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==General==
==General==
* The Team Status Board's title has been replaced with the current elapsed game time
* Line effect spells now start a little closer to their origin to avoid missing units that are immediately in front
* Generators
* [Bugfix] Higher upkeep levels could be reached with sufficient energy
** Base Generators gold cost removed, from 250 gold
===Perks===
** Base Generators now require 5 energy
* Wealthy perk's gold per minute reduced to 15 from 35
* Perks
* Bounty Hunter perk now adds a constant 200 gold per kill
** Almighty attribute bonus reduced to 9 from 15
* Focus now grants an additional 300 maximum mana
* [Experimental] Flying Heroes are now dazed by attacks from other heroes, reducing their movement speed by 30% for 2 seconds
 
* [Bugfix] There should no longer be a noticeable delay the first time a unit is stunned
* [Bugfix] Multiple perks can no longer be taken by quickly spamming them
===AI===
===AI===


Line 21: Line 19:
===[[Stormwail Peak]]===
===[[Stormwail Peak]]===
===[[Verdant Falls]]===
===[[Verdant Falls]]===
* Invisible heroes no longer count towards Font control
==[[Heroes]]==
==[[Heroes]]==
===[[Elven Battalion]]===
===[[Elven Battalion]]===
====[[Aeromancess]]====
====[[Aeromancess]]====
* Maelstrom
** No longer interrupts
** Now pushes units instead of picking them up
* Mana Storm size reduced
====[[Arcane Archer]]====
====[[Arcane Archer]]====
* Meteor Swarm cast range increased
* Scout
* Familiar
** Mana cost increased to 150 from 20
** Starfall
** Cooldown increased to 120 seconds from 20
*** Cooldown decreased to 120 seconds from 180
*** Duration reduced to 6 seconds from 15
*** Damage per second increased


====[[Blazing Priest]]====
====[[Blazing Priest]]====
* [Bugfix] Chasten ignored pathing
====[[Divine Wizard]]====
====[[Divine Wizard]]====
* [Bugfix] Empower's talent Blessing was not functioning


====[[Infiltrator]]====
====[[Infiltrator]]====
* Attack of Opportunity's damage is now capped at half of the target's maximum life
====[[Mystic Swashbuckler]]====
====[[Mystic Swashbuckler]]====
====[[Rune Knight]]====
====[[Rune Knight]]====
* Catapulting Sigil no longer works within the area of an active font battle
====[[Soul Binder]]====
====[[Soul Binder]]====
* Incinerate
====[[Tactician]]====
** No longer interrupts
* [Bugfix] Would rarely be deleted upon dying
** [Bugfix] Ignored pathing


====[[Tactician]]====
====[[Time Cleric]]====
====[[Time Cleric]]====
* Fork
* Phase duration reduced to 4 seconds from 8
** Now has a 30 second period before any desync damage begins
* Forks no longer count towards map objective control
** Stun from switching reduced to 5 seconds from 8


====Combos====
====Combos====
===[[United Creeps]]===
===[[United Creeps]]===
====[[Acid Reaver]]====
====[[Acid Reaver]]====
* Dragonfear
* [Bugfix] Could sometimes get stuck when interrupted while casting impale
** Cast range is now infinite, so that it will immediately cast at the hero's current location in the direction specified
** Range increased
** Minimum stun chance decreased
** Changed formula for calculating stun chance based on distance and the hero's facing angle
* Impale
** Impale will now immediately end if its gone at least half its distance and has hit a hero
** Finishing toss time reduced to 0.5 seconds from 1 second
** Finishing stun duration on heroes reduced to 1.5 second (1 second after landing) from 2.5 seconds (1.5 seconds after landing)
** Finishing stun duration on units increased to 3.5 (3 seconds after landing) seconds from 2.5 seconds (1.5 seconds after landing)


====[[Arboreal Crusader]]====
====[[Arboreal Crusader]]====
* Force of Nature turning speed increased slightly
====[[Arcane Mistress]]====
* Haunt's Spectral Assault talent's chance to spawn additional attacks reduced
* [Bugfix] Infernal Binding had an unintended jump in damage for level 6


====[[Arcane Mistress]]====
====[[Colossus]]====
====[[Colossus]]====
* Smash! movement speed reduction reduced
====[[Crest Witch]]====
====[[Crest Witch]]====
* Rogue Wave now hits air
* Drown cooldown increased to 120 seconds from 90
* Drown now hits air


====[[Dread Shaman]]====
====[[Dread Shaman]]====
* Totemic Mastery
** Totem sizes significantly increased
** Earthbind Totem's slow scaling reduced
* Mass Regeneration's mana cost increased
* Twist of Fate
** Area reduced
** No longer works within the area of an active font battle
====[[Elder Treant]]====
====[[Elder Treant]]====
* Eat Tree cooldown increased to 20 seconds from 10
====[[Grim Hag]]====
====[[Grim Hag]]====
* Swoop will now abort if her swooping speed drops below her movement speed
====[[Icespinner]]====
* Brain Freeze
** Duration reduced to 30 seconds from 90
** Mana cost scaling reduced


====[[Icespinner]]====
====[[Master of the Hunt]]====
====[[Master of the Hunt]]====
* Lunge in combination with Dire Howl
** Previously was not benefiting from the increased damage against spawns, now will receive the full heal but only up to the amount of health the target had remaining
** [Bugfix] Was only returning 30% health instead of 50%
====[[Scarab]]====
====[[Scarab]]====
* Retribution
* Retribution  
** Buff graphic changed to Divine Shield so it's easier to see
** Base duration is now a constant 12 seconds
** Now has a graphic when it deals damage (sorry its not very fitting and should be replaced)
** Effect now ends when silenced


===[[Grim Brigade]]===
===[[Grim Brigade]]===
====[[Ascendant]]====
====[[Ascendant]]====
* Strength gained per level reduced to 2 from 2.15
* Agility gained per level increased to 1.35 from 1.2
* Sentinel
** Cooldown increased to 30 seconds from 15
** Mana cost increased to 70 from 60
** Health increased
* Stonegaze's shattering attacks against heroes now excludes the attack damage itself, the total damage done should be equal to the shatter damage
** Example: Hero with 1000 health is petrified, so shatter damage (10%) would be 100. The attack that caused shatter does 70, so the extra shatter damage will now only be 30, for a combined total of 100. Before, it shatter damage would be 100, for a total of 170. Attacks which deal more damage than shatter would deal result in no shatter damage.


====[[Behemoth]]====
====[[Behemoth]]====
* [Bugfix] High Tide wasn't interrupting
* Maw of Death mana cost increased
* Brainlust's health restored now scales from 20% to 35%, from 10% to 60%


====[[Defiler]]====
====[[Defiler]]====
Line 116: Line 97:
====[[Forlorn Martyr]]====
====[[Forlorn Martyr]]====
====[[High Oracle]]====
====[[High Oracle]]====
* [Bugfix] Zen Archery's talent Zen Force's strength bonus was being miscalculated
* Clairvoyance no longer removes mind debuffs on the hero
* Mindstab base damage scaling increased
* Zen Archery: Zen Shot
** Cooldown reduced to 30 seconds from 45
** Knockback distance reduced
* Geyser building damage increased to 20% from 5%


====[[Incarnation]]====
====[[Incarnation]]====
* Mark of the Reaper upgraded to Reaper's Boon
* Dark Altar no longer has reduced healing for undead deaths
** Mark of the Reaper buff no longer has a buff icon
** Mark of the Reaper life and mana restored reduced to 4% from 6%
** Talent: Soul Harvest
*** Restoration reduced
*** Cost increased
* Remorseless replaced with Moratorium
* Rend Soul
** Damage increased
** Range now scales with skill level, to 300-750 from 600
* Gravebind
** Mana cost reduced
** Mana drain increased
** Mana drain's tooltip now lists its total mana drain instead of its per second drain
* [Bugfix] Dark Altar will now properly detect units under Mark of the Reaper


====[[Nephilim]]====
====[[Nephilim]]====
====[[Putrid Eidolon]]====
====[[Putrid Eidolon]]====
====[[Sorrow Liege]]====
====[[Sorrow Liege]]====
* Forlorn Crown
** [Bugfix] Aura of Focus had no effect
** [Bugfix] Aura of Warding's effect was stuck at level 1
* Royal Guard's cooldown reduced to 25 seconds from 30


====Combos====
====Combos====
Line 144: Line 120:
====[[Crimson Squall]]====
====[[Crimson Squall]]====
* Dominant Blow
* Dominant Blow
** Now hits air
** Intelligence's area of effect damage range reduced
** Cooldown reduced to 8 seconds from 12
** Reduced number of bolt segments used for the intelligence ring
** Strength damage increased
* Overwhelm
** [Bugfix] Had an unintended range bonus
** [Bugfix] Did not count as a silence for certain effects
* Shift Tactics now restores 30% health if changing highest attribute and 20% if not, up from 25% and 15%
* Crash
** Cooldown reduced
** Mana cost reduced
* Surge
** Intelligence's effect range reduced
* Duel
** The target attempting to flee the arena will now first be thrown back to the middle and stunned for 0.5 seconds up to two times


====[[Glacial Tyrant]]====
====[[Glacial Tyrant]]====
* Arctic Cataclysm
====[[Scarlet Maiden]]====
** Now hits air
* Base armor increased to 12 from 6
** Strength modifier reduced
* Damage against stunned heroes increased to 35% from 25%
* Shatter
* [Bugfix] Soulmate's debuff on breaking duration had no duration
** Base damage reduced
* [Bugfix] Fluster did not count as a silence for certain effects
** Armor reduction reduced


===[[Mercenaries]]===
===[[Mercenaries]]===
====[[Blackguard]]====
====[[Blackguard]]====
* Base armor increased to 15 from 12
* Attack damage increased
* Doom Hammer's cooldown reduced to 15 seconds from 18
* Shadowclap's mana cost scaling reduced
* Demonic Weapon's life steal significantly increased
====[[Fire Knight]]====
====[[Fire Knight]]====
* Pheonix Strike now collides with air
* [Bugfix] Flashfire's talent Burning Blades was not giving the appropriate damage bonus


====[[Stormweaver]]====
====[[Stormweaver]]====
* Healing Rain healing increased
* Elusive Mead duration reduced to 10 seconds from 15
* Lightning Tether now hits air
* Thunderstorm damage scaling reduced
* Snowblast now collides with air


====[[Wretched Chef]]====
====[[Wretched Chef]]====
==[[Units]]==
==[[Units]]==
===Neutral===
===Neutral===
===[[Elven Battalion]]===
===[[Elven Battalion]]===
* [Bugfix] Invigorate upgrade would enable an old Dragonfire upgrade on Dragonhawks that was meant to be disabled
===[[United Creeps]]===
===[[United Creeps]]===
* Arachnathid's Sting upgrade no longer affects heroes
===[[Grim Brigade]]===
===[[Grim Brigade]]===
* Abomination's Disease Cloud upgrade no longer affects heroes


===[[Fel Horde]]===
===[[Fel Horde]]===
* Brute's Intimidate upgrade no longer affects heroes
==[[Items]]==
==[[Items]]==
* Tiara of the Stars cooldown increased to 90 seconds from 45
* Staff of Negation no longer affects the user
===Consumables===
* Wand of Dispel no longer affects the user
===Equipment===
* Tiara of the Stars duration reduced to 3 seconds from 8
* Dragontamer's Helm's magic damage reduction reduced to 25% from 40%


[[Category:Versions]]
[[Category:Versions]]

Latest revision as of 01:34, 19 March 2015

This is a list of planned changes for the next version of Twilight.

General

  • Line effect spells now start a little closer to their origin to avoid missing units that are immediately in front
  • [Bugfix] Higher upkeep levels could be reached with sufficient energy

Perks

  • Wealthy perk's gold per minute reduced to 15 from 35
  • Bounty Hunter perk now adds a constant 200 gold per kill
  • Focus now grants an additional 300 maximum mana

AI

Commands

Battlefields

Candleburg

Kedge's Landing

Gloomreap Mire

Stormwail Peak

Verdant Falls

  • Invisible heroes no longer count towards Font control

Heroes

Elven Battalion

Aeromancess

Arcane Archer

  • Scout
    • Mana cost increased to 150 from 20
    • Cooldown increased to 120 seconds from 20

Blazing Priest

Divine Wizard

Infiltrator

Mystic Swashbuckler

Rune Knight

  • Catapulting Sigil no longer works within the area of an active font battle

Soul Binder

Tactician

  • [Bugfix] Would rarely be deleted upon dying

Time Cleric

  • Phase duration reduced to 4 seconds from 8
  • Forks no longer count towards map objective control

Combos

United Creeps

Acid Reaver

  • [Bugfix] Could sometimes get stuck when interrupted while casting impale

Arboreal Crusader

Arcane Mistress

  • Haunt's Spectral Assault talent's chance to spawn additional attacks reduced
  • [Bugfix] Infernal Binding had an unintended jump in damage for level 6

Colossus

Crest Witch

  • Drown cooldown increased to 120 seconds from 90

Dread Shaman

  • Totemic Mastery
    • Totem sizes significantly increased
    • Earthbind Totem's slow scaling reduced
  • Mass Regeneration's mana cost increased
  • Twist of Fate
    • Area reduced
    • No longer works within the area of an active font battle

Elder Treant

Grim Hag

Icespinner

  • Brain Freeze
    • Duration reduced to 30 seconds from 90
    • Mana cost scaling reduced

Master of the Hunt

  • Lunge in combination with Dire Howl
    • Previously was not benefiting from the increased damage against spawns, now will receive the full heal but only up to the amount of health the target had remaining
    • [Bugfix] Was only returning 30% health instead of 50%

Scarab

  • Retribution
    • Base duration is now a constant 12 seconds
    • Effect now ends when silenced

Grim Brigade

Ascendant

Behemoth

  • Maw of Death mana cost increased
  • Brainlust's health restored now scales from 20% to 35%, from 10% to 60%

Defiler

Emberwraith

Forlorn Martyr

High Oracle

  • Clairvoyance no longer removes mind debuffs on the hero
  • Mindstab base damage scaling increased
  • Zen Archery: Zen Shot
    • Cooldown reduced to 30 seconds from 45
    • Knockback distance reduced
  • Geyser building damage increased to 20% from 5%

Incarnation

  • Dark Altar no longer has reduced healing for undead deaths

Nephilim

Putrid Eidolon

Sorrow Liege

  • Forlorn Crown
    • [Bugfix] Aura of Focus had no effect
    • [Bugfix] Aura of Warding's effect was stuck at level 1
  • Royal Guard's cooldown reduced to 25 seconds from 30

Combos

Fel Horde

Crimson Squall

  • Dominant Blow
    • Intelligence's area of effect damage range reduced
    • Reduced number of bolt segments used for the intelligence ring
  • Overwhelm
    • [Bugfix] Had an unintended range bonus
    • [Bugfix] Did not count as a silence for certain effects
  • Shift Tactics now restores 30% health if changing highest attribute and 20% if not, up from 25% and 15%
  • Crash
    • Cooldown reduced
    • Mana cost reduced
  • Surge
    • Intelligence's effect range reduced
  • Duel
    • The target attempting to flee the arena will now first be thrown back to the middle and stunned for 0.5 seconds up to two times

Glacial Tyrant

Scarlet Maiden

  • Base armor increased to 12 from 6
  • Damage against stunned heroes increased to 35% from 25%
  • [Bugfix] Soulmate's debuff on breaking duration had no duration
  • [Bugfix] Fluster did not count as a silence for certain effects

Mercenaries

Blackguard

  • Base armor increased to 15 from 12
  • Attack damage increased
  • Doom Hammer's cooldown reduced to 15 seconds from 18
  • Shadowclap's mana cost scaling reduced
  • Demonic Weapon's life steal significantly increased

Fire Knight

  • [Bugfix] Flashfire's talent Burning Blades was not giving the appropriate damage bonus

Stormweaver

  • Elusive Mead duration reduced to 10 seconds from 15
  • Thunderstorm damage scaling reduced

Wretched Chef

Units

Neutral

Elven Battalion

  • [Bugfix] Invigorate upgrade would enable an old Dragonfire upgrade on Dragonhawks that was meant to be disabled

United Creeps

  • Arachnathid's Sting upgrade no longer affects heroes

Grim Brigade

  • Abomination's Disease Cloud upgrade no longer affects heroes

Fel Horde

  • Brute's Intimidate upgrade no longer affects heroes

Items

  • Staff of Negation no longer affects the user

Consumables

  • Wand of Dispel no longer affects the user

Equipment

  • Tiara of the Stars duration reduced to 3 seconds from 8
  • Dragontamer's Helm's magic damage reduction reduced to 25% from 40%