Next Version: Difference between revisions

From EotAWiki
Jump to navigationJump to search
Line 74: Line 74:
====[[High Oracle]]====
====[[High Oracle]]====
====[[Incarnation]]====
====[[Incarnation]]====
* [Bugfix] Was missing 100 base mana and 1.2 mana regen standard for all heroes
====[[Nephilim]]====
====[[Nephilim]]====
====[[Sorrow Liege]]====
====[[Sorrow Liege]]====

Revision as of 10:59, 22 December 2008

This is a list of planned changes for Twilight 1.12b

General

  • Hero Selection taverns have been split up into multiple pages, allowing more than 10 heroes per faction
  • Added option to play games with faction restrictions removed. Enable this by selecting 'Random Races' under the advanced options before hosting the game
  • New heroes!
  • More ability comboes added
  • [Bugfix] Spawn towers in non-front bases were only suppose to be able to support 2 living waves instead of 3, however this was only functional for red team and not blue. This entire system has been disabled.

Battlefields

Candleburg

Stormwail Peak

  • Moved the units guarding the south west obelisk to prevent tower placement that can trap heroes
  • Moved a doodad at the north west obelisk to prevent tower placement that can trap heroes
  • Moved the front red base on rock lane further north, along with related terrain changes in the area

Heroes

Elven Battalion

Aeromancess

Arcane Archer

  • [Bugfix] Meteor Swarm will no longer damage allies

Blazing Priest

  • [Textfix] Firestorm and Flame of the Devout now display under -s

Divine Wizard

  • [Bugfix] Implacability was increasing healing by 50% per talent point instead of 5%
  • Vengeance mana cost increaesd

Infiltrator

Mystic Swashbuckler

Rune Knight

  • Rune Shell's absorb damage animation now only has a chance to play if the damage is less then 5% of the hero's health

Soul Binder

Tactician

Time Cleric

United Creeps

Acid Reaver

  • [Bugfix] Encouragement works again

Arcane Mistress

Colossus

  • Heart of the Mountain's tooltip now includes its health regeneration
  • Heart of the Mountain health regeneration increased

Dread Shaman

Elder Treant

Grim Hag

  • Reduced the effectiveness of the Impact talent
  • Damage formula for swoop's bonus damage from range changed

Master of the Hunt

Scarab

  • [Bugfix] Life Wave's radius was using the wrong field, and thus much larger then intended
  • [Bugfix] Life Wave could heal the target unit twice

Grim Brigade

Ascendant

  • [Textfix] Ravenous Dive properly shows the percentage healed in the tooltip

Defiler

  • Starting strength increased to 15 from 13
  • Strength per level increased to 1.55 from 1.45

Emberwraith

  • Strength per level increased to 2.55 from 2.2
  • Increased Smolder's health regeneration
  • Brain Boil crystal cost reduced to 18 from 30 and percentage of mana drained per second per level increased to 0.15% from 0.1%
  • [Bugfix] Brain Boil was draining mana based on current mana instead of maximum

Forlorn Martyr

  • Strength per level increased to 1.9 from 1.8

High Oracle

Incarnation

  • [Bugfix] Was missing 100 base mana and 1.2 mana regen standard for all heroes

Nephilim

Sorrow Liege

  • Panic crystal cost reduced

Units

Neutral

  • [Bugfix] Cargo Planes are properly free to repair
  • Clockwerk Warriors health reduced to 570 from 720
  • Generators
    • Cost reduced to 150 gold from 500
    • Repair cost reduced to 50 gold from 150
    • Repair time incresed to 120 seconds from 60
    • Build time increased to 180 seconds from 60
    • Hit Points increased to 1800 from 1400

Grim Brigade

  • [Bugfix] Lost Soul's peircing attack wasn't being used against air units
  • Ghouls attack speed reduced to 1.09 from 1.1
  • Ghouls health increased to 660 from 645

Items

  • Cluster Rockets
    • Cooldown increased to 60 seconds from 45
    • Damage to buildings increased to 150% from 50%
    • Area of Effect decreased to 200 from 300
    • Stun duration increased to 2.5 seconds from 1
    • Cost reduced to 200 from 300