Version NY.3: Difference between revisions

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===[[Grim Brigade]]===
===[[Grim Brigade]]===
====[[Ascendant]]====
====[[Ascendant]]====
* Terra Smash hurts fliers
====[[Behemoth]]====
====[[Behemoth]]====
* High Tide forces affected enemies to stop
====[[Defiler]]====
====[[Defiler]]====
* Exhaustion can affect units that are not visible
====[[Emberwraith]]====
====[[Emberwraith]]====
* Cast point reduced to 0.4
* Cast point reduced to 0.4
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====[[Sorrow Liege]]====
====[[Sorrow Liege]]====
* Mortal Strike now affects fliers


===[[Fel Horde]]===
===[[Fel Horde]]===

Revision as of 20:54, 8 April 2015

General

  • New shop page that allows access to the Goblin Laboratory.
  • Mending Generator's heal cast range reduced to avoid wasting the heal.

Perks

AI

  • Heroes owned by red or blue should now be able to cast their barrage-type spells. Ex: Stormweaver's Thunderstorm.

Commands

Battlefields

Candleburg

Kedge's Landing

Gloomreap Mire

Stormwail Peak

Verdant Falls

Heroes

Elven Battalion

Aeromancess

  • Hold Person's base damage reduced by 10

Arcane Archer

  • [Bugfix] Did not add True Strike to Familiar

Blazing Priest

  • Chasten
    • Now affects fliers
    • [Bugfix] Base physical damage now matches tooltip
    • Base physical damage increased by 5
    • Hot Pursuit now doesn't factor in the hero's strength to work
  • Firestorm's cooldown reduces by 20 seconds per level

Divine Wizard

Infiltrator

  • Blitz's duration increased to 20 seconds (up from 15)
  • Attack of Opportunity
    • Now hurts fliers
    • Cooldown reduced to 10 seconds (down from 11)
  • Explosives
    • Now hurts fliers
    • Casting time reduced by 0.1 seconds for each level
    • Now explodes within 2 seconds instead of 2.5 seconds (0.5 seconds was due to the delay)
    • Short Fuse talent reduces the delay by 0.2 seconds (up from 0.1)
  • Elusive Flair
    • Cooldown reduced by 15 seconds
    • Range scaling reduced to 100 (down from 150)
  • Smoke Cloud
    • Now slows enemies by 25%
    • Cooldown now decreases with level by 1.8 seconds
    • Duration scaling of cloud changed to 1 second (down from 2.4)
    • Miss chance scaling decreased to 5% (down from 8%)
    • Mana cost scaling reduced to 6 (down from 12)
    • Concussion talent now makes the slow stronger

Mystic Swashbuckler

  • Demoralizing Blow
    • now has a delayed attack
    • Sheepstrike crystal cost reduced by 6
  • Dash
    • Now hurts fliers
    • Speed increases with level

Rune Knight

  • Siphon Glyph
    • Drains mana faster at 0.1 seconds instead of 1 second
    • Deals 125% damage to heroes (instead of 75%)
    • Area increased to 400 (up from 325)
    • Glyph is now created closer to the target
    • Now comboes with Chasten
  • Catapulting Sigil cooldown decreases by 5 seconds for each level (up from 4)

Soul Binder

Tactician

Time Cleric

  • Echoing Strike
    • Now affects fliers
    • Echo damage is now physical based

United Creeps

Acid Reaver

  • Feeds on Fear no longer removes injuries
  • Acid Sheath only debuffs attacks
  • Impale
    • Stun duration on heroes reduced to 1 second (down from 1.5)
    • No longer works on ethereal units

Arboreal Crusader

Arcane Mistress

  • Infernal Binding
    • Cooldown increased to 18 seconds (up from 15)
    • range reduced to 500 (down from 600)
  • Mind Fog
    • Casting range increased to 400 (up from 300)
    • Casting range now increases by 50 with each level

Colossus

  • Boulderstorm's cooldown now decreases by 15 per level

Crest Witch

Dread Shaman

Elder Treant

  • Grasping Tree
    • Can now affect fliers
    • Ranged reduced to 600 (down from 700)
  • Taunting Treants
    • Thorns now constantly return 40% damage to melee attackers instead of scaling
    • Regeneration rate cut by 50%
    • Duration cut in half to 150 seconds
    • [Bugfix] Splinter was calculated on lower mana costs

Grim Hag

  • Blade Rain's casting range reduced to constant 200

Icespinner

  • Chill Sacrifice now grants a web for first use

Master of the Hunt

Scarab

Grim Brigade

Ascendant

  • Terra Smash hurts fliers

Behemoth

  • High Tide forces affected enemies to stop

Defiler

  • Exhaustion can affect units that are not visible

Emberwraith

  • Cast point reduced to 0.4
  • Torture now deals 100% damage of the repeated damage to heroes instead of 75%
  • Cinderfury now affects fliers

Forlorn Martyr

  • Discharge now deals full damage to heroes
  • [Bugfix] Ion Surge was not dealing the correct damage to heroes
  • Stormspire
    • Cooldown reduced to 20 seconds (down from 30)
    • Casting range reduced by 50%

High Oracle

  • Cast point reduced to 0.4
  • Clairvoyance cooldown reduced to 10 seconds (down from 20)
  • Ki Blitz
    • No longer heals neutral passive units
    • Cooldown reduced to 15 seconds (down from 20)

Incarnation

Nephilim

  • Lots of different adjustments aimed at making his spells scale better with stats

Putrid Eidolon

  • Entangling Seed
    • Root duration on heroes reduced by 0.5 seconds
    • Sprouting talent now halves the level of the recurring seed instead of just decrementing by 1
  • Rotting Grove attack type changed back to Siege attack type (and lowered damage)

Sorrow Liege

  • Mortal Strike now affects fliers

Fel Horde

Crimson Squall

Glacial Tyrant

Scarlet Maiden

Mercenaries

Blackguard

Fire Knight

Stormweaver

Wretched Chef

Units

Neutral

Elven Battalion

United Creeps

Grim Brigade

Fel Horde

Items

Consumables

Equipment