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From EotAWiki
This is a list of planned changes for Twilight 1.12b
General
- Hero Selection taverns have been split up into multiple pages, allowing more than 10 heroes per faction
- Added option to play games with faction restrictions remove. Enable this by selecting 'Random Races' under the advanced options before hosting the game
- New heroes!
- [Bugfix] Spawn towers in non-front bases were only suppose to be able to support 2 living waves instead of 3, however this was only functional for red team and not blue. This entire system has been disabled.
Battlefields
Candleburg
Stormwail Peak
- Moved the units guarding the south west obelisk to prevent tower placement that can trap heroes
- Moved a doodad at the north west obelisk to prevent tower placement that can trap heroes
Heroes
Elven Battalion
Aeromancess
Arcane Archer
- [Bugfix] Meteor Swarm will no longer damage allies
Blazing Priest
Divine Wizard
Infiltrator
Mystic Swashbuckler
Rune Knight
Soul Binder
Tactician
Time Cleric
United Creeps
Acid Reaver
- [Bugfix] Encouragement works again
Arcane Mistress
Dread Shaman
Elder Treant
Grim Hag
- Reduced the effectiveness of the Impact talent
Master of the Hunt
Scarab
Grim Brigade
Ascendant
- [Textfix] Ravenous Dive properly shows the percentage healed in the tooltip
Defiler
Emberwraith
Forlorn Martyr
High Oracle
Incarnation
Nephilim
Sorrow Liege
Units
Grim Brigade
- [Bugfix] Lost Soul's peircing attack wasn't being used against air units