Next Version
From EotAWiki
This is a list of planned changes for the next version of Twilight.
General
- Energy
- Unused energy no longer provides an experience bonus
- Energy is only enabled in Stormwail Peak and Gloomreap Mire
- Energy is now gained based on your hero level, 1 energy per 2 levels
- Generators
- Time requirement removed
- Crystal generators removed
- Base Generators
- Cost incresaed to 250 gold from 150
- Health reduced to 900 from 1800
- Build time reduced to 30 seconds from 180
- Repair time reduced to 30 seconds from 120
- Arcane Generator
- Upgrade time decreased to 30 seconds from 60
- Maximum mana reduced to 300
- Missle Storm and Impaling Field removed
- New spells: Thump and Rain of Chaos
- Shockwave
- Mana cost reduced to 180 from 450
- Damage reduced to 350 from 700
- No longer hits buildings
- Damage size reduced by 33%
- Speed reduced by 25%
- Defense Generator
- Energy cost increased to 5 from 3
- Devestation Generator
- Energy cost increased to 7 from 4
- Upgrade time increased to 120 seconds from 60
- Range reduced to 500 from 600
- Execution Generator
- Energy cost increased to 10 from 5
- Upgrade time increased to 120 seconds from 60
- Charged attack damage reduced to 35 from 60
- Attack speed cooldown increased to 0.5 seconds from 0.35
- Explosive Generator
- Energy cost decreased to 6 from 12
- Detonation charge time reduced to 180 seconds from 240
- Now deals half damage to allies
- Damage dealt is a percentage of maximum health
- Generators: 100%
- Structures 25%
- Heroes: 25%
- Units: 50%
- Replenishment Generator
- Energy cost increased to 5 from 3
- Upgrade time increased to 30 seconds from 3
- Maximum mana reduced to 400 from 500
- Siege Generator
- Energy cost increased to 12 from 9
- Upgrade time increased to 120 seconds from 60
- Base damage reduced to 70 from 94
- Command Towers
- Cost reduced to 250 gold from 500
- Health increased to 900 from 500
- Repair time increased to 60 seconds from 10
- Build time incresaed to 90 seconds from 10
- [Bugfix] Some skills or items would trigger attack procs
AI
Commands
Battlefields
Candleburg
Kedge's Landing
Gloomreap Mire
Stormwail Peak
Verdant Falls
Heroes
Elven Battalion
Aeromancess
Arcane Archer
Blazing Priest
- New talent: Fiery Rebirth
Divine Wizard
Infiltrator
Mystic Swashbuckler
Rune Knight
Soul Binder
Tactician
Time Cleric
Combos
United Creeps
Acid Reaver
Arboreal Crusader
Arcane Mistress
Colossus
Crest Witch
- New hero!
Dread Shaman
Elder Treant
Grim Hag
Icespinner
Master of the Hunt
- Hamstring may now target air units
Scarab
- Smite's percentage damage now scales up to 30% over its levels
Grim Brigade
Ascendant
Behemoth
Defiler
Emberwraith
Forlorn Martyr
High Oracle
- [AI Bugfix] Wasn't effectively taking Ki Strike talent
Incarnation
Nephilim
Putrid Eidolon
Sorrow Liege
Combos
Fel Horde
Crimson Squall
Glacial Tyrant
- [Bugfix] Artic Cataclysm would only apply level 1 of the debuff
Mercenaries
Blackguard
Fire Knight
- Redesigned & now a playable hero!
Wretched Chef
- New playable & hirable hero!