Version 1.12

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Version 1.12 Changes

General

  • Talents for heroes have been added, click on the new talents icon on your altar to use
  • An elite demon hunter hero is availible for those who have acheived rank level 20
  • Players rank 5 or above will receive notification when an ally starts the construction of a spawn tower
  • Buff tooltips have been redone, much shorter and simpler now
  • New command '-temper <slot>' availible for players rank 6 and up. This functions identically to upgrading an item at the altar.
  • [Bugfix]-fullskills now works (really this time)
  • [Bugfix]AI heroes should now properly cast spells (and function in general), particularly the undead

Battlefields

Candleburg

  • Villager system for spawns removed. Reinforcement buildings now gain mana at a constant rate. This system is likely to be changed, but none currently planned.

Heroes

Elven Battalion

Arcane Archer

  • Ethereal Healing cooldown incresed from 15 to 18 seconds, healing amount reduced
  • [Textfix] Meteor Swarm and Ethereal Healling weren't properly displaying under -s

Infiltrator

  • Malicious Escape replaced with Elusive Flair. Elusive Flair teleports the hero a short distance, turns her invisible for up to several seconds, and grants minor critical strike, evasion, and magic resistance for up to 8 seconds

Rune Knight

  • Hazard Slash distance now increases with agility
  • [Textfix]Hazard Slash should appear under -s

Tactician

  • [Textfix] Impaling Shot damage is now listed under -s

Time Cleric

  • Ebb has a new graphic effect
  • Rapid Healing now grants 20% attack speed
  • [Textfix] Rapid Healing's duration now shows the proper length

United Creeps

Dread Shaman

  • Totem health now increases based on Int and skill level

Elder Treant

  • Taunting Treants now have enough regeneration to heal to full in 60 seconds

Grim Hag

  • Evasion innate upgarded to Raptor
  • Swoop damage from longer swoops increased
  • [Bugfix] Swoop should properly pushback again

Master of the Hunt

  • Dire Howl chance to miss lowered, now grants an increase of the hero's damage and life steal
  • Dream Run re-triggered
  • Dream Run now grants ethereal rather then invulnerability

Scarab

  • New texture, not too different but less dark/undead looking
  • Smite has a new graphic
  • Divine Manifestation replaced with Apotheosis
  • [Textfix] Celestial Restoration typo fixed
  • [Bugfix] Nightmare can now be properly dispelled

Grim Brigade

Ascendant

  • Terra Smash now destroys trees
  • [Bugfix] Stonegaze would not hit enemy units at full health
  • [Bugfix] Abberration should now properly utilize all is abilities

Emberwraith

  • Cauterize range increased to match other dispels
  • Pyroclasm now destroys trees
  • Pyroclasm's finish now has a sound effect
  • Corona's graphic should animate full time now
  • [Bugfix] Flare's area was larger then intended

High Oracle

  • Geyser now destroys trees

Incarnation

  • Rend Soul has a new graphical effect
  • [Textfix]Mark of the Reaper buff properly listed

Nephilim

  • [Bugfix]Black Globe should no longer cause item loss when the hero dies with an item blocked
  • [Bugfix]Plunder when used on an AI hero will always return money

Sorrow Liege

  • Royal Guards will now block 100% of damage from non heroes.
  • [Bugfix] Mortal Strike will now display the damage dealt, if any, rather then the attempted damage
  • [Bugfix] Shadow Bastion now takes time to repair
  • [Textfix] Royal Guard's hotkey properly listed as R