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| ==General== | | ==General== |
| * Outpost healing will no longer be interrupted by invisible heroes
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| ==Battlefields== | | ==Battlefields== |
| ===[[Candleburg]]=== | | ===[[Candleburg]]=== |
| ===[[Kedge's Landing]]=== | | ===[[Kedge's Landing]]=== |
| * Cannon Towers
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| ** [Bugfix] Removed the burning damage over time from attacks, as this seems to have been causing Kedge to crash in prolonged games
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| ** Increased projectile speed to 1600 from 1100
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| ===[[Stormwail Peak]]=== | | ===[[Stormwail Peak]]=== |
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| ====[[Arcane Archer]]==== | | ====[[Arcane Archer]]==== |
| ====[[Blazing Priest]]==== | | ====[[Blazing Priest]]==== |
| * [Bugfix] Firestorm was doing damage centered on the caster, not the target location
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| ====[[Divine Wizard]]==== | | ====[[Divine Wizard]]==== |
| ====[[Infiltrator]]==== | | ====[[Infiltrator]]==== |
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| ====[[Tactician]]==== | | ====[[Tactician]]==== |
| ====[[Time Cleric]]==== | | ====[[Time Cleric]]==== |
| * Degeneration's mana cost reduced
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| * Ebb's mana cost reduced
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| * Rapid Healing
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| ** Mana cost reduced
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| ** Cooldown reduced to 14 seconds from 16
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| ===[[United Creeps]]=== | | ===[[United Creeps]]=== |
| ====[[Acid Reaver]]==== | | ====[[Acid Reaver]]==== |
| *Caustic Breath
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| ** Rewrote triggers (check for bugs)
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| ** Added floating text damage
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| * Rewrote Acid Sheath triggers (check for bugs)
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| * Storm of Malice
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| ** Rewrote triggers (check for bugs)
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| ** Armor loss changed to be based on strength
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| * Dragon Roar is now a fear effect on units, instead of a stun
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| ====[[Arcane Mistress]]==== | | ====[[Arcane Mistress]]==== |
| ====[[Colossus]]==== | | ====[[Colossus]]==== |
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| ====[[Elder Treant]]==== | | ====[[Elder Treant]]==== |
| ====[[Grim Hag]]==== | | ====[[Grim Hag]]==== |
| * Swoop
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| ** Changed knockback formulas
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| ** Increased rate at which it hits max damage (should be 3 seconds instead of roughly 3.7)
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| ** Increased base damage slightly
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| ====[[Master of the Hunt]]==== | | ====[[Master of the Hunt]]==== |
| * [Bugfix] Dire Howl's talent Terror was being incorrectly calculated, significantly limiting the units that could potentially be killed
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| ====[[Scarab]]==== | | ====[[Scarab]]==== |
| * Life Wave's talent Overwhelming Radiance changed so that the damage is not uniform across the target area - units in the center receive considerably more damage then those at the edge
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| ===[[Grim Brigade]]=== | | ===[[Grim Brigade]]=== |
| ====[[Ascendant]]==== | | ====[[Ascendant]]==== |
| * Ravenous Dive
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| ** [Bugfix] Should work again
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| ** [Textfix] Should display the proper heal amount in -s
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| ====[[Defiler]]==== | | ====[[Defiler]]==== |
| ====[[Emberwraith]]==== | | ====[[Emberwraith]]==== |
| ====[[Forlorn Martyr]]==== | | ====[[Forlorn Martyr]]==== |
| * Streak
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| ** No longer pauses the hero
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| ** [Bugfix] Should no longer bug out if the hero is stunned or immobilized in the middle of streak
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| * Thunderstrike building damage reduced
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| ====[[High Oracle]]==== | | ====[[High Oracle]]==== |
| * New talent: Zen Force
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| ====[[Incarnation]]==== | | ====[[Incarnation]]==== |
| ====[[Nephilim]]==== | | ====[[Nephilim]]==== |
| * [Bugfix] Fixed spells coming back after cooldown at whatever level War Mastery was at rather than their appropriate type
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| * Shadow Mastery
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| ** Dusklash and Shadowveil switched position
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| ** Evasion significantly increased
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| ** Dusklash temporary damage increased
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| ====[[Putrid Eidolon]]==== | | ====[[Putrid Eidolon]]==== |
| * Spore Cloud
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| ** Units under sleep can no longer be re-slept until after they wake up
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| ** Sleep duration on heroes reduced to 2 seconds from 4
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| ** Sleep duration on units reduced to 6 seconds from 9
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| ** Chance to miss reduced
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| * Wilting
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| ** Range reduced to 250 from 300
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| ** Damage reduced
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| ** Cooldown increased to 19 seconds from 15
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| * Fungal Armor
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| ** Chance to sleep a hero reduced to 25% of the chance to sleep a unit, from 33%
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| ** Regeneration reduced significantly
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| ** Barrier health increased slightly
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| * Entangling Seed
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| ** Damage reduced
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| ** [Bugfix] Will now work even when the target is hidden by fog of war
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| * Infestation
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| ** Number of locusts per stump gained by strength reduced from 1 per 10 strength to 1 per 13 strength
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| ** Base health reduced to 120 from 240
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| ** Additional health per Strength reduced to 2.5 from 4
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| ** Talent Venomous Bites cost increased to 25 crystal from 10
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| ** [Bugfix] Stumps properly limited to 4 instead of 5
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| ====[[Sorrow Liege]]==== | | ====[[Sorrow Liege]]==== |
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| ===[[Fel Horde]]=== | | ===[[Fel Horde]]=== |
| ====[[Glacial Tyrant]]==== | | ====[[Glacial Tyrant]]==== |
| *Avalanche will try to untrap units that end up in water or otherwise stuck
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| ==[[Units]]== | | ==[[Units]]== |
| ===Neutral=== | | ===Neutral=== |
| * [Bugfix] Command Tower's retreat will properly make them ignore enemy units
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| * Goblin Laboraties' Reveal gold cost reduced to 20 from 100
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| ===[[Grim Brigade]]=== | | ===[[Grim Brigade]]=== |
| ===[[Fel Horde]]=== | | ===[[Fel Horde]]=== |
| * Shrunk Peons' graphical size
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| * Red Drakes
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| ** Splash area increased
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| ** Damage increased slightly
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| ==[[Items]]== | | ==[[Items]]== |
| *Battleplans cost reduced to 100 from 350
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| *Goblin Laboratories now sell the E.S.D.
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| [[Category:Versions]] | | [[Category:Versions]] |