Version NY.4: Difference between revisions
From EotAWiki
Jump to navigationJump to search
Watermelon (talk | contribs) |
Watermelon (talk | contribs) |
||
Line 25: | Line 25: | ||
===[[Elven Battalion]]=== | ===[[Elven Battalion]]=== | ||
====[[Aeromancess]]==== | ====[[Aeromancess]]==== | ||
* Maelstrom: Heroes get pushed at 50% of the speed of tornadoes | |||
====[[Arcane Archer]]==== | ====[[Arcane Archer]]==== | ||
* Familiar: Recasting while Familiar is alive will now heal part of the Familiar's max health and compensate half of the mana cost | |||
* Ice Wall | |||
** cooldown reduced by 60 seconds | |||
** Removed cooldown reduction from level scaling (from prior version) | |||
** Now slows down enemies who are near the ice walls when they are created | |||
====[[Blazing Priest]]==== | ====[[Blazing Priest]]==== | ||
====[[Divine Wizard]]==== | ====[[Divine Wizard]]==== | ||
*Empower | |||
** Duration now increases by 1 second for each level | |||
** AoE now increases by 100 for each level | |||
** Evocation boost | |||
*** Base reduced by 3% | |||
** Scaling reduced to 3% (down from 6%) | |||
** Mana cost increased | |||
*** Base increased by 15 | |||
*** Scaling increased to 12 (up from 6) | |||
====[[Infiltrator]]==== | ====[[Infiltrator]]==== | ||
====[[Mystic Swashbuckler]]==== | ====[[Mystic Swashbuckler]]==== | ||
====[[Rune Knight]]==== | ====[[Rune Knight]]==== | ||
* Siphon Glyph | |||
* AoE reduced to 325 (down from 400) | |||
** Cooldown increased to 15 seconds (up from 12) | |||
* Hazard Slash | |||
** Cooldown decreased to 30 seconds (down from 35) | |||
====[[Soul Binder]]==== | ====[[Soul Binder]]==== | ||
* [Bugfix] Decoy should now activate when the spell takes effect instead of waiting for the spell to finish | |||
====[[Tactician]]==== | ====[[Tactician]]==== | ||
====[[Time Cleric]]==== | ====[[Time Cleric]]==== |
Revision as of 15:41, 10 May 2015
General
- Spells should now more accurately reflect their AoE.
- Item of Upgrade Instructions is no longer given
- The default camera zoom is now 2000.
- [Bugfix] Certain mercenary heroes had their armor increase by 8 instead of the standard 10 from Hero Armor (Blackguard and his Fiend, Fire Knight, and Stormweaver)
- [Bugfix] Units that were temporarily transformed into other units would cease to spawn
- Take Charge
- No longer has a distance requirement that breaks Take Charge if the hero gets too far away from the units
- Cooldown reduced to 30 seconds (down from 60)
- Mana cost removed
Perks
- Almighty now grants an extra +1 to all stats every 5 levels
AI
- Hopeful fix to some of the AI failing to cast point spells
Commands
- -s states the charges for Orb of Falling Ash
Battlefields
Candleburg
Kedge's Landing
Gloomreap Mire
Stormwail Peak
Verdant Falls
Heroes
Elven Battalion
Aeromancess
- Maelstrom: Heroes get pushed at 50% of the speed of tornadoes
Arcane Archer
- Familiar: Recasting while Familiar is alive will now heal part of the Familiar's max health and compensate half of the mana cost
- Ice Wall
- cooldown reduced by 60 seconds
- Removed cooldown reduction from level scaling (from prior version)
- Now slows down enemies who are near the ice walls when they are created
Blazing Priest
Divine Wizard
- Empower
- Duration now increases by 1 second for each level
- AoE now increases by 100 for each level
- Evocation boost
- Base reduced by 3%
- Scaling reduced to 3% (down from 6%)
- Mana cost increased
- Base increased by 15
- Scaling increased to 12 (up from 6)
Infiltrator
Mystic Swashbuckler
Rune Knight
- Siphon Glyph
- AoE reduced to 325 (down from 400)
- Cooldown increased to 15 seconds (up from 12)
- Hazard Slash
- Cooldown decreased to 30 seconds (down from 35)
Soul Binder
- [Bugfix] Decoy should now activate when the spell takes effect instead of waiting for the spell to finish