Next Version: Difference between revisions

From EotAWiki
Jump to navigationJump to search
(Removed changes that didn't happen)
 
Line 1: Line 1:
This is a list of planned changes for Twilight 1.11d
This is a list of planned changes for the next version of Twilight.
 
==General==
==General==
*[Bugfix] Eliminated a memory leak when destroying trees.
* Line effect spells now start a little closer to their origin to avoid missing units that are immediately in front
*[Bugfix] Non hero units using targetted items will properly be killed
* [Bugfix] Higher upkeep levels could be reached with sufficient energy
*[Bugfix] Limited target buffs prioritization fixed
===Perks===
*[Bugfix] Found a peristant memory leak that's been plauging me for all of EotA's existance. Should definately help in longer games, but unsure of extent.
* Wealthy perk's gold per minute reduced to 15 from 35
*[Textfix] When the artifact becomes availible, it will now reference teir 3 outposts rather then a race specific type
* Bounty Hunter perk now adds a constant 200 gold per kill
*[Textfix] The tip about obelisks will no longer show when not on Stormwail
* Focus now grants an additional 300 maximum mana


==Battlefields==
===AI===


===Commands===


==Battlefields==
===[[Candleburg]]===
===[[Candleburg]]===
*[Bugfix] Villagers should be far less likely to get stuck standing around for no reason
===[[Kedge's Landing]]===
*Spawn timer increased to 50 seconds from 25
===[[Gloomreap Mire]]===
===[[Stormwail Peak]]===
===[[Verdant Falls]]===
* Invisible heroes no longer count towards Font control


==[[Heroes]]==
==[[Heroes]]==
===[[Elven Battalion]]===
===[[Elven Battalion]]===
====[[Aeromancess]]====
====[[Aeromancess]]====
*[Textfix] Tempest duration fixed
====[[Arcane Archer]]====
====[[Arcane Archer]]====
*[Bugfix] Meteor Swarm stuns properly again (really this time)
* Scout
*[Textfix] Ethereal Healing shows up in -s
** Mana cost increased to 150 from 20
** Cooldown increased to 120 seconds from 20
 
====[[Blazing Priest]]====
====[[Blazing Priest]]====
*Kindle Faith's mana cost reduced
====[[Divine Wizard]]====
====[[Divine Wizard]]====
*[Textfix] Vengeance shows the proper values on -s
*[Textfix] Empower tooltip changed to include the self only damage bonus


====[[Infiltrator]]====
====[[Mystic Swashbuckler]]====
====[[Mystic Swashbuckler]]====
*Mockery duration on heroes reduced, increased on units
*Dash mana cost increased
*Dash no longer grants invulnerbaility, instead grants 100% evasion
====[[Rune Knight]]====
====[[Rune Knight]]====
*[Bugfix] Hazard Slash wasn't getting evocation bonuses
* Catapulting Sigil no longer works within the area of an active font battle
*[Bugfix] Siphon Glyph wasn't getting evocation bonuses
 
*[Textfix] Hazard Slash shows up in -s
====[[Soul Binder]]====
====[[Soul Binder]]====
*[Bugfix] Decoy will no longer warp the hero to the middle of nowhere when cast under backlash
====[[Tactician]]====
====[[Tactician]]====
*Flank cooldown increased to 50 seconds from 35
* [Bugfix] Would rarely be deleted upon dying
*Flank invisibility duration reduced to 30 seconds, from 40
 
*Flank speed bonus reduced by 50% across all levels
====[[Time Cleric]]====
*Flank Skirmishers summoned reduced by 2 across all levels
* Phase duration reduced to 4 seconds from 8
*Skirmishers are now summoned at the rate of 1 every 2 seconds, from 3 every 4 seconds
* Forks no longer count towards map objective control
*Skirmisher damage type changed to Hero from Normal
 
*Skirmisher armor reduced to 0 from 7
====Combos====
*Skirmishers that are removed while flanking due to being too far from the hero are now able to re-appear
*Promoted units ownership will be changed to blue or red if they aren't already
*[Textfix] Flank tooltip fixed


===[[United Creeps]]===
===[[United Creeps]]===
====[[Acid Reaver]]====
====[[Acid Reaver]]====
*[Textfix] Storm of Malice level 4 had incorrect -armor value
* [Bugfix] Could sometimes get stuck when interrupted while casting impale
 
====[[Arboreal Crusader]]====
====[[Arcane Mistress]]====
====[[Arcane Mistress]]====
*[Bugfix] Wail's chance to kill was being tested twice, significantly reducing the chances of it killing
* Haunt's Spectral Assault talent's chance to spawn additional attacks reduced
* [Bugfix] Infernal Binding had an unintended jump in damage for level 6
 
====[[Colossus]]====
====[[Crest Witch]]====
* Drown cooldown increased to 120 seconds from 90
 
====[[Dread Shaman]]====
* Totemic Mastery
** Totem sizes significantly increased
** Earthbind Totem's slow scaling reduced
* Mass Regeneration's mana cost increased
* Twist of Fate
** Area reduced
** No longer works within the area of an active font battle
 
====[[Elder Treant]]====
====[[Grim Hag]]====
====[[Grim Hag]]====
*Swoop reworked, hitting at short range will deal the full listed damage, but longer dives increase the damage. The base damage of swoop has been reduced from its previous values.
====[[Icespinner]]====
* Brain Freeze
** Duration reduced to 30 seconds from 90
** Mana cost scaling reduced
 
====[[Master of the Hunt]]====
====[[Master of the Hunt]]====
*Lunge can now target air units. Note that this is an incomplete hack before the full remake of lunge is added
* Lunge in combination with Dire Howl
** Previously was not benefiting from the increased damage against spawns, now will receive the full heal but only up to the amount of health the target had remaining
** [Bugfix] Was only returning 30% health instead of 50%
 
====[[Scarab]]====
* Retribution
** Base duration is now a constant 12 seconds
** Effect now ends when silenced


===[[Grim Brigade]]===
===[[Grim Brigade]]===
====[[Ascendant]]====
====[[Ascendant]]====
*Starting strength reduced to 19 from 23
 
*Starting agility increased to 15 from 13
====[[Behemoth]]====
*Starting intelligence increased to 17 from 15
* Maw of Death mana cost increased
*Attack range reduced to 250 from 450
* Brainlust's health restored now scales from 20% to 35%, from 10% to 60%
*Ravenous Dive hold duration reduced to 1.5s-2s from 2s-3s
*Aberration sizes reduced, moreso at higher levels
*Aberration bonus health reduced
*Aberration when cast on summons is unable to stack, and no longer grants the bonus abilities
*Aberration no longer has the devotion aura graphic
*Hell's Fury damage area for each bolt increased to 150 from 90
*[Potential Bugfix] Aberration appeared to be causing occational crashes on map exit, a change has been made that may fix this
*[Bugfix] Aberration no longer heals units to full when the unit isn't buffed further
*[Textfix] Shimmer tooltip fixed
*[Textfix] Selection tooltip fixed
*[Textfix] Aberration shows up in -s


====[[Defiler]]====
====[[Defiler]]====
*Trap Corpse damage range increased to 300 from 200
*Pestilence cast range increased to 500 from 400
*Exhaustion mana cost reduced
*Exhaustion now has twice the chance of causing a unit to black out then a hero
*Exhaustion range increased to 900 from 700
*[Bugfix] Devouring Plague can be properly dispelled
====[[Emberwraith]]====
====[[Emberwraith]]====
*[Bugfix] Cauterize couldn't be cast on bridges
*[Textfix] Hero summary in selectin tooltip changed
*[Bugfix] Cauterize couldn't target invulnerable units
====[[Forlorn Martyr]]====
====[[Forlorn Martyr]]====
*[Bugfix] Ion Surge works properly on merc heroes
====[[High Oracle]]====
====[[High Oracle]]====
*Befuddle mana cost reduced (primarily for lower levels)
* Clairvoyance no longer removes mind debuffs on the hero
*Ki Blitz channel duration changed, longer for lower levels but shorter for level 6
* Mindstab base damage scaling increased
*Geyser damage increased
* Zen Archery: Zen Shot
*Geyser damage to structures reduced to 5% of fall damage per second
** Cooldown reduced to 30 seconds from 45
** Knockback distance reduced
* Geyser building damage increased to 20% from 5%


====[[Incarnation]]====
====[[Incarnation]]====
*Rend Soul area effect damage increased
* Dark Altar no longer has reduced healing for undead deaths
*Remorseless damage increased slightly
*[Bugfix] Dark Altar no longer heals from the death of illusions


====[[Nephilim]]====
====[[Nephilim]]====
*[Bugfix] Skill set switches are no longer caused by using Tiny Obelisk Tower or Tome of Power
====[[Putrid Eidolon]]====
*[Bugfix] Night's Eye should work properly
====[[Sorrow Liege]]====
====[[Sorrow Liege]]====
*Royal Guard mana cost reduced
* Forlorn Crown
* Royal Guard distance to absorb damage increased to 350 from 250
** [Bugfix] Aura of Focus had no effect
*[Bugfix] Order Attack should work properly
** [Bugfix] Aura of Warding's effect was stuck at level 1
*[Bugfix] Aura of Fatality will no longer damage wards and phased units
* Royal Guard's cooldown reduced to 25 seconds from 30
*[Bugfix] Royal Guards should now properly warp to near the hero if they go out of range
 
====Combos====
 
===[[Fel Horde]]===
====[[Crimson Squall]]====
* Dominant Blow
** Intelligence's area of effect damage range reduced
** Reduced number of bolt segments used for the intelligence ring
* Overwhelm
** [Bugfix] Had an unintended range bonus
** [Bugfix] Did not count as a silence for certain effects
* Shift Tactics now restores 30% health if changing highest attribute and 20% if not, up from 25% and 15%
* Crash
** Cooldown reduced
** Mana cost reduced
* Surge
** Intelligence's effect range reduced
* Duel
** The target attempting to flee the arena will now first be thrown back to the middle and stunned for 0.5 seconds up to two times
 
====[[Glacial Tyrant]]====
====[[Scarlet Maiden]]====
* Base armor increased to 12 from 6
* Damage against stunned heroes increased to 35% from 25%
* [Bugfix] Soulmate's debuff on breaking duration had no duration
* [Bugfix] Fluster did not count as a silence for certain effects
 
===[[Mercenaries]]===
====[[Blackguard]]====
* Base armor increased to 15 from 12
* Attack damage increased
* Doom Hammer's cooldown reduced to 15 seconds from 18
* Shadowclap's mana cost scaling reduced
* Demonic Weapon's life steal significantly increased
 
====[[Fire Knight]]====
* [Bugfix] Flashfire's talent Burning Blades was not giving the appropriate damage bonus
 
====[[Stormweaver]]====
* Elusive Mead duration reduced to 10 seconds from 15
* Thunderstorm damage scaling reduced
 
====[[Wretched Chef]]====
==[[Units]]==
===Neutral===
===[[Elven Battalion]]===
* [Bugfix] Invigorate upgrade would enable an old Dragonfire upgrade on Dragonhawks that was meant to be disabled
 
===[[United Creeps]]===
* Arachnathid's Sting upgrade no longer affects heroes
 
===[[Grim Brigade]]===
* Abomination's Disease Cloud upgrade no longer affects heroes


==Units==
===[[Fel Horde]]===
*[Bugfix] Command tower repair costs lowered to 120 from 250
* Brute's Intimidate upgrade no longer affects heroes


==Items==
==[[Items]]==
*Items with restock times can no longer be resold
* Staff of Negation no longer affects the user
*Invisibility Potion duration reduced to 20 seconds from 120
===Consumables===
*[Bugfix] Staff of Negation's dispel area now properly matches the visible size of 400
* Wand of Dispel no longer affects the user
*[Textfix] Scroll of Teleportion now properly indicates it can target a unit
===Equipment===
* Tiara of the Stars duration reduced to 3 seconds from 8
* Dragontamer's Helm's magic damage reduction reduced to 25% from 40%


[[Category:Versions]]
[[Category:Versions]]

Latest revision as of 01:34, 19 March 2015

This is a list of planned changes for the next version of Twilight.

General

  • Line effect spells now start a little closer to their origin to avoid missing units that are immediately in front
  • [Bugfix] Higher upkeep levels could be reached with sufficient energy

Perks

  • Wealthy perk's gold per minute reduced to 15 from 35
  • Bounty Hunter perk now adds a constant 200 gold per kill
  • Focus now grants an additional 300 maximum mana

AI

Commands

Battlefields

Candleburg

Kedge's Landing

Gloomreap Mire

Stormwail Peak

Verdant Falls

  • Invisible heroes no longer count towards Font control

Heroes

Elven Battalion

Aeromancess

Arcane Archer

  • Scout
    • Mana cost increased to 150 from 20
    • Cooldown increased to 120 seconds from 20

Blazing Priest

Divine Wizard

Infiltrator

Mystic Swashbuckler

Rune Knight

  • Catapulting Sigil no longer works within the area of an active font battle

Soul Binder

Tactician

  • [Bugfix] Would rarely be deleted upon dying

Time Cleric

  • Phase duration reduced to 4 seconds from 8
  • Forks no longer count towards map objective control

Combos

United Creeps

Acid Reaver

  • [Bugfix] Could sometimes get stuck when interrupted while casting impale

Arboreal Crusader

Arcane Mistress

  • Haunt's Spectral Assault talent's chance to spawn additional attacks reduced
  • [Bugfix] Infernal Binding had an unintended jump in damage for level 6

Colossus

Crest Witch

  • Drown cooldown increased to 120 seconds from 90

Dread Shaman

  • Totemic Mastery
    • Totem sizes significantly increased
    • Earthbind Totem's slow scaling reduced
  • Mass Regeneration's mana cost increased
  • Twist of Fate
    • Area reduced
    • No longer works within the area of an active font battle

Elder Treant

Grim Hag

Icespinner

  • Brain Freeze
    • Duration reduced to 30 seconds from 90
    • Mana cost scaling reduced

Master of the Hunt

  • Lunge in combination with Dire Howl
    • Previously was not benefiting from the increased damage against spawns, now will receive the full heal but only up to the amount of health the target had remaining
    • [Bugfix] Was only returning 30% health instead of 50%

Scarab

  • Retribution
    • Base duration is now a constant 12 seconds
    • Effect now ends when silenced

Grim Brigade

Ascendant

Behemoth

  • Maw of Death mana cost increased
  • Brainlust's health restored now scales from 20% to 35%, from 10% to 60%

Defiler

Emberwraith

Forlorn Martyr

High Oracle

  • Clairvoyance no longer removes mind debuffs on the hero
  • Mindstab base damage scaling increased
  • Zen Archery: Zen Shot
    • Cooldown reduced to 30 seconds from 45
    • Knockback distance reduced
  • Geyser building damage increased to 20% from 5%

Incarnation

  • Dark Altar no longer has reduced healing for undead deaths

Nephilim

Putrid Eidolon

Sorrow Liege

  • Forlorn Crown
    • [Bugfix] Aura of Focus had no effect
    • [Bugfix] Aura of Warding's effect was stuck at level 1
  • Royal Guard's cooldown reduced to 25 seconds from 30

Combos

Fel Horde

Crimson Squall

  • Dominant Blow
    • Intelligence's area of effect damage range reduced
    • Reduced number of bolt segments used for the intelligence ring
  • Overwhelm
    • [Bugfix] Had an unintended range bonus
    • [Bugfix] Did not count as a silence for certain effects
  • Shift Tactics now restores 30% health if changing highest attribute and 20% if not, up from 25% and 15%
  • Crash
    • Cooldown reduced
    • Mana cost reduced
  • Surge
    • Intelligence's effect range reduced
  • Duel
    • The target attempting to flee the arena will now first be thrown back to the middle and stunned for 0.5 seconds up to two times

Glacial Tyrant

Scarlet Maiden

  • Base armor increased to 12 from 6
  • Damage against stunned heroes increased to 35% from 25%
  • [Bugfix] Soulmate's debuff on breaking duration had no duration
  • [Bugfix] Fluster did not count as a silence for certain effects

Mercenaries

Blackguard

  • Base armor increased to 15 from 12
  • Attack damage increased
  • Doom Hammer's cooldown reduced to 15 seconds from 18
  • Shadowclap's mana cost scaling reduced
  • Demonic Weapon's life steal significantly increased

Fire Knight

  • [Bugfix] Flashfire's talent Burning Blades was not giving the appropriate damage bonus

Stormweaver

  • Elusive Mead duration reduced to 10 seconds from 15
  • Thunderstorm damage scaling reduced

Wretched Chef

Units

Neutral

Elven Battalion

  • [Bugfix] Invigorate upgrade would enable an old Dragonfire upgrade on Dragonhawks that was meant to be disabled

United Creeps

  • Arachnathid's Sting upgrade no longer affects heroes

Grim Brigade

  • Abomination's Disease Cloud upgrade no longer affects heroes

Fel Horde

  • Brute's Intimidate upgrade no longer affects heroes

Items

  • Staff of Negation no longer affects the user

Consumables

  • Wand of Dispel no longer affects the user

Equipment

  • Tiara of the Stars duration reduced to 3 seconds from 8
  • Dragontamer's Helm's magic damage reduction reduced to 25% from 40%