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| This is a list of planned changes for Twilight 1.11d | | This is a list of planned changes for Twilight 1.12 |
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| ==General== | | ==General== |
| *[Bugfix] Eliminated a memory leak when destroying trees.
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| *[Bugfix] Non hero units using targetted items will properly be killed
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| *[Bugfix] Limited target buffs prioritization fixed
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| *[Bugfix] Found a peristant memory leak that's been plauging me for all of EotA's existance. Should definately help in longer games, but unsure of extent.
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| *[Textfix] When the artifact becomes availible, it will now reference teir 3 outposts rather then a race specific type
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| *[Textfix] The tip about obelisks will no longer show when not on Stormwail
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| ==Battlefields== | | ==Battlefields== |
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| ===[[Candleburg]]===
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| *[Bugfix] Villagers should be far less likely to get stuck standing around for no reason
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| *Spawn timer increased to 50 seconds from 25
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| ==[[Heroes]]== | | ==[[Heroes]]== |
| ===[[Elven Battalion]]=== | | ===[[Elven Battalion]]=== |
| ====[[Aeromancess]]==== | | ====[[Aeromancess]]==== |
| *[Textfix] Tempest duration fixed
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| ====[[Arcane Archer]]==== | | ====[[Arcane Archer]]==== |
| *[Bugfix] Meteor Swarm stuns properly again (really this time)
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| *[Textfix] Ethereal Healing shows up in -s
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| ====[[Blazing Priest]]==== | | ====[[Blazing Priest]]==== |
| *Kindle Faith's mana cost reduced
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| *Flame of the Devout now scales down to a minimum of 25% healing as its health is reduced, increased from 0%
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| ====[[Divine Wizard]]==== | | ====[[Divine Wizard]]==== |
| *[Textfix] Vengeance shows the proper values on -s
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| *[Textfix] Empower tooltip changed to include the self only damage bonus
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| ====[[Mystic Swashbuckler]]==== | | ====[[Mystic Swashbuckler]]==== |
| *Mockery duration on heroes reduced, increased on units
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| *Dash mana cost increased
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| *Dash no longer grants invulnerbaility, instead grants 100% evasion
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| ====[[Rune Knight]]==== | | ====[[Rune Knight]]==== |
| *[Bugfix] Hazard Slash wasn't getting evocation bonuses
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| *[Bugfix] Siphon Glyph wasn't getting evocation bonuses
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| *[Textfix] Hazard Slash shows up in -s
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| ====[[Soul Binder]]==== | | ====[[Soul Binder]]==== |
| *[Bugfix] Decoy will no longer warp the hero to the middle of nowhere when cast under backlash
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| ====[[Tactician]]==== | | ====[[Tactician]]==== |
| *Flank cooldown increased to 50 seconds from 35
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| *Flank invisibility duration reduced to 30 seconds, from 40
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| *Flank speed bonus reduced by 50% across all levels
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| *Flank Skirmishers summoned reduced by 2 across all levels
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| *Skirmishers are now summoned at the rate of 1 every 2 seconds, from 3 every 4 seconds
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| *Skirmisher damage type changed to Hero from Normal
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| *Skirmisher armor reduced to 0 from 7
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| *Skirmishers that are removed while flanking due to being too far from the hero are now able to re-appear
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| *Promoted units ownership will be changed to blue or red if they aren't already
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| *[Textfix] Flank tooltip fixed
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| ===[[United Creeps]]=== | | ===[[United Creeps]]=== |
| ====[[Acid Reaver]]==== | | ====[[Acid Reaver]]==== |
| *[Textfix] Storm of Malice level 4 had incorrect -armor value
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| ====[[Arcane Mistress]]==== | | ====[[Arcane Mistress]]==== |
| *[Bugfix] Wail's chance to kill was being tested twice, significantly reducing the chances of it killing
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| ====[[Grim Hag]]==== | | ====[[Grim Hag]]==== |
| *Swoop reworked, hitting at short range will deal the full listed damage, but longer dives increase the damage. The base damage of swoop has been reduced from its previous values. | | *Swoop damage from longer swoops increased |
| ====[[Master of the Hunt]]==== | | ====[[Master of the Hunt]]==== |
| *Lunge can now target air units. Note that this is an incomplete hack before the full remake of lunge is added
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| ===[[Grim Brigade]]=== | | ===[[Grim Brigade]]=== |
| ====[[Ascendant]]==== | | ====[[Ascendant]]==== |
| *Starting strength reduced to 19 from 23
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| *Starting agility increased to 15 from 13
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| *Starting intelligence increased to 17 from 15
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| *Attack range reduced to 250 from 450
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| *Ravenous Dive hold duration reduced to 1.5s-2s from 2s-3s
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| *Aberration sizes reduced, moreso at higher levels
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| *Aberration bonus health reduced
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| *Aberration when cast on summons is unable to stack, and no longer grants the bonus abilities
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| *Aberration no longer has the devotion aura graphic
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| *Hell's Fury damage area for each bolt increased to 150 from 90
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| *[Potential Bugfix] Aberration appeared to be causing occational crashes on map exit, a change has been made that may fix this
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| *[Bugfix] Aberration no longer heals units to full when the unit isn't buffed further
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| *[Textfix] Shimmer tooltip fixed
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| *[Textfix] Selection tooltip fixed
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| *[Textfix] Aberration shows up in -s
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| ====[[Defiler]]==== | | ====[[Defiler]]==== |
| *Trap Corpse damage range increased to 300 from 200
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| *Pestilence cast range increased to 500 from 400
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| *Exhaustion mana cost reduced
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| *Exhaustion now has twice the chance of causing a unit to black out then a hero
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| *Exhaustion range increased to 900 from 700
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| *[Bugfix] Devouring Plague can be properly dispelled
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| ====[[Emberwraith]]==== | | ====[[Emberwraith]]==== |
| *[Bugfix] Cauterize couldn't be cast on bridges
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| *[Textfix] Hero summary in selectin tooltip changed
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| *[Bugfix] Cauterize couldn't target invulnerable units
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| ====[[Forlorn Martyr]]==== | | ====[[Forlorn Martyr]]==== |
| *[Bugfix] Ion Surge works properly on merc heroes
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| ====[[High Oracle]]==== | | ====[[High Oracle]]==== |
| *Befuddle mana cost reduced (primarily for lower levels)
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| *Ki Blitz channel duration changed, longer for lower levels but shorter for level 6
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| *Geyser damage increased
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| *Geyser damage to structures reduced to 5% of fall damage per second
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| ====[[Incarnation]]==== | | ====[[Incarnation]]==== |
| *Rend Soul area effect damage increased
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| *Remorseless damage increased slightly
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| *[Bugfix] Dark Altar no longer heals from the death of illusions
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| ====[[Nephilim]]==== | | ====[[Nephilim]]==== |
| *[Bugfix] Skill set switches are no longer caused by using Tiny Obelisk Tower or Tome of Power
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| *[Bugfix] Night's Eye should work properly
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| ====[[Sorrow Liege]]==== | | ====[[Sorrow Liege]]==== |
| *Royal Guard mana cost reduced
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| * Royal Guard distance to absorb damage increased to 350 from 250
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| *[Bugfix] Order Attack should work properly
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| *[Bugfix] Aura of Fatality will no longer damage wards and phased units
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| *[Bugfix] Royal Guards should now properly warp to near the hero if they go out of range
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| ==Units== | | ==Units== |
| *[Bugfix] Command tower repair costs lowered to 120 from 250
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| ==Items== | | ==Items== |
| *Items with restock times can no longer be resold
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| *Invisibility Potion duration reduced to 20 seconds from 120
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| *[Bugfix] Staff of Negation's dispel area now properly matches the visible size of 400
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| *[Textfix] Scroll of Teleportion now properly indicates it can target a unit
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| [[Category:Versions]] | | [[Category:Versions]] |