Next Version

From EotAWiki
Jump to navigationJump to search

This is a list of planned changes for the next version of Twilight.

General

  • [Bugfix] When race restrictions are removed, it should display icons indicating which heroes the other team has picked

Battlefields

Candleburg

Kedge's Landing

  • [Bugfix] Red units would get stuck before the last base on the beach lane

Stormwail Peak

  • Moved the center fountains. Note: This is somewhat of an experiement, I may need to move them back if the new location is too near the bases
  • Reduced the number of wilderness spawn tower guards to 1 melee 2 ranged

Heroes

Elven Battalion

Aeromancess

Arcane Archer

Blazing Priest

Divine Wizard

Infiltrator

Mystic Swashbuckler

Rune Knight

Soul Binder

Tactician

Time Cleric

United Creeps

Acid Reaver

  • Acid Sheath's damage reduction scaling changed, raised at lower levels
  • Encouragement's healing greatly increased
  • [Bugfix] Acid Sheath no longer damages wards

Arcane Mistress

Colossus

Dread Shaman

  • [Bugfix] Shared pain was dealing no damage

Elder Treant

Grim Hag

  • [Bugfix] Swoop no longer does maximum damage at point blank range

Master of the Hunt

Scarab

Grim Brigade

Ascendant

  • [Bugfix] Ravenous Dive is now properly a physical spell

Defiler

  • Trap Corpse
    • Mana Cost incresed
    • Cooldown incresed
    • Damage increased

Emberwraith

Forlorn Martyr

  • [Bugfix] Thunderstrike will now hit all units and not only those with spell abilities

High Oracle

Incarnation

  • [Bugfix] Expose talent should no longer break the hold of Gravebind

Nephilim

Putrid Eidolon

Sorrow Liege

  • Mortal Strike's damage reduced to compensate for the fact that he receives an extra weapon swing's worth of damage from an attack

Fel Horde

Glacial Tyrant

  • Deep Freeze range scaling altered
  • Frigid Blast mana drain reduced
  • [Bugfix] Frigid Blast would always spawn crystals with the maximum mana
  • [Bugfix] Absorbtion talent would return a ridiculous amount of mana (4 * 0.1 * TalentLevel * (4 * (1 + 0.15 * TalentLevel) * ManaDrained)))
  • [Bugfix] Icy Barrier wasn't taking extra damage from magical shield destroying effects

Units

Neutral

Grim Brigade

  • [Bugfix] Ghasts no longer take up 2 energy

Fel Horde

  • [Bugfix] Upgrading outposts will now permit buying higher level of mercenaries

Items