Next Version
From EotAWiki
This is a list of planned changes for the next version of Twilight.
General
- [Bugfix] The board should display picked heroes for both teams when race restrictions are removed
Battlefields
Candleburg
Kedge's Landing
Stormwail Peak
- [Bugfix] Red spawns will no longer take a shortcut to the center lane
- Some terrain tweaks at various points around the map
- Moved two of the mines as an experiment
Heroes
Elven Battalion
Aeromancess
Arcane Archer
Blazing Priest
Divine Wizard
Infiltrator
Mystic Swashbuckler
Rune Knight
Soul Binder
Tactician
Time Cleric
United Creeps
Acid Reaver
Arcane Mistress
Colossus
Dread Shaman
Elder Treant
Grim Hag
Master of the Hunt
Scarab
Grim Brigade
Ascendant
- [Bugfix] Ravenous Dive will no longer dissappear after training it
Defiler
Emberwraith
- [Bugfix] Smolder should stop crashing the game (for real this time)
Forlorn Martyr
High Oracle
- Starting Intelligence reduced from 22 to 21
- Starting Strength increased from 14 to 16
- Strength gain per level increased from 1.3 to 1.55
Incarnation
Nephilim
- [Bugfix] Shadowveil, Adrenaline, and Night's Eye were missing proper cooldowns
Putrid Eidolon
Sorrow Liege
Fel Horde
Glacial Tyrant
Units
Neutral
Grim Brigade
Fel Horde
- Red Drake stats changed as a balance test. If it works out, other air units will be made similar.