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==General==
==General==
* Outpost healing will no longer be interrupted by invisible heroes
* Line effect spells now start a little closer to their origin to avoid missing units that are immediately in front
* [Bugfix] Higher upkeep levels could be reached with sufficient energy
===Perks===
* Wealthy perk's gold per minute reduced to 15 from 35
* Bounty Hunter perk now adds a constant 200 gold per kill
* Focus now grants an additional 300 maximum mana
 
===AI===
 
===Commands===


==Battlefields==
==Battlefields==
===[[Candleburg]]===
===[[Candleburg]]===
===[[Kedge's Landing]]===
===[[Kedge's Landing]]===
* Cannon Towers
===[[Gloomreap Mire]]===
** [Bugfix] Removed the burning damage over time from attacks, as this seems to have been causing Kedge to crash in prolonged games
** Increased projectile speed to 1600 from 1100
 
===[[Stormwail Peak]]===
===[[Stormwail Peak]]===
===[[Verdant Falls]]===
* Invisible heroes no longer count towards Font control


==[[Heroes]]==
==[[Heroes]]==
Line 17: Line 25:
====[[Aeromancess]]====
====[[Aeromancess]]====
====[[Arcane Archer]]====
====[[Arcane Archer]]====
* Scout
** Mana cost increased to 150 from 20
** Cooldown increased to 120 seconds from 20
====[[Blazing Priest]]====
====[[Blazing Priest]]====
====[[Divine Wizard]]====
====[[Divine Wizard]]====
====[[Infiltrator]]====
====[[Infiltrator]]====
====[[Mystic Swashbuckler]]====
====[[Mystic Swashbuckler]]====
====[[Rune Knight]]====
====[[Rune Knight]]====
* Catapulting Sigil no longer works within the area of an active font battle
====[[Soul Binder]]====
====[[Soul Binder]]====
====[[Tactician]]====
====[[Tactician]]====
* [Bugfix] Would rarely be deleted upon dying
====[[Time Cleric]]====
====[[Time Cleric]]====
* Degeneration's mana cost reduced
* Phase duration reduced to 4 seconds from 8
* Ebb's mana cost reduced
* Forks no longer count towards map objective control
* Rapid Healing
 
** Mana cost reduced
====Combos====
** Cooldown reduced to 14 seconds from 16


===[[United Creeps]]===
===[[United Creeps]]===
====[[Acid Reaver]]====
====[[Acid Reaver]]====
*Caustic Breath
* [Bugfix] Could sometimes get stuck when interrupted while casting impale
** Rewrote triggers (check for bugs)
** Added floating text damage
* Rewrote Acid Sheath triggers (check for bugs)
* Storm of Malice
** Rewrote triggers (check for bugs)
** Armor loss changed to be based on strength
* Dragon Roar is now a fear effect on units, instead of a stun


====[[Arboreal Crusader]]====
====[[Arcane Mistress]]====
====[[Arcane Mistress]]====
* Haunt's Spectral Assault talent's chance to spawn additional attacks reduced
* [Bugfix] Infernal Binding had an unintended jump in damage for level 6
====[[Colossus]]====
====[[Colossus]]====
====[[Crest Witch]]====
* Drown cooldown increased to 120 seconds from 90
====[[Dread Shaman]]====
====[[Dread Shaman]]====
* Totemic Mastery
** Totem sizes significantly increased
** Earthbind Totem's slow scaling reduced
* Mass Regeneration's mana cost increased
* Twist of Fate
** Area reduced
** No longer works within the area of an active font battle
====[[Elder Treant]]====
====[[Elder Treant]]====
====[[Grim Hag]]====
====[[Grim Hag]]====
* Swoop
====[[Icespinner]]====
** Changed knockback formulas
* Brain Freeze
** Increased rate at which it hits max damage (should be 3 seconds instead of roughly 3.7)
** Duration reduced to 30 seconds from 90
** Increased base damage slightly
** Mana cost scaling reduced


====[[Master of the Hunt]]====
====[[Master of the Hunt]]====
* [Bugfix] Dire Howl's talent Terror was being incorrectly calculated, significantly limiting the units that could potentially be killed
* Lunge in combination with Dire Howl
** Previously was not benefiting from the increased damage against spawns, now will receive the full heal but only up to the amount of health the target had remaining
** [Bugfix] Was only returning 30% health instead of 50%


====[[Scarab]]====
====[[Scarab]]====
* Life Wave's talent Overwhelming Radiance changed so that the damage is not uniform across the target area - units in the center receive considerably more damage then those at the edge
* Retribution
** Base duration is now a constant 12 seconds
** Effect now ends when silenced


===[[Grim Brigade]]===
===[[Grim Brigade]]===
====[[Ascendant]]====
====[[Ascendant]]====
* Ravenous Dive
 
** [Bugfix] Should work again
====[[Behemoth]]====
** [Textfix] Should display the proper heal amount in -s
* Maw of Death mana cost increased
* Brainlust's health restored now scales from 20% to 35%, from 10% to 60%
 
====[[Defiler]]====
====[[Defiler]]====
====[[Emberwraith]]====
====[[Emberwraith]]====
====[[Forlorn Martyr]]====
====[[Forlorn Martyr]]====
* Streak
====[[High Oracle]]====
** No longer pauses the hero
* Clairvoyance no longer removes mind debuffs on the hero
** [Bugfix] Should no longer bug out if the hero is stunned or immobilized in the middle of streak
* Mindstab base damage scaling increased
* Thunderstrike building damage reduced
* Zen Archery: Zen Shot
** Cooldown reduced to 30 seconds from 45
** Knockback distance reduced
* Geyser building damage increased to 20% from 5%


====[[High Oracle]]====
====[[Incarnation]]====
====[[Incarnation]]====
* Dark Altar no longer has reduced healing for undead deaths
====[[Nephilim]]====
====[[Nephilim]]====
* [Bugfix] Fixed spells coming back after cooldown at whatever level War Mastery was at rather than their appropriate type
* Shadow Mastery
** Dusklash and Shadowveil switched position
** Evasion significantly increased
** Dusklash temporary damage increased
====[[Putrid Eidolon]]====
====[[Putrid Eidolon]]====
* Spore Cloud
====[[Sorrow Liege]]====
** Units under sleep can no longer be re-slept until after they wake up
* Forlorn Crown
** Sleep duration on heroes reduced to 2 seconds from 4
** [Bugfix] Aura of Focus had no effect
** Sleep duration on units reduced to 6 seconds from 9
** [Bugfix] Aura of Warding's effect was stuck at level 1
** Chance to miss reduced
* Royal Guard's cooldown reduced to 25 seconds from 30
* Wilting
** Range reduced to 250 from 300
** Damage reduced
** Cooldown increased to 19 seconds from 15
* Fungal Armor
** Chance to sleep a hero reduced to 25% of the chance to sleep a unit, from 33%
** Regeneration reduced significantly
** Barrier health increased slightly
* Entangling Seed
** Damage reduced
** [Bugfix] Will now work even when the target is hidden by fog of war
* Infestation
** Number of locusts per stump gained by strength reduced from 1 per 10 strength to 1 per 13 strength
** Base health reduced to 120 from 240
** Additional health per Strength reduced to 2.5 from 4
** Talent Venomous Bites cost increased to 25 crystal from 10
** [Bugfix] Stumps properly limited to 4 instead of 5


====[[Sorrow Liege]]====
====Combos====


===[[Fel Horde]]===
===[[Fel Horde]]===
====[[Crimson Squall]]====
* Dominant Blow
** Intelligence's area of effect damage range reduced
** Reduced number of bolt segments used for the intelligence ring
* Overwhelm
** [Bugfix] Had an unintended range bonus
** [Bugfix] Did not count as a silence for certain effects
* Shift Tactics now restores 30% health if changing highest attribute and 20% if not, up from 25% and 15%
* Crash
** Cooldown reduced
** Mana cost reduced
* Surge
** Intelligence's effect range reduced
* Duel
** The target attempting to flee the arena will now first be thrown back to the middle and stunned for 0.5 seconds up to two times
====[[Glacial Tyrant]]====
====[[Glacial Tyrant]]====
*Avalanche will try to untrap units that end up in water or otherwise stuck
====[[Scarlet Maiden]]====
* Base armor increased to 12 from 6
* Damage against stunned heroes increased to 35% from 25%
* [Bugfix] Soulmate's debuff on breaking duration had no duration
* [Bugfix] Fluster did not count as a silence for certain effects
 
===[[Mercenaries]]===
====[[Blackguard]]====
* Base armor increased to 15 from 12
* Attack damage increased
* Doom Hammer's cooldown reduced to 15 seconds from 18
* Shadowclap's mana cost scaling reduced
* Demonic Weapon's life steal significantly increased
 
====[[Fire Knight]]====
* [Bugfix] Flashfire's talent Burning Blades was not giving the appropriate damage bonus
 
====[[Stormweaver]]====
* Elusive Mead duration reduced to 10 seconds from 15
* Thunderstorm damage scaling reduced


====[[Wretched Chef]]====
==[[Units]]==
==[[Units]]==
===Neutral===
===Neutral===
* [Bugfix] Command Tower's retreat will properly make them ignore enemy units
===[[Elven Battalion]]===
* Goblin Laboraties' Reveal gold cost reduced to 20 from 100
* [Bugfix] Invigorate upgrade would enable an old Dragonfire upgrade on Dragonhawks that was meant to be disabled
 
===[[United Creeps]]===
* Arachnathid's Sting upgrade no longer affects heroes


===[[Grim Brigade]]===
===[[Grim Brigade]]===
* Abomination's Disease Cloud upgrade no longer affects heroes
===[[Fel Horde]]===
===[[Fel Horde]]===
* Shrunk Peons' graphical size
* Brute's Intimidate upgrade no longer affects heroes
* Red Drakes
** Splash area increased
** Damage increased slightly


==[[Items]]==
==[[Items]]==
*Battleplans cost reduced to 100 from 350
* Staff of Negation no longer affects the user
*Goblin Laboratories now sell the E.S.D.
===Consumables===
* Wand of Dispel no longer affects the user
===Equipment===
* Tiara of the Stars duration reduced to 3 seconds from 8
* Dragontamer's Helm's magic damage reduction reduced to 25% from 40%


[[Category:Versions]]
[[Category:Versions]]

Latest revision as of 01:34, 19 March 2015

This is a list of planned changes for the next version of Twilight.

General

  • Line effect spells now start a little closer to their origin to avoid missing units that are immediately in front
  • [Bugfix] Higher upkeep levels could be reached with sufficient energy

Perks

  • Wealthy perk's gold per minute reduced to 15 from 35
  • Bounty Hunter perk now adds a constant 200 gold per kill
  • Focus now grants an additional 300 maximum mana

AI

Commands

Battlefields

Candleburg

Kedge's Landing

Gloomreap Mire

Stormwail Peak

Verdant Falls

  • Invisible heroes no longer count towards Font control

Heroes

Elven Battalion

Aeromancess

Arcane Archer

  • Scout
    • Mana cost increased to 150 from 20
    • Cooldown increased to 120 seconds from 20

Blazing Priest

Divine Wizard

Infiltrator

Mystic Swashbuckler

Rune Knight

  • Catapulting Sigil no longer works within the area of an active font battle

Soul Binder

Tactician

  • [Bugfix] Would rarely be deleted upon dying

Time Cleric

  • Phase duration reduced to 4 seconds from 8
  • Forks no longer count towards map objective control

Combos

United Creeps

Acid Reaver

  • [Bugfix] Could sometimes get stuck when interrupted while casting impale

Arboreal Crusader

Arcane Mistress

  • Haunt's Spectral Assault talent's chance to spawn additional attacks reduced
  • [Bugfix] Infernal Binding had an unintended jump in damage for level 6

Colossus

Crest Witch

  • Drown cooldown increased to 120 seconds from 90

Dread Shaman

  • Totemic Mastery
    • Totem sizes significantly increased
    • Earthbind Totem's slow scaling reduced
  • Mass Regeneration's mana cost increased
  • Twist of Fate
    • Area reduced
    • No longer works within the area of an active font battle

Elder Treant

Grim Hag

Icespinner

  • Brain Freeze
    • Duration reduced to 30 seconds from 90
    • Mana cost scaling reduced

Master of the Hunt

  • Lunge in combination with Dire Howl
    • Previously was not benefiting from the increased damage against spawns, now will receive the full heal but only up to the amount of health the target had remaining
    • [Bugfix] Was only returning 30% health instead of 50%

Scarab

  • Retribution
    • Base duration is now a constant 12 seconds
    • Effect now ends when silenced

Grim Brigade

Ascendant

Behemoth

  • Maw of Death mana cost increased
  • Brainlust's health restored now scales from 20% to 35%, from 10% to 60%

Defiler

Emberwraith

Forlorn Martyr

High Oracle

  • Clairvoyance no longer removes mind debuffs on the hero
  • Mindstab base damage scaling increased
  • Zen Archery: Zen Shot
    • Cooldown reduced to 30 seconds from 45
    • Knockback distance reduced
  • Geyser building damage increased to 20% from 5%

Incarnation

  • Dark Altar no longer has reduced healing for undead deaths

Nephilim

Putrid Eidolon

Sorrow Liege

  • Forlorn Crown
    • [Bugfix] Aura of Focus had no effect
    • [Bugfix] Aura of Warding's effect was stuck at level 1
  • Royal Guard's cooldown reduced to 25 seconds from 30

Combos

Fel Horde

Crimson Squall

  • Dominant Blow
    • Intelligence's area of effect damage range reduced
    • Reduced number of bolt segments used for the intelligence ring
  • Overwhelm
    • [Bugfix] Had an unintended range bonus
    • [Bugfix] Did not count as a silence for certain effects
  • Shift Tactics now restores 30% health if changing highest attribute and 20% if not, up from 25% and 15%
  • Crash
    • Cooldown reduced
    • Mana cost reduced
  • Surge
    • Intelligence's effect range reduced
  • Duel
    • The target attempting to flee the arena will now first be thrown back to the middle and stunned for 0.5 seconds up to two times

Glacial Tyrant

Scarlet Maiden

  • Base armor increased to 12 from 6
  • Damage against stunned heroes increased to 35% from 25%
  • [Bugfix] Soulmate's debuff on breaking duration had no duration
  • [Bugfix] Fluster did not count as a silence for certain effects

Mercenaries

Blackguard

  • Base armor increased to 15 from 12
  • Attack damage increased
  • Doom Hammer's cooldown reduced to 15 seconds from 18
  • Shadowclap's mana cost scaling reduced
  • Demonic Weapon's life steal significantly increased

Fire Knight

  • [Bugfix] Flashfire's talent Burning Blades was not giving the appropriate damage bonus

Stormweaver

  • Elusive Mead duration reduced to 10 seconds from 15
  • Thunderstorm damage scaling reduced

Wretched Chef

Units

Neutral

Elven Battalion

  • [Bugfix] Invigorate upgrade would enable an old Dragonfire upgrade on Dragonhawks that was meant to be disabled

United Creeps

  • Arachnathid's Sting upgrade no longer affects heroes

Grim Brigade

  • Abomination's Disease Cloud upgrade no longer affects heroes

Fel Horde

  • Brute's Intimidate upgrade no longer affects heroes

Items

  • Staff of Negation no longer affects the user

Consumables

  • Wand of Dispel no longer affects the user

Equipment

  • Tiara of the Stars duration reduced to 3 seconds from 8
  • Dragontamer's Helm's magic damage reduction reduced to 25% from 40%