Version 1.12c4

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[edit] Version 1.12c4 Changes

Includes changes from 1.12c3

[edit] General

  • [Bugfix] The board should display picked heroes for both teams when race restrictions are removed

[edit] Battlefields

[edit] Stormwail Peak

  • [Bugfix] Red spawns will no longer take a shortcut to the center lane
  • Some terrain tweaks at various points around the map
  • Moved two of the mines as an experiment
  • Added new waygates near two of the old obelisk positions

[edit] Heroes

[edit] Elven Battalion

[edit] Tactician

  • Promote will now spawn units if not on the elf team

[edit] United Creeps

[edit] Grim Hag

  • [Bugfix] Swoop pushback should be functional again

[edit] Grim Brigade

[edit] Ascendant

  • [Bugfix] Ravenous Dive will no longer dissappear after training it

[edit] Emberwraith

  • [Bugfix] Smolder should stop crashing the game (for real this time)

[edit] High Oracle

  • Starting Intelligence reduced from 22 to 21
  • Starting Strength increased from 14 to 16
  • Strength gain per level increased from 1.3 to 1.55

[edit] Nephilim

  • [Bugfix] Shadowveil, Adrenaline, and Night's Eye were missing proper cooldowns

[edit] Units

  • Miners now have a 50 gold bounty

[edit] Fel Horde

  • Red Drake stats changed as a balance test. If it works out, other air units will be made similar.
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