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This is a list of planned changes for Twilight 1.11d
This is a list of planned changes for Twilight 1.12
 
==General==
==General==
*[Bugfix] Eliminated a memory leak when destroying trees.
*[Bugfix] Non hero units using targetted items will properly be killed
*[Bugfix] Limited target buffs prioritization fixed
*[Bugfix] Found a peristant memory leak that's been plauging me for all of EotA's existance. Should definately help in longer games, but unsure of extent.
*[Textfix] When the artifact becomes availible, it will now reference teir 3 outposts rather then a race specific type
*[Textfix] The tip about obelisks will no longer show when not on Stormwail


==Battlefields==
==Battlefields==
===[[Candleburg]]===
*[Bugfix] Villagers should be far less likely to get stuck standing around for no reason
*Spawn timer increased to 50 seconds from 25


==[[Heroes]]==
==[[Heroes]]==
===[[Elven Battalion]]===
===[[Elven Battalion]]===
====[[Aeromancess]]====
====[[Aeromancess]]====
*[Textfix] Tempest duration fixed
====[[Arcane Archer]]====
====[[Arcane Archer]]====
*[Bugfix] Meteor Swarm stuns properly again (really this time)
*[Textfix] Ethereal Healing shows up in -s
====[[Blazing Priest]]====
====[[Blazing Priest]]====
*Kindle Faith's mana cost reduced
*Flame of the Devout now scales down to a minimum of 25% healing as its health is reduced, increased from 0%
====[[Divine Wizard]]====
====[[Divine Wizard]]====
*[Textfix] Vengeance shows the proper values on -s
*[Textfix] Empower tooltip changed to include the self only damage bonus
====[[Mystic Swashbuckler]]====
====[[Mystic Swashbuckler]]====
*Mockery duration on heroes reduced, increased on units
*Dash mana cost increased
*Dash no longer grants invulnerbaility, instead grants 100% evasion
====[[Rune Knight]]====
====[[Rune Knight]]====
*[Bugfix] Hazard Slash wasn't getting evocation bonuses
*[Bugfix] Siphon Glyph wasn't getting evocation bonuses
*[Textfix] Hazard Slash shows up in -s
====[[Soul Binder]]====
====[[Soul Binder]]====
*[Bugfix] Decoy will no longer warp the hero to the middle of nowhere when cast under backlash
====[[Tactician]]====
====[[Tactician]]====
*Flank cooldown increased to 50 seconds from 35
*Flank invisibility duration reduced to 30 seconds, from 40
*Flank speed bonus reduced by 50% across all levels
*Flank Skirmishers summoned reduced by 2 across all levels
*Skirmishers are now summoned at the rate of 1 every 2 seconds, from 3 every 4 seconds
*Skirmisher damage type changed to Hero from Normal
*Skirmisher armor reduced to 0 from 7
*Skirmishers that are removed while flanking due to being too far from the hero are now able to re-appear
*Promoted units ownership will be changed to blue or red if they aren't already
*[Textfix] Flank tooltip fixed
===[[United Creeps]]===
===[[United Creeps]]===
====[[Acid Reaver]]====
====[[Acid Reaver]]====
*[Textfix] Storm of Malice level 4 had incorrect -armor value
====[[Arcane Mistress]]====
====[[Arcane Mistress]]====
*[Bugfix] Wail's chance to kill was being tested twice, significantly reducing the chances of it killing
====[[Grim Hag]]====
====[[Grim Hag]]====
*Swoop reworked, hitting at short range will deal the full listed damage, but longer dives increase the damage. The base damage of swoop has been reduced from its previous values.
*Swoop damage from longer swoops increased
====[[Master of the Hunt]]====
====[[Master of the Hunt]]====
*Lunge can now target air units. Note that this is an incomplete hack before the full remake of lunge is added
===[[Grim Brigade]]===
===[[Grim Brigade]]===
====[[Ascendant]]====
====[[Ascendant]]====
*Starting strength reduced to 19 from 23
*Starting agility increased to 15 from 13
*Starting intelligence increased to 17 from 15
*Attack range reduced to 250 from 450
*Ravenous Dive hold duration reduced to 1.5s-2s from 2s-3s
*Aberration sizes reduced, moreso at higher levels
*Aberration bonus health reduced
*Aberration when cast on summons is unable to stack, and no longer grants the bonus abilities
*Aberration no longer has the devotion aura graphic
*Hell's Fury damage area for each bolt increased to 150 from 90
*[Potential Bugfix] Aberration appeared to be causing occational crashes on map exit, a change has been made that may fix this
*[Bugfix] Aberration no longer heals units to full when the unit isn't buffed further
*[Textfix] Shimmer tooltip fixed
*[Textfix] Selection tooltip fixed
*[Textfix] Aberration shows up in -s
====[[Defiler]]====
====[[Defiler]]====
*Trap Corpse damage range increased to 300 from 200
*Pestilence cast range increased to 500 from 400
*Exhaustion mana cost reduced
*Exhaustion now has twice the chance of causing a unit to black out then a hero
*Exhaustion range increased to 900 from 700
*[Bugfix] Devouring Plague can be properly dispelled
====[[Emberwraith]]====
====[[Emberwraith]]====
*[Bugfix] Cauterize couldn't be cast on bridges
*[Textfix] Hero summary in selectin tooltip changed
*[Bugfix] Cauterize couldn't target invulnerable units
====[[Forlorn Martyr]]====
====[[Forlorn Martyr]]====
*[Bugfix] Ion Surge works properly on merc heroes
====[[High Oracle]]====
====[[High Oracle]]====
*Befuddle mana cost reduced (primarily for lower levels)
*Ki Blitz channel duration changed, longer for lower levels but shorter for level 6
*Geyser damage increased
*Geyser damage to structures reduced to 5% of fall damage per second
====[[Incarnation]]====
====[[Incarnation]]====
*Rend Soul area effect damage increased
*Remorseless damage increased slightly
*[Bugfix] Dark Altar no longer heals from the death of illusions
====[[Nephilim]]====
====[[Nephilim]]====
*[Bugfix] Skill set switches are no longer caused by using Tiny Obelisk Tower or Tome of Power
*[Bugfix] Night's Eye should work properly
====[[Sorrow Liege]]====
====[[Sorrow Liege]]====
*Royal Guard mana cost reduced
* Royal Guard distance to absorb damage increased to 350 from 250
*[Bugfix] Order Attack should work properly
*[Bugfix] Aura of Fatality will no longer damage wards and phased units
*[Bugfix] Royal Guards should now properly warp to near the hero if they go out of range


==Units==
==Units==
*[Bugfix] Command tower repair costs lowered to 120 from 250


==Items==
==Items==
*Items with restock times can no longer be resold
*Invisibility Potion duration reduced to 20 seconds from 120
*[Bugfix] Staff of Negation's dispel area now properly matches the visible size of 400
*[Textfix] Scroll of Teleportion now properly indicates it can target a unit


[[Category:Versions]]
[[Category:Versions]]

Revision as of 07:12, 17 August 2007