Version 1.12: Difference between revisions
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				 (New page: =Version 1.12 Changes= ==General== * Talents for heroes have been added, click on the new talents icon on your altar to use * An elite demon hunter hero is availible for those who have ach...)  | 
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*[Bugfix]-fullskills now works (really this time)  | *[Bugfix]-fullskills now works (really this time)  | ||
*[Bugfix]AI heroes should now properly cast spells (and function in general), particularly the undead  | *[Bugfix]AI heroes should now properly cast spells (and function in general), particularly the undead  | ||
==Battlefields==  | ==Battlefields==  | ||
===Candleburg===  | ===Candleburg===  | ||
*Villager system for spawns removed. Reinforcement buildings now gain mana at a constant rate. This system is likely to be changed, but none currently planned.  | *Villager system for spawns removed. Reinforcement buildings now gain mana at a constant rate. This system is likely to be changed, but none currently planned.  | ||
==[[Heroes]]==  | ==[[Heroes]]==  | ||
===[[Elven Battalion]]===  | ===[[Elven Battalion]]===  | ||
| Line 18: | Line 16: | ||
*Ethereal Healing cooldown incresed from 15 to 18 seconds, healing amount reduced  | *Ethereal Healing cooldown incresed from 15 to 18 seconds, healing amount reduced  | ||
*[Textfix] Meteor Swarm and Ethereal Healling weren't properly displaying under -s  | *[Textfix] Meteor Swarm and Ethereal Healling weren't properly displaying under -s  | ||
====[[Infiltrator]]====  | ====[[Infiltrator]]====  | ||
*Malicious Escape replaced with Elusive Flair. Elusive Flair teleports the hero a short distance, turns her invisible for up to several seconds, and grants minor critical strike, evasion, and magic resistance for up to 8 seconds  | *Malicious Escape replaced with Elusive Flair. Elusive Flair teleports the hero a short distance, turns her invisible for up to several seconds, and grants minor critical strike, evasion, and magic resistance for up to 8 seconds  | ||
====[[Rune Knight]]====  | ====[[Rune Knight]]====  | ||
*Hazard Slash distance now increases with agility  | *Hazard Slash distance now increases with agility  | ||
*[Textfix]Hazard Slash should appear under -s  | *[Textfix]Hazard Slash should appear under -s  | ||
====[[Tactician]]====  | ====[[Tactician]]====  | ||
* [Textfix] Impaling Shot damage is now listed under -s  | * [Textfix] Impaling Shot damage is now listed under -s  | ||
| Line 32: | Line 27: | ||
*Rapid Healing now grants 20% attack speed  | *Rapid Healing now grants 20% attack speed  | ||
*[Textfix] Rapid Healing's duration now shows the proper length  | *[Textfix] Rapid Healing's duration now shows the proper length  | ||
===[[United Creeps]]===  | ===[[United Creeps]]===  | ||
====[[Dread Shaman]]====  | ====[[Dread Shaman]]====  | ||
*Totem health now increases based on Int and skill level  | *Totem health now increases based on Int and skill level  | ||
| Line 43: | Line 36: | ||
*Swoop damage from longer swoops increased  | *Swoop damage from longer swoops increased  | ||
*[Bugfix] Swoop should properly pushback again  | *[Bugfix] Swoop should properly pushback again  | ||
====[[Master of the Hunt]]====  | ====[[Master of the Hunt]]====  | ||
*Dire Howl chance to miss lowered, now grants an increase of the hero's damage and life steal  | *Dire Howl chance to miss lowered, now grants an increase of the hero's damage and life steal  | ||
*Dream Run re-triggered  | *Dream Run re-triggered  | ||
*Dream Run now grants ethereal rather then invulnerability  | *Dream Run now grants ethereal rather then invulnerability  | ||
====[[Scarab]]====  | ====[[Scarab]]====  | ||
*New texture, not too different but less dark/undead looking  | *New texture, not too different but less dark/undead looking  | ||
| Line 55: | Line 46: | ||
*[Textfix] Celestial Restoration typo fixed  | *[Textfix] Celestial Restoration typo fixed  | ||
*[Bugfix] Nightmare can now be properly dispelled  | *[Bugfix] Nightmare can now be properly dispelled  | ||
===[[Grim Brigade]]===  | ===[[Grim Brigade]]===  | ||
====[[Ascendant]]====  | ====[[Ascendant]]====  | ||
| Line 61: | Line 51: | ||
*[Bugfix] Stonegaze would not hit enemy units at full health  | *[Bugfix] Stonegaze would not hit enemy units at full health  | ||
*[Bugfix] Abberration should now properly utilize all is abilities  | *[Bugfix] Abberration should now properly utilize all is abilities  | ||
====[[Emberwraith]]====  | ====[[Emberwraith]]====  | ||
*Cauterize range increased to match other dispels  | *Cauterize range increased to match other dispels  | ||
| Line 69: | Line 57: | ||
*Corona's graphic should animate full time now  | *Corona's graphic should animate full time now  | ||
*[Bugfix] Flare's area was larger then intended  | *[Bugfix] Flare's area was larger then intended  | ||
====[[High Oracle]]====  | ====[[High Oracle]]====  | ||
*Geyser now destroys trees  | *Geyser now destroys trees  | ||
====[[Incarnation]]====  | ====[[Incarnation]]====  | ||
*Rend Soul has a new graphical effect  | *Rend Soul has a new graphical effect  | ||
*[Textfix]Mark of the Reaper buff properly listed  | *[Textfix]Mark of the Reaper buff properly listed  | ||
====[[Nephilim]]====  | ====[[Nephilim]]====  | ||
*[Bugfix]Black Globe should no longer cause item loss when the hero dies with an item blocked  | *[Bugfix]Black Globe should no longer cause item loss when the hero dies with an item blocked  | ||
*[Bugfix]Plunder when used on an AI hero will always return money  | *[Bugfix]Plunder when used on an AI hero will always return money  | ||
====[[Sorrow Liege]]====  | ====[[Sorrow Liege]]====  | ||
*Royal Guards will now block 100% of damage from non heroes.  | *Royal Guards will now block 100% of damage from non heroes.  | ||
| Line 87: | Line 70: | ||
*[Bugfix] Shadow Bastion now takes time to repair  | *[Bugfix] Shadow Bastion now takes time to repair  | ||
*[Textfix] Royal Guard's hotkey properly listed as R  | *[Textfix] Royal Guard's hotkey properly listed as R  | ||
[[Category:Versions]]  | [[Category:Versions]]  | ||
Latest revision as of 09:01, 24 May 2008
Version 1.12 Changes
General
- Talents for heroes have been added, click on the new talents icon on your altar to use
 - An elite demon hunter hero is availible for those who have acheived rank level 20
 - Players rank 5 or above will receive notification when an ally starts the construction of a spawn tower
 - Buff tooltips have been redone, much shorter and simpler now
 - New command '-temper <slot>' availible for players rank 6 and up. This functions identically to upgrading an item at the altar.
 - [Bugfix]-fullskills now works (really this time)
 - [Bugfix]AI heroes should now properly cast spells (and function in general), particularly the undead
 
Battlefields
Candleburg
- Villager system for spawns removed. Reinforcement buildings now gain mana at a constant rate. This system is likely to be changed, but none currently planned.
 
Heroes
Elven Battalion
Arcane Archer
- Ethereal Healing cooldown incresed from 15 to 18 seconds, healing amount reduced
 - [Textfix] Meteor Swarm and Ethereal Healling weren't properly displaying under -s
 
Infiltrator
- Malicious Escape replaced with Elusive Flair. Elusive Flair teleports the hero a short distance, turns her invisible for up to several seconds, and grants minor critical strike, evasion, and magic resistance for up to 8 seconds
 
Rune Knight
- Hazard Slash distance now increases with agility
 - [Textfix]Hazard Slash should appear under -s
 
Tactician
- [Textfix] Impaling Shot damage is now listed under -s
 
Time Cleric
- Ebb has a new graphic effect
 - Rapid Healing now grants 20% attack speed
 - [Textfix] Rapid Healing's duration now shows the proper length
 
United Creeps
Dread Shaman
- Totem health now increases based on Int and skill level
 
Elder Treant
- Taunting Treants now have enough regeneration to heal to full in 60 seconds
 
Grim Hag
- Evasion innate upgarded to Raptor
 - Swoop damage from longer swoops increased
 - [Bugfix] Swoop should properly pushback again
 
Master of the Hunt
- Dire Howl chance to miss lowered, now grants an increase of the hero's damage and life steal
 - Dream Run re-triggered
 - Dream Run now grants ethereal rather then invulnerability
 
Scarab
- New texture, not too different but less dark/undead looking
 - Smite has a new graphic
 - Divine Manifestation replaced with Apotheosis
 - [Textfix] Celestial Restoration typo fixed
 - [Bugfix] Nightmare can now be properly dispelled
 
Grim Brigade
Ascendant
- Terra Smash now destroys trees
 - [Bugfix] Stonegaze would not hit enemy units at full health
 - [Bugfix] Abberration should now properly utilize all is abilities
 
Emberwraith
- Cauterize range increased to match other dispels
 - Pyroclasm now destroys trees
 - Pyroclasm's finish now has a sound effect
 - Corona's graphic should animate full time now
 - [Bugfix] Flare's area was larger then intended
 
High Oracle
- Geyser now destroys trees
 
Incarnation
- Rend Soul has a new graphical effect
 - [Textfix]Mark of the Reaper buff properly listed
 
Nephilim
- [Bugfix]Black Globe should no longer cause item loss when the hero dies with an item blocked
 - [Bugfix]Plunder when used on an AI hero will always return money
 
Sorrow Liege
- Royal Guards will now block 100% of damage from non heroes.
 - [Bugfix] Mortal Strike will now display the damage dealt, if any, rather then the attempted damage
 - [Bugfix] Shadow Bastion now takes time to repair
 - [Textfix] Royal Guard's hotkey properly listed as R