Version 1.12c4
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Version 1.12c4 Changes
Includes changes from 1.12c3
General
- [Bugfix] The board should display picked heroes for both teams when race restrictions are removed
Battlefields
Stormwail Peak
- [Bugfix] Red spawns will no longer take a shortcut to the center lane
- Some terrain tweaks at various points around the map
- Moved two of the mines as an experiment
- Added new waygates near two of the old obelisk positions
Heroes
Elven Battalion
Tactician
- Promote will now spawn units if not on the elf team
United Creeps
Grim Hag
- [Bugfix] Swoop pushback should be functional again
Grim Brigade
Ascendant
- [Bugfix] Ravenous Dive will no longer dissappear after training it
Emberwraith
- [Bugfix] Smolder should stop crashing the game (for real this time)
High Oracle
- Starting Intelligence reduced from 22 to 21
- Starting Strength increased from 14 to 16
- Strength gain per level increased from 1.3 to 1.55
Nephilim
- [Bugfix] Shadowveil, Adrenaline, and Night's Eye were missing proper cooldowns
Units
- Miners now have a 50 gold bounty
Fel Horde
- Red Drake stats changed as a balance test. If it works out, other air units will be made similar.