Version 1.12
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Version 1.12 Changes
General
- Talents for heroes have been added, click on the new talents icon on your altar to use
- An elite demon hunter hero is availible for those who have acheived rank level 20
- Players rank 5 or above will receive notification when an ally starts the construction of a spawn tower
- Buff tooltips have been redone, much shorter and simpler now
- New command '-temper <slot>' availible for players rank 6 and up. This functions identically to upgrading an item at the altar.
- [Bugfix]-fullskills now works (really this time)
- [Bugfix]AI heroes should now properly cast spells (and function in general), particularly the undead
Battlefields
Candleburg
- Villager system for spawns removed. Reinforcement buildings now gain mana at a constant rate. This system is likely to be changed, but none currently planned.
Heroes
Elven Battalion
Arcane Archer
- Ethereal Healing cooldown incresed from 15 to 18 seconds, healing amount reduced
- [Textfix] Meteor Swarm and Ethereal Healling weren't properly displaying under -s
Infiltrator
- Malicious Escape replaced with Elusive Flair. Elusive Flair teleports the hero a short distance, turns her invisible for up to several seconds, and grants minor critical strike, evasion, and magic resistance for up to 8 seconds
Rune Knight
- Hazard Slash distance now increases with agility
- [Textfix]Hazard Slash should appear under -s
Tactician
- [Textfix] Impaling Shot damage is now listed under -s
Time Cleric
- Ebb has a new graphic effect
- Rapid Healing now grants 20% attack speed
- [Textfix] Rapid Healing's duration now shows the proper length
United Creeps
Dread Shaman
- Totem health now increases based on Int and skill level
Elder Treant
- Taunting Treants now have enough regeneration to heal to full in 60 seconds
Grim Hag
- Evasion innate upgarded to Raptor
- Swoop damage from longer swoops increased
- [Bugfix] Swoop should properly pushback again
Master of the Hunt
- Dire Howl chance to miss lowered, now grants an increase of the hero's damage and life steal
- Dream Run re-triggered
- Dream Run now grants ethereal rather then invulnerability
Scarab
- New texture, not too different but less dark/undead looking
- Smite has a new graphic
- Divine Manifestation replaced with Apotheosis
- [Textfix] Celestial Restoration typo fixed
- [Bugfix] Nightmare can now be properly dispelled
Grim Brigade
Ascendant
- Terra Smash now destroys trees
- [Bugfix] Stonegaze would not hit enemy units at full health
- [Bugfix] Abberration should now properly utilize all is abilities
Emberwraith
- Cauterize range increased to match other dispels
- Pyroclasm now destroys trees
- Pyroclasm's finish now has a sound effect
- Corona's graphic should animate full time now
- [Bugfix] Flare's area was larger then intended
High Oracle
- Geyser now destroys trees
Incarnation
- Rend Soul has a new graphical effect
- [Textfix]Mark of the Reaper buff properly listed
Nephilim
- [Bugfix]Black Globe should no longer cause item loss when the hero dies with an item blocked
- [Bugfix]Plunder when used on an AI hero will always return money
Sorrow Liege
- Royal Guards will now block 100% of damage from non heroes.
- [Bugfix] Mortal Strike will now display the damage dealt, if any, rather then the attempted damage
- [Bugfix] Shadow Bastion now takes time to repair
- [Textfix] Royal Guard's hotkey properly listed as R