Time Cleric: Difference between revisions

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(New page: ==Summary== {{Hero Summary |portrait=Temp.JPG |Str= |Str+= |Agi= |Agi+= |Int= |Int+= |name= |text=Hero history/fluff info goes in here }} <Character debrief> {{-}} ==Skills== <br> {{Innat...)
 
(Filled in skills with tehw00tz's info)
Line 2: Line 2:
{{Hero Summary
{{Hero Summary
|portrait=Temp.JPG
|portrait=Temp.JPG
|Str=
|Str=20
|Str+=
|Str+=1.95
|Agi=
|Agi=16
|Agi+=
|Agi+=1.75
|Int=
|Int=19
|Int+=
|Int+=1.85
|name=
|name=Chrona Timebender
|text=Hero history/fluff info goes in here
|Primary=Intelligence
|text=Time Clerics are often little more than historians, but their powers of the flow of time can be used in battle as well. Typically they remain aloof from conflicts, but the impending cataclysm has drawn Chrona to become involved.
}}
}}
<Character debrief>
<Character debrief>
Line 17: Line 18:


{{Innate
{{Innate
|title=  
|title=Phase [Buff]


|image=Temp.JPG
|image=Temp.JPG
|hotkey=
|hotkey=Q
|school=
|school=No School


|effect=
|effect=Removes a target from combat. Lasts 8 seconds.


|mana=
|mana=80
|cooldown=
|cooldown=
|range=
|range=


|description=}}
|description=This can help teammates or disrupt enemies. Good for helping out a teammate who is in a friendly base that is being chased by an unrentlentless hero killer that won't give up, leaving that player with the decision to wait 8 seconds or leave the base. Against enemies it can be used to disrupt channeling. If an enemy hero is alone infront of a giant wave of creeps, you can use phase on him, making the creeps walk past him and within 8 seconds he will come back and be surrounded by even more creeps.}}
{{Clear}}
{{Clear}}




{{Skill
{{Skill
|title=
|title=Degeneration [Nuke]


|image=Temp.JPG
|image=Temp.JPG
|hotkey=W
|hotkey=W
|school=
|school=Evocation


|effect=
|effect=Accumulates energy to be dealt to the target when the spell stops being channeled. Every second channeled adds X damage. All damage is dealt when casting stops as long as the target is still within range. Channels 6 seconds.


|mana1=
|mana1=50
|mana2=
|mana2=74
|mana3=
|mana3=98
|mana4=
|mana4=122
|mana5=
|mana5=146
|mana6=
|mana6=170


|cooldown1=
|cooldown1=
Line 63: Line 64:
|range6=
|range6=


|effect1=
|effect1=(16 + .2 x Int)
|effect2=
|effect2=(28 + .29 x Int)
|effect3=
|effect3=(40 + .38 x Int)
|effect4=
|effect4=(52 + .47 x Int)
|effect5=
|effect5=(64 + .56 x int)
|effect6=
|effect6=(76 + .65 x Int)


|description=}}
|description=Chrona's only damage spell, with the correct build, it can be devastating. Good to annoy channeling enemies with. A good situation to use it in is when a low health enemy is stuck in some creeps and there is no way for them to escape. If you do use it on an enemy with an escape route, you can press stop or use phase to release all the damage you've channeled. It is evocation, so its damage is increased by Felskin Gloves, Gloves of Evocation, and the Staff of Mana.
}}
{{clear}}
{{clear}}




{{Skill
{{Skill
|title=
|title=Ebb [AoE Debuff]


|image=Temp.JPG
|image=Temp.JPG
|hotkey=E
|hotkey=E
|school=
|school=No School


|effect=
|effect=Creates a pocket of slowed time, reducing the attack speed by X and movement speed by Y of enemy units in its area. Lasts (10 + 0.1 x Int) seconds


|mana1=
|mana1=50
|mana2=
|mana2=66
|mana3=
|mana3=82
|mana4=
|mana4=98
|mana5=
|mana5=114
|mana6=
|mana6=130


|cooldown1=
|cooldown1=
Line 104: Line 106:
|range6=
|range6=


|effect1=
|effect1=20%, 5%
|effect2=
|effect2=30%, 10%
|effect3=
|effect3=40%, 15%
|effect4=
|effect4=50%, 20%
|effect5=
|effect5=60%, 25%
|effect6=
|effect6=70%, 30%


|description=}}
|description=Chrona's signature skill, in almost every game where she is used this skill will be there. At higher levels it is amazing when your back is up against a wall in your own base. Although it's duration is fairly short the cooldown is quick.}}
{{clear}}
{{clear}}




{{Skill
{{Skill
|title=
|title=Rapid Healing [Single Target Heal]


|image=Temp.JPG
|image=Temp.JPG
|hotkey=R
|hotkey=R
|school=
|school=Conjuration


|effect=
|effect=Heals a target friendly unit instantly for X hit points, and a further Y hit points over Z seconds. Also increases attack speed by 20%


|mana1=
|mana1=50
|mana2=
|mana2=64
|mana3=
|mana3=73
|mana4=
|mana4=82
|mana5=
|mana5=91
|mana6=
|mana6=


Line 145: Line 147:
|range6=
|range6=


|effect1=
|effect1=(80 + 0.6 x Int), 100, 6 seconds
|effect2=
|effect2=(140 + 0.85 x Int), 180, 8 seconds
|effect3=
|effect3=(200 + 1.1 x Int), 260, 10 seconds
|effect4=
|effect4=(260 + 1.35 x Int), 340, 12 seconds
|effect5=
|effect5=(320 + 1.6 x Int), 420, 14 seconds
|effect6=
|effect6=(380 + 1.85 x Int), 500, 16 seconds


|description=}}
|description=This is what makes the Time Cleric a... Cleric. Her only healing spell, makes for some good initial healing and some over time healing. Low mana cost makes it reliable and spammable. Targets heroes only.}}
{{clear}}
{{clear}}




{{Skill
{{Skill
|title=
|title=Expire [Dispel]


|image=Temp.JPG
|image=Temp.JPG
|hotkey=C
|hotkey=C
|school=
|school=Abjuration


|effect=
|effect=Removes all positive buffs from enemy units and negative buffs on allied units, giving a slowing attack for 3 seconds per buff removed.
Deals X damage to enemy summoned units.


|mana1=
|mana1=80
|mana2=
|mana2=80
|mana3=
|mana3=
|mana4=
|mana4=
Line 186: Line 189:
|range6=
|range6=


|effect1=
|effect1=220
|effect2=
|effect2=345
|effect3=
|effect3=470
|effect4=
|effect4=595
|effect5=
|effect5=720
|effect6=
|effect6=845


|description=}}
|description=Gives the Time Cleric a nice slowing attack that lasts 3 seconds on heroes, and 7 seconds on creeps, but it only lasts 3 seconds for every debuff expelled. Good for getting rid of buffs, debuffs, and summoned units. At later levels the cooldown is shorter and the speed reduction is greater. The slowing attack will show up as "Blade of Slowing" when succesfully obtained.}}


{{clear}}
{{clear}}


{{Skill
{{Skill
|title=
|title=Echo


|image=Temp.JPG
|image=Temp.JPG
|hotkey=T
|hotkey=T
|school=
|school=Enchantment


|effect=
|effect=Repeats all damage done to the target at a rate of X of the original damage while Echo is being channeled.
Lasts Y seconds.


|mana1=
|mana1=150
|mana2=
|mana2=190
|mana3=
|mana3=230
|mana4=
|mana4=270


|cooldown1=
|cooldown1=
Line 221: Line 225:
|range4=
|range4=


|effect1=
|effect1=80%, 6s
|effect2=
|effect2=100%, 8s
|effect3=
|effect3=120%, 10s
|effect4=
|effect4=140%, 12s


|description=}}
|description=Good for getting rid of those hard to get rid of heroes. It's channeling so it can be interrupted, so it's a good idea to get a spell-immunity potion before casting this}}


{{-}}
{{-}}

Revision as of 04:29, 4 October 2009

Summary

Temp.JPG
Strength 20 +1.95
Agility 16 +1.75
Intelligence 19 +1.85
Primary: Intelligence
Chrona Timebender

Time Clerics are often little more than historians, but their powers of the flow of time can be used in battle as well. Typically they remain aloof from conflicts, but the impending cataclysm has drawn Chrona to become involved.

<Character debrief>

Skills


Phase [Buff]

Temp.JPG

Hotkey: Q
No School

Innate Mana cost 80 Cooldown time s Range

Removes a target from combat. Lasts 8 seconds.

This can help teammates or disrupt enemies. Good for helping out a teammate who is in a friendly base that is being chased by an unrentlentless hero killer that won't give up, leaving that player with the decision to wait 8 seconds or leave the base. Against enemies it can be used to disrupt channeling. If an enemy hero is alone infront of a giant wave of creeps, you can use phase on him, making the creeps walk past him and within 8 seconds he will come back and be surrounded by even more creeps.


Degeneration [Nuke]

Temp.JPG

Hotkey: W
Evocation

Accumulates energy to be dealt to the target when the spell stops being channeled. Every second channeled adds X damage. All damage is dealt when casting stops as long as the target is still within range. Channels 6 seconds.

Chrona's only damage spell, with the correct build, it can be devastating. Good to annoy channeling enemies with. A good situation to use it in is when a low health enemy is stuck in some creeps and there is no way for them to escape. If you do use it on an enemy with an escape route, you can press stop or use phase to release all the damage you've channeled. It is evocation, so its damage is increased by Felskin Gloves, Gloves of Evocation, and the Staff of Mana.


Ebb [AoE Debuff]

Temp.JPG

Hotkey: E
No School

Creates a pocket of slowed time, reducing the attack speed by X and movement speed by Y of enemy units in its area. Lasts (10 + 0.1 x Int) seconds

Chrona's signature skill, in almost every game where she is used this skill will be there. At higher levels it is amazing when your back is up against a wall in your own base. Although it's duration is fairly short the cooldown is quick.


Rapid Healing [Single Target Heal]

Temp.JPG

Hotkey: R
Conjuration

Heals a target friendly unit instantly for X hit points, and a further Y hit points over Z seconds. Also increases attack speed by 20%

This is what makes the Time Cleric a... Cleric. Her only healing spell, makes for some good initial healing and some over time healing. Low mana cost makes it reliable and spammable. Targets heroes only.


Expire [Dispel]

Temp.JPG

Hotkey: C
Abjuration

Removes all positive buffs from enemy units and negative buffs on allied units, giving a slowing attack for 3 seconds per buff removed. Deals X damage to enemy summoned units.

Gives the Time Cleric a nice slowing attack that lasts 3 seconds on heroes, and 7 seconds on creeps, but it only lasts 3 seconds for every debuff expelled. Good for getting rid of buffs, debuffs, and summoned units. At later levels the cooldown is shorter and the speed reduction is greater. The slowing attack will show up as "Blade of Slowing" when succesfully obtained.


Echo

Temp.JPG

Hotkey: T
Enchantment

Repeats all damage done to the target at a rate of X of the original damage while Echo is being channeled. Lasts Y seconds.

Good for getting rid of those hard to get rid of heroes. It's channeling so it can be interrupted, so it's a good idea to get a spell-immunity potion before casting this