Next Version

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This is a list of planned changes for the next version of Twilight.

General

  • [Bugfix] Fixed Goblin Laboratories' Reveal hotkey

AI

  • [Bugfix] Wasn't hiring mercenaries to defend
  • [Bugfix] Wasn't targetting units with higher kill priorities
  • [Bugfix] Multi-cast spells (ie R.I.P.tide) would get canceled before they began, producing unpredictable results

Commands

Battlefields

Candleburg

Kedge's Landing

  • Red's foward left base
    • Moved the neutral tower and the red guard tower sightly closer together
    • Moved the cannon tower forward and to the right slightly

Gloomreap Mire

Stormwail Peak

  • The streams running through north/south lanes no longer use ramps

Verdant Falls

Heroes

Elven Battalion

Aeromancess

Arcane Archer

Blazing Priest

Divine Wizard

Infiltrator

Mystic Swashbuckler

Rune Knight

  • [Textfix] Fixed selection tooltip mentioning Sigil of Stunning

Soul Binder

Tactician

Time Cleric

Combos

United Creeps

Acid Reaver

  • [Textfix] Caustic Breath's damage text wasn't reflecting the actual damage done

Arboreal Crusader

Arcane Mistress

Colossus

Dread Shaman

  • Mass Regeneration
    • [Bugfix] Wasn't properly removing injuries on the initial cast
  • Expunge redesigned
    • Duration of the root/slow is now stat dependant
    • No longer dispels
    • Now displaces a percentage of the target's mana around the target, which will slowly float back into the target but may be picked up by enemy heroes
  • New spell: Voodoo Doll, replaces Shared Pain
    • Creates a Voodoo Doll of targeted unit. Damage done to the doll will be propagated to the target and reduces the target's attributes randomly
  • Twist of Fate
    • Mana cost reduced
    • Away time increased to 8 seconds from 4
    • Duration increased
    • Cooldown reduced
  • Totemic Mastery
    • Fire Nova Totem
      • May now be cast at range
      • Damage area increased

Elder Treant

Grim Hag

  • Raptor
    • Passive evasion reduced to 10% from 20%
    • Now grants 40% evasion while moving
    • Cooldown reduced to 45 seconds from 120
    • Duration reduced to 15 seconds from 20
    • Life steal increased to 75% from 40%
  • Swoop
    • Will now automatically turn to aim at the targetted unit, if any
    • Can now target any point on the ground, if so it will hit the first hero she comes into contact with
    • You may now change directions mid flight by right clicking a new target, or stop with stop or hold position
    • Swoop's duration is now time limited instead of range limited
  • Blade Rain
    • No longer channeled
    • Now does its damage through a bleed effect on units hit by blade rain
    • New talent: Blood Tears
  • New Spell: Featherfall (replaces Backlash)
    • Channeling spell that stuns enemies
    • The graphic is a placeholder and quite un-featherlike
  • New Spell: Killing Fields
    • Summons 1 talon per enemy in targeted area that is stunned, bleeding, or below 50% health
      • Talons randomly cast their own version of swoop
    • Passive: Killing Spree - consecutive hits against the same target gives an increasing chance to critically hit
      • If the hero kills the target, the charges will be transfered to the next target
  • Chaos Rift cooldown reduced to 90 seconds from 180

Master of the Hunt

Scarab

Grim Brigade

Ascendant

Behemoth

Defiler

Emberwraith

Forlorn Martyr

High Oracle

Incarnation

Nephilim

Putrid Eidolon

  • Fungal Armor
    • [Bugfix] Depletion from healing done was being calculated incorrectly

Sorrow Liege

Combos

Fel Horde

Crimson Squall

Glacial Tyrant

Mercenaries

Blackguard

Units

Neutral

Elven Battalion

United Creeps

Grim Brigade

Fel Horde

Items