Next Version
From EotAWiki
This is a list of planned changes for the next version of Twilight.
General
- Attempting to pick or ban a hero in draft mode during the other team's turn will now give an error message
- [Bugfix] If using draft against only computer players, it will properly skip its the first ban if it is selected to go first
- [Bugfix] Various memory leaks of varying degree
- [Bugfix] The gold bounty reduction for repeated hero kills was permanent unless certain AI heroes were active
- [AI Bugfix] AIs usualy thought teleportation was always on cooldown
- [AI Bugfix] AIs weren't correctly detecting other heroes for spellcasting
Commands
Battlefields
Candleburg
Kedge's Landing
Gloomreap Mire
- Moved the Fountains of Health slightly away from the ridges near them so it should not be possible to heal from the top of them
- Summoned units no longer prevent starting a dig
Stormwail Peak
Verdant Falls
Heroes
Elven Battalion
Aeromancess
Arcane Archer
Blazing Priest
Divine Wizard
Infiltrator
Mystic Swashbuckler
- [Bugfix] Cluster Bombs no longer hurt allies
Rune Knight
- Sigil of Stunning replaced with Catapulting Sigil
- Imbued Equipment hotkey changed to E from C
- [Bugfix] Talent Mana Residue was reducing magic damage taken to near 0
Soul Binder
Tactician
Time Cleric
- Hotkeys & Icon placement rearranged
- Expire replaced with Echoing Strike
- [Bugfix] When switching between Fork clones, mana was being set to their health value
- [AI Bugfix] Now uses Fork
- [AI Bugfix] Wasn't properly leveling Fork or Ebb and Flow
Combos
United Creeps
Acid Reaver
Arcane Mistress
Colossus
Dread Shaman
- Ancestral Fury is now the active part of his inniate, while retaining the bouncing attacks
- New ultimate: Twist of Fate
Elder Treant
Grim Hag
Master of the Hunt
Scarab
- [Bugfix] Lifewave had no per unit limit for healing except on the primary target
Grim Brigade
Ascendant
- Ravenous Dive
- No longer does damage while pushing
- Restores a set amount of health per second while a unit is held
- Held units take 6% damage per second
- Held heroes will take a set amount of damage over the duration held
- Units held will be dropped if the hero teleports to another location
- Duration for holding units greatly increased
- Held units now block 75% of damage taken
- Terra Smash
- Cooldown reduced to 8 seconds from 10
- Mana cost scaling reduced
- Damage increased, but damage distribution more centered
- Stonegaze: Now instantly petrifies (stuns) units in a cone area. Petrified units instantly shatter and die when attacked by a hero, and petrified heroes take 15% of their current health as damage
- Shimmer replaced with Sentinel
Behemoth
- Maw of Death
- Target radius increased by 20%
- Cooldown reduced to 8 seconds from 14
- Miasma
- To reduce lag, when spawning Bloodflies, there is a 50% chance it will instead increase the damage of all other bloodflies by 10%
- [Bugfix] Bloodflies will no longer sometimes try to move to locations outside the miasma
Defiler
- Devouring Plague replaces Trap Corpse as the inniate
- Duration reduced to 6 seconds, but duration is refreshed whenever the target takes damage
- Also heals the caster of 30% of any damage taken by the target
- Now classified as an Injury instead of a Debuff
- Pestilence
- Decreased bounce delay to 0.25 seconds from 0.5
- New Spell: Vile Infusion
- Frailty replaced with Flesh Eating Cloud
- New Talent: Corpse Trap - Creates a Corpse Trap when Pestilence kills a unit
Emberwraith
- Molten Cage
- Duration reduced to 3 seconds from 4
- Torture talent bonus damage reduced
- Cauterize replaced with Erupt
- Smolder replaced with Cinderfury
- Flare replaced with Slag Spray
- Pyroclasm
- No longer channeled
- Damage reduced
- Graphical effect changed slightly
Forlorn Martyr
High Oracle
- Zen Archery now limits your mana to 25% of maximum while active instead of reducing mana to 0
- Ki Blitz now heals heroes for 150% of the amount it does a normal unit
Incarnation
Nephilim
Putrid Eidolon
Sorrow Liege
Combos
Fel Horde
Crimson Squall
- [Bugfix] -s would display only his Strength stats
Glacial Tyrant
Mercenaries
Blackguard
- [AI Bugfix] Will now cast Fiend
Units
Neutral
Elven Battalion
United Creeps
Grim Brigade
Fel Horde
Items
- [Bugfix] AI heroes with Glacial Wall would sometimes be able to arbitrarily freeze enemy heroes