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===Neutral===
===Neutral===
===[[Elven Battalion]]===
===[[Elven Battalion]]===
* Priests' polymorph has been replaced with a 30 second stun using the Sleep graphic
===[[United Creeps]]===
===[[United Creeps]]===
* Tricksters' polymorph has been replaced with a 30 second stun using the Entangling Roots graphic
* [Bugfix] Serpant Wards no longer grant bounties
* [Bugfix] Serpant Wards no longer grant bounties
===[[Grim Brigade]]===
===[[Grim Brigade]]===
* Lost Souls' polymorph has been replaced with a 30 second stun using the Shadow Strike graphic
===[[Fel Horde]]===
===[[Fel Horde]]===
* Changed the animation for Sunder Armor so they make their annoying cast sound less often
* Changed the animation for Sunder Armor so they make their annoying cast sound less often

Revision as of 20:21, 13 June 2012

This is a list of planned changes for the next version of Twilight.

General

  • Mercenary Heroes hired from taverns now use the new AI
  • [AI]
    • Now prioritizes upgrading items over purchasing new ones
    • Insane AI's will now claim thier own gold rather than pooling it to human players
    • If no human players are present on a team they will now...
      • Repair their buildings!
      • Hire mercenaries to defend bases!
      • Build spawn towers!
      • Purchase upgrades!
    • Now combines gems with +5 helms
    • Certain heroes will be more aggressive at defending lanes
    • [Bugfix] Was not getting the proper gold discount when upgrading items
    • [Bugfix] AI's should be far less likely to start the game all in the same lane
  • New Zombie Apocalypse mode, enabled with HCL option 'Z'

Commands

  • New command: '-h', displays the health of all magical shields on selected units

Battlefields

Candleburg

Kedge's Landing

  • [AI] AI heroes will now fight for control of the moontear spawn point
  • [AI] AI heroes will now pickup Moontears

Gloomreap Mire

  • [AI] Computers will now hire Digmasters if there are no human players on the team

Stormwail Peak

  • [AI] AI heroes should be much less likely to place multiple Obelisk Control Towers on one Obelisk
  • [AI] AI teams will now send workers to build Obelisk towers

Verdant Falls

  • [AI] AI heroes will now participate in font battles
  • [Bugfix] AI heroes will obey the no respawn rules for Font battles

Heroes

Elven Battalion

Aeromancess

  • New talent: Buffet
  • [AI] Has a new spell AI

Arcane Archer

  • [AI] Updated spell AI

Blazing Priest

  • [AI] Has a new spell AI

Divine Wizard

  • [AI] Has a new spell AI

Infiltrator

Mystic Swashbuckler

Rune Knight

  • [AI] Updated spell AI

Soul Binder

Tactician

Time Cleric

  • [AI] Forks no longer loose health over time when controlled by the AI

Combos

United Creeps

Acid Reaver

  • [AI] Has a new spell AI

Arboreal Crusader

  • [AI] Has a new spell AI
  • [Bugfix] -s wasn't working

Arcane Mistress

  • [AI] Has a new spell AI

Colossus

Dread Shaman

Elder Treant

  • [AI] Updated spell AI

Grim Hag

Master of the Hunt

  • [AI] Updated spell AI

Scarab

  • [AI] Has a new spell AI

Grim Brigade

Ascendant

  • Stonegaze
    • Damage to petrified heroes reduced to 10% of current health from 15%
    • Cooldown reduction for higher levels increased
    • Duration on heroes reduced
    • Duration on units reduced to 5 seconds across all levels
    • Area increases with level
    • Mana cost increased
  • Sentinel
    • Evasion while flying reduced to 60% from 80%
    • Base health reduced to 70 from 120
    • Stoneform's damage reduction reduced to 15 from 20 and minimum damage increased to 2 from 1
  • [AI] Updated spell AI

Behemoth

  • Miasma's Bloodfly damage is now randomly dealt, but it should average out to the same total. This change is to reduce lag caused by many flies.
  • [Bugfix] Maw of Death and Anchor can no longer directly target units to avoid problems when trying to click a loation
  • [AI] Updated spell AI

Defiler

  • Devouring Plague cooldown increased to 30 seconds
  • [AI] Has a new spell AI

Emberwraith

  • [AI] Updated spell AI

Forlorn Martyr

  • [AI] Updated spell AI

High Oracle

  • [AI] Has a new spell AI

Incarnation

  • [AI] Has a new spell AI

Nephilim

  • Disabled until I have time to fix him since people can't stop abusing his bugged inniate

Putrid Eidolon

  • Fungal Armor will now only trigger from normal attacks, not spells
  • [AI] Updated spell AI

Sorrow Liege

  • Royal Guard
    • No longer blocks all damage from towers
    • Now blocks a maximum of 75% of damage from non-heroes, down from 100%
    • Guard health reduced
  • [AI] Has a new spell AI

Combos

Fel Horde

Crimson Squall

Glacial Tyrant

  • [AI] Updated spell AI

Mercenaries

Blackguard

  • [AI] Updated spell AI
  • [Bugfix] Shadowclap's damage delay was not being properly calculated

Units

Neutral

Elven Battalion

  • Priests' polymorph has been replaced with a 30 second stun using the Sleep graphic

United Creeps

  • Tricksters' polymorph has been replaced with a 30 second stun using the Entangling Roots graphic
  • [Bugfix] Serpant Wards no longer grant bounties

Grim Brigade

  • Lost Souls' polymorph has been replaced with a 30 second stun using the Shadow Strike graphic

Fel Horde

  • Changed the animation for Sunder Armor so they make their annoying cast sound less often

Items

  • Glacial Wall proc rate cut to a third of its former rate
  • [Bugfix] Guise of the Witchdoctor's life conversion was being blocked by shields