Incarnation: Difference between revisions
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{{Skill | {{Skill | ||
|title= | |title=Gravebind | ||
|image=Temp.JPG | |image=Temp.JPG | ||
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|school= | |school= | ||
|effect= | |effect=interrupts, stops movement, and drains mana from target hero. If target has Mark of the Reaper on them, it also summons a few skeletons to surround them | ||
|mana1= | |mana1= | ||
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{{Skill | {{Skill | ||
|title= | |title=Altar | ||
|image=Temp.JPG | |image=Temp.JPG | ||
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|school= | |school= | ||
|effect= | |effect=Unit deaths in Altar's area of effect heal allied units near Incarnation. Units under Mark of the Reaper heal 5x the amount. Undead "deaths" heal for only half. | ||
|mana1= | |mana1= | ||
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{{Skill | {{Skill | ||
|title= | |title=Bonestorm | ||
|image=Temp.JPG | |image=Temp.JPG | ||
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|school= | |school= | ||
|effect= | |effect=summons a large number of skeletons from corpses across the map. | ||
|mana1= | |mana1= | ||
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|effect4= | |effect4= | ||
|description=}} | |description=}}Skeletons can be either melee or ranged, they are not very strong, but do hinder movement a lot. When first cast, they will attempt to move to the Incarnation, without attacking enemies they pass. However you can manually control them. | ||
{{-}} | {{-}} |
Revision as of 20:16, 22 December 2013
Summary
Strength | 18 | + |
---|---|---|
Agility | 10 | + |
Intelligence | 24 | + |
Primary: | {{{Primary}}} |
Sometimes refered to as an elemental of death. Created as a result of the demise of thousands, he has little purpose besides the desire to feed..
<Character debrief>
Skills
{{Innate |title=Avatar
|image=Temp.JPG |hotkey= Q |school= Enchantment
|effect= increases attack speed and adds crit chance. Passively applys Mark of the Reaper debuff with 20% chance
|mana= 45 |cooldown= |range=
|description= "When a target dies under Mark of the Reaper, the hero will regain 6% of its total health and mana. While under Mark, creatures are vulnerable to bonus effects from the hero's other skills."
Rend Soul
Deal damage to enemy heroes, or if target is an enemy spawn kills it instantly. When cast on any enemy unit under Mark of the Reaper will deal some damage to all enemys in the area.
Gravebind
interrupts, stops movement, and drains mana from target hero. If target has Mark of the Reaper on them, it also summons a few skeletons to surround them
Altar
Unit deaths in Altar's area of effect heal allied units near Incarnation. Units under Mark of the Reaper heal 5x the amount. Undead "deaths" heal for only half.
Bonestorm
summons a large number of skeletons from corpses across the map.
Skeletons can be either melee or ranged, they are not very strong, but do hinder movement a lot. When first cast, they will attempt to move to the Incarnation, without attacking enemies they pass. However you can manually control them.