Version 1.12: Difference between revisions
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(New page: =Version 1.12 Changes= ==General== * Talents for heroes have been added, click on the new talents icon on your altar to use * An elite demon hunter hero is availible for those who have ach...) |
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*[Bugfix]-fullskills now works (really this time) | *[Bugfix]-fullskills now works (really this time) | ||
*[Bugfix]AI heroes should now properly cast spells (and function in general), particularly the undead | *[Bugfix]AI heroes should now properly cast spells (and function in general), particularly the undead | ||
==Battlefields== | ==Battlefields== | ||
===Candleburg=== | ===Candleburg=== | ||
*Villager system for spawns removed. Reinforcement buildings now gain mana at a constant rate. This system is likely to be changed, but none currently planned. | *Villager system for spawns removed. Reinforcement buildings now gain mana at a constant rate. This system is likely to be changed, but none currently planned. | ||
==[[Heroes]]== | ==[[Heroes]]== | ||
===[[Elven Battalion]]=== | ===[[Elven Battalion]]=== | ||
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*Ethereal Healing cooldown incresed from 15 to 18 seconds, healing amount reduced | *Ethereal Healing cooldown incresed from 15 to 18 seconds, healing amount reduced | ||
*[Textfix] Meteor Swarm and Ethereal Healling weren't properly displaying under -s | *[Textfix] Meteor Swarm and Ethereal Healling weren't properly displaying under -s | ||
====[[Infiltrator]]==== | ====[[Infiltrator]]==== | ||
*Malicious Escape replaced with Elusive Flair. Elusive Flair teleports the hero a short distance, turns her invisible for up to several seconds, and grants minor critical strike, evasion, and magic resistance for up to 8 seconds | *Malicious Escape replaced with Elusive Flair. Elusive Flair teleports the hero a short distance, turns her invisible for up to several seconds, and grants minor critical strike, evasion, and magic resistance for up to 8 seconds | ||
====[[Rune Knight]]==== | ====[[Rune Knight]]==== | ||
*Hazard Slash distance now increases with agility | *Hazard Slash distance now increases with agility | ||
*[Textfix]Hazard Slash should appear under -s | *[Textfix]Hazard Slash should appear under -s | ||
====[[Tactician]]==== | ====[[Tactician]]==== | ||
* [Textfix] Impaling Shot damage is now listed under -s | * [Textfix] Impaling Shot damage is now listed under -s | ||
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*Rapid Healing now grants 20% attack speed | *Rapid Healing now grants 20% attack speed | ||
*[Textfix] Rapid Healing's duration now shows the proper length | *[Textfix] Rapid Healing's duration now shows the proper length | ||
===[[United Creeps]]=== | ===[[United Creeps]]=== | ||
====[[Dread Shaman]]==== | ====[[Dread Shaman]]==== | ||
*Totem health now increases based on Int and skill level | *Totem health now increases based on Int and skill level | ||
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*Swoop damage from longer swoops increased | *Swoop damage from longer swoops increased | ||
*[Bugfix] Swoop should properly pushback again | *[Bugfix] Swoop should properly pushback again | ||
====[[Master of the Hunt]]==== | ====[[Master of the Hunt]]==== | ||
*Dire Howl chance to miss lowered, now grants an increase of the hero's damage and life steal | *Dire Howl chance to miss lowered, now grants an increase of the hero's damage and life steal | ||
*Dream Run re-triggered | *Dream Run re-triggered | ||
*Dream Run now grants ethereal rather then invulnerability | *Dream Run now grants ethereal rather then invulnerability | ||
====[[Scarab]]==== | ====[[Scarab]]==== | ||
*New texture, not too different but less dark/undead looking | *New texture, not too different but less dark/undead looking | ||
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*[Textfix] Celestial Restoration typo fixed | *[Textfix] Celestial Restoration typo fixed | ||
*[Bugfix] Nightmare can now be properly dispelled | *[Bugfix] Nightmare can now be properly dispelled | ||
===[[Grim Brigade]]=== | ===[[Grim Brigade]]=== | ||
====[[Ascendant]]==== | ====[[Ascendant]]==== | ||
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*[Bugfix] Stonegaze would not hit enemy units at full health | *[Bugfix] Stonegaze would not hit enemy units at full health | ||
*[Bugfix] Abberration should now properly utilize all is abilities | *[Bugfix] Abberration should now properly utilize all is abilities | ||
====[[Emberwraith]]==== | ====[[Emberwraith]]==== | ||
*Cauterize range increased to match other dispels | *Cauterize range increased to match other dispels | ||
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*Corona's graphic should animate full time now | *Corona's graphic should animate full time now | ||
*[Bugfix] Flare's area was larger then intended | *[Bugfix] Flare's area was larger then intended | ||
====[[High Oracle]]==== | ====[[High Oracle]]==== | ||
*Geyser now destroys trees | *Geyser now destroys trees | ||
====[[Incarnation]]==== | ====[[Incarnation]]==== | ||
*Rend Soul has a new graphical effect | *Rend Soul has a new graphical effect | ||
*[Textfix]Mark of the Reaper buff properly listed | *[Textfix]Mark of the Reaper buff properly listed | ||
====[[Nephilim]]==== | ====[[Nephilim]]==== | ||
*[Bugfix]Black Globe should no longer cause item loss when the hero dies with an item blocked | *[Bugfix]Black Globe should no longer cause item loss when the hero dies with an item blocked | ||
*[Bugfix]Plunder when used on an AI hero will always return money | *[Bugfix]Plunder when used on an AI hero will always return money | ||
====[[Sorrow Liege]]==== | ====[[Sorrow Liege]]==== | ||
*Royal Guards will now block 100% of damage from non heroes. | *Royal Guards will now block 100% of damage from non heroes. | ||
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*[Bugfix] Shadow Bastion now takes time to repair | *[Bugfix] Shadow Bastion now takes time to repair | ||
*[Textfix] Royal Guard's hotkey properly listed as R | *[Textfix] Royal Guard's hotkey properly listed as R | ||
[[Category:Versions]] | [[Category:Versions]] |
Latest revision as of 09:01, 24 May 2008
Version 1.12 Changes
General
- Talents for heroes have been added, click on the new talents icon on your altar to use
- An elite demon hunter hero is availible for those who have acheived rank level 20
- Players rank 5 or above will receive notification when an ally starts the construction of a spawn tower
- Buff tooltips have been redone, much shorter and simpler now
- New command '-temper <slot>' availible for players rank 6 and up. This functions identically to upgrading an item at the altar.
- [Bugfix]-fullskills now works (really this time)
- [Bugfix]AI heroes should now properly cast spells (and function in general), particularly the undead
Battlefields
Candleburg
- Villager system for spawns removed. Reinforcement buildings now gain mana at a constant rate. This system is likely to be changed, but none currently planned.
Heroes
Elven Battalion
Arcane Archer
- Ethereal Healing cooldown incresed from 15 to 18 seconds, healing amount reduced
- [Textfix] Meteor Swarm and Ethereal Healling weren't properly displaying under -s
Infiltrator
- Malicious Escape replaced with Elusive Flair. Elusive Flair teleports the hero a short distance, turns her invisible for up to several seconds, and grants minor critical strike, evasion, and magic resistance for up to 8 seconds
Rune Knight
- Hazard Slash distance now increases with agility
- [Textfix]Hazard Slash should appear under -s
Tactician
- [Textfix] Impaling Shot damage is now listed under -s
Time Cleric
- Ebb has a new graphic effect
- Rapid Healing now grants 20% attack speed
- [Textfix] Rapid Healing's duration now shows the proper length
United Creeps
Dread Shaman
- Totem health now increases based on Int and skill level
Elder Treant
- Taunting Treants now have enough regeneration to heal to full in 60 seconds
Grim Hag
- Evasion innate upgarded to Raptor
- Swoop damage from longer swoops increased
- [Bugfix] Swoop should properly pushback again
Master of the Hunt
- Dire Howl chance to miss lowered, now grants an increase of the hero's damage and life steal
- Dream Run re-triggered
- Dream Run now grants ethereal rather then invulnerability
Scarab
- New texture, not too different but less dark/undead looking
- Smite has a new graphic
- Divine Manifestation replaced with Apotheosis
- [Textfix] Celestial Restoration typo fixed
- [Bugfix] Nightmare can now be properly dispelled
Grim Brigade
Ascendant
- Terra Smash now destroys trees
- [Bugfix] Stonegaze would not hit enemy units at full health
- [Bugfix] Abberration should now properly utilize all is abilities
Emberwraith
- Cauterize range increased to match other dispels
- Pyroclasm now destroys trees
- Pyroclasm's finish now has a sound effect
- Corona's graphic should animate full time now
- [Bugfix] Flare's area was larger then intended
High Oracle
- Geyser now destroys trees
Incarnation
- Rend Soul has a new graphical effect
- [Textfix]Mark of the Reaper buff properly listed
Nephilim
- [Bugfix]Black Globe should no longer cause item loss when the hero dies with an item blocked
- [Bugfix]Plunder when used on an AI hero will always return money
Sorrow Liege
- Royal Guards will now block 100% of damage from non heroes.
- [Bugfix] Mortal Strike will now display the damage dealt, if any, rather then the attempted damage
- [Bugfix] Shadow Bastion now takes time to repair
- [Textfix] Royal Guard's hotkey properly listed as R