not count as a silence for certain effects
** Armor reduction reduced


===[[Mercenaries]]===
===[[Mercenaries]]===
====[[Blackguard]]====
====[[Blackguard]]====
* Base armor increased to 15 from 12
* Attack damage increased
* Doom Hammer's cooldown reduced to 15 seconds from 18
* Shadowclap's mana cost scaling reduced
* Demonic Weapon's life steal significantly increased
====[[Fire Knight]]====
====[[Fire Knight]]====
* Pheonix Strike now collides with air
* [Bugfix] Flashfire's talent Burning Blades was not giving the appropriate damage bonus


====[[Stormweaver]]====
====[[Stormweaver]]====
* Healing Rain healing increased
* Elusive Mead duration reduced to 10 seconds from 15
* Lightning Tether now hits air
* Thunderstorm damage scaling reduced
* Snowblast now collides with air


====[[Wretched Chef]]====
====[[Wretched Chef]]====
* [Bugfix] Rewrote Dragonbreath Chili from scratch in hopes it will never fail again with a completely different system
==[[Units]]==
==[[Units]]==
===Neutral===
===Neutral===
===[[Elven Battalion]]===
===[[Elven Battalion]]===
* [Bugfix] Invigorate upgrade would enable an old Dragonfire upgrade on Dragonhawks that was meant to be disabled
===[[United Creeps]]===
===[[United Creeps]]===
* Arachnathid's Sting upgrade no longer affects heroes
===[[Grim Brigade]]===
===[[Grim Brigade]]===
* Abomination's Disease Cloud upgrade no longer affects heroes


===[[Fel Horde]]===
===[[Fel Horde]]===
* Brute's Intimidate upgrade no longer affects heroes
==[[Items]]==
==[[Items]]==
* Bravado
* Staff of Negation no longer affects the user
** Range increased
===Consumables===
** New graphical effect
* Wand of Dispel no longer affects the user
* Tiara of the Stars cooldown increased to 90 seconds from 45
===Equipment===
* Tiara of the Stars duration reduced to 3 seconds from 8
* Dragontamer's Helm's magic damage reduction reduced to 25% from 40%


[[Category:Versions]]
[[Category:Versions]]

Latest revision as of 01:34, 19 March 2015

This is a list of planned changes for the next version of Twilight.

General

  • Line effect spells now start a little closer to their origin to avoid missing units that are immediately in front
  • [Bugfix] Higher upkeep levels could be reached with sufficient energy

Perks

  • Wealthy perk's gold per minute reduced to 15 from 35
  • Bounty Hunter perk now adds a constant 200 gold per kill
  • Focus now grants an additional 300 maximum mana

AI

Commands

Battlefields

Candleburg

Kedge's Landing

Gloomreap Mire

Stormwail Peak

Verdant Falls

  • Invisible heroes no longer count towards Font control

Heroes

Elven Battalion

Aeromancess

Arcane Archer

  • Scout
    • Mana cost increased to 150 from 20
    • Cooldown increased to 120 seconds from 20

Blazing Priest

Divine Wizard

Infiltrator

Mystic Swashbuckler

Rune Knight

  • Catapulting Sigil no longer works within the area of an active font battle

Soul Binder

Tactician

  • [Bugfix] Would rarely be deleted upon dying

Time Cleric

  • Phase duration reduced to 4 seconds from 8
  • Forks no longer count towards map objective control

Combos

United Creeps

Acid Reaver

  • [Bugfix] Could sometimes get stuck when interrupted while casting impale

Arboreal Crusader

Arcane Mistress

  • Haunt's Spectral Assault talent's chance to spawn additional attacks reduced
  • [Bugfix] Infernal Binding had an unintended jump in damage for level 6

Colossus

Crest Witch

  • Drown cooldown increased to 120 seconds from 90

Dread Shaman

  • Totemic Mastery
    • Totem sizes significantly increased
    • Earthbind Totem's slow scaling reduced
  • Mass Regeneration's mana cost increased
  • Twist of Fate
    • Area reduced
    • No longer works within the area of an active font battle

Elder Treant

Grim Hag

Icespinner

  • Brain Freeze
    • Duration reduced to 30 seconds from 90
    • Mana cost scaling reduced

Master of the Hunt

  • Lunge in combination with Dire Howl
    • Previously was not benefiting from the increased damage against spawns, now will receive the full heal but only up to the amount of health the target had remaining
    • [Bugfix] Was only returning 30% health instead of 50%

Scarab

  • Retribution
    • Base duration is now a constant 12 seconds
    • Effect now ends when silenced

Grim Brigade

Ascendant

Behemoth

  • Maw of Death mana cost increased
  • Brainlust's health restored now scales from 20% to 35%, from 10% to 60%

Defiler

Emberwraith

Forlorn Martyr

High Oracle

  • Clairvoyance no longer removes mind debuffs on the hero
  • Mindstab base damage scaling increased
  • Zen Archery: Zen Shot
    • Cooldown reduced to 30 seconds from 45
    • Knockback distance reduced
  • Geyser building damage increased to 20% from 5%

Incarnation

  • Dark Altar no longer has reduced healing for undead deaths

Nephilim

Putrid Eidolon

Sorrow Liege

  • Forlorn Crown
    • [Bugfix] Aura of Focus had no effect
    • [Bugfix] Aura of Warding's effect was stuck at level 1
  • Royal Guard's cooldown reduced to 25 seconds from 30

Combos

Fel Horde

Crimson Squall

  • Dominant Blow
    • Intelligence's area of effect damage range reduced
    • Reduced number of bolt segments used for the intelligence ring
  • Overwhelm
    • [Bugfix] Had an unintended range bonus
    • [Bugfix] Did not count as a silence for certain effects
  • Shift Tactics now restores 30% health if changing highest attribute and 20% if not, up from 25% and 15%
  • Crash
    • Cooldown reduced
    • Mana cost reduced
  • Surge
    • Intelligence's effect range reduced
  • Duel
    • The target attempting to flee the arena will now first be thrown back to the middle and stunned for 0.5 seconds up to two times

Glacial Tyrant

Scarlet Maiden

  • Base armor increased to 12 from 6
  • Damage against stunned heroes increased to 35% from 25%
  • [Bugfix] Soulmate's debuff on breaking duration had no duration
  • [Bugfix] Fluster did not count as a silence for certain effects

Mercenaries

Blackguard

  • Base armor increased to 15 from 12
  • Attack damage increased
  • Doom Hammer's cooldown reduced to 15 seconds from 18
  • Shadowclap's mana cost scaling reduced
  • Demonic Weapon's life steal significantly increased

Fire Knight

  • [Bugfix] Flashfire's talent Burning Blades was not giving the appropriate damage bonus

Stormweaver

  • Elusive Mead duration reduced to 10 seconds from 15
  • Thunderstorm damage scaling reduced

Wretched Chef

Units

Neutral

Elven Battalion

  • [Bugfix] Invigorate upgrade would enable an old Dragonfire upgrade on Dragonhawks that was meant to be disabled

United Creeps

  • Arachnathid's Sting upgrade no longer affects heroes

Grim Brigade

  • Abomination's Disease Cloud upgrade no longer affects heroes

Fel Horde

  • Brute's Intimidate upgrade no longer affects heroes

Items

  • Staff of Negation no longer affects the user

Consumables

  • Wand of Dispel no longer affects the user

Equipment

  • Tiara of the Stars duration reduced to 3 seconds from 8
  • Dragontamer's Helm's magic damage reduction reduced to 25% from 40%