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==General==
==General==
* [Bugfix] When race restrictions are removed, it should display icons indicating which heroes the other team has picked
* [Bugfix] When race restrictions are removed, it should display icons indicating which heroes the other team has picked
* [Bugfix] '-balance' should work again


==Battlefields==
==Battlefields==

Revision as of 16:54, 21 May 2009

This is a list of planned changes for the next version of Twilight.

General

  • [Bugfix] When race restrictions are removed, it should display icons indicating which heroes the other team has picked
  • [Bugfix] '-balance' should work again

Battlefields

Candleburg

Kedge's Landing

  • [Bugfix] Red units would get stuck before the last base on the beach lane

Stormwail Peak

  • Moved the center fountains. Note: This is somewhat of an experiement, I may need to move them back if the new location is too near the bases
  • Moved the Goblin Laboratories
  • Moved the 'wilderness' obelisks to roughly the previous location of Goblin Laboratories, removed the guards, removed 2 of them completely
  • Added ramps down behind the center bases

Heroes

Elven Battalion

Aeromancess

Arcane Archer

Blazing Priest

Divine Wizard

Infiltrator

Mystic Swashbuckler

Rune Knight

Soul Binder

Tactician

Time Cleric

United Creeps

Acid Reaver

  • Acid Sheath's damage reduction scaling changed, raised at lower levels
  • Encouragement's healing greatly increased
  • [Bugfix] Acid Sheath no longer damages wards

Arcane Mistress

Colossus

Dread Shaman

  • [Bugfix] Shared pain was dealing no damage

Elder Treant

Grim Hag

  • [Bugfix] Swoop no longer does maximum damage at point blank range

Master of the Hunt

Scarab

Grim Brigade

Ascendant

  • [Bugfix] Ravenous Dive is now properly a physical spell

Defiler

  • Trap Corpse
    • Mana Cost incresed
    • Cooldown incresed
    • Damage increased
  • Heartstop talent fixed

Emberwraith

  • [Bugfix] Smolder should no longer cause crashes when Emberwraith dies (hopefully)

Forlorn Martyr

  • [Bugfix] Thunderstrike will now hit all units and not only those with spell abilities

High Oracle

Incarnation

  • [Bugfix] Expose talent should no longer break the hold of Gravebind

Nephilim

Putrid Eidolon

Sorrow Liege

  • Mortal Strike's damage reduced to compensate for the fact that he receives an extra weapon swing's worth of damage from an attack

Fel Horde

Glacial Tyrant

  • Deep Freeze range scaling altered
  • Frigid Blast mana drain reduced
  • [Bugfix] Frigid Blast would always spawn crystals with the maximum mana
  • [Bugfix] Absorbtion talent would return a ridiculous amount of mana (4 * 0.1 * TalentLevel * (4 * (1 + 0.15 * TalentLevel) * ManaDrained)))
  • [Bugfix] Icy Barrier wasn't taking extra damage from magical shield destroying effects

Units

Neutral

Grim Brigade

  • [Bugfix] Ghasts no longer take up 2 energy

Fel Horde

  • [Bugfix] Upgrading outposts will now permit buying higher level of mercenaries
  • [Bugfix] Red Drakes no longer give experience

Items