Skill Combination Effects: Difference between revisions

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Some heroes' skills can be combined to create an additional effect.
Some heroes' skills can be combined to create an additional effect.
(These were all I could remember, I would appreciate assistance with the rest. -siege)
(These were all I could remember, I would appreciate assistance with the rest. -siege)
== '''United Creeps''' ==
Nightmare + Spire
* Units hit by spire under the effects of nightmare will be frozen for a short amount of time and damaged (broken in 1.12)
Encouragement + Rebirth
* When a unit enchanted by rebirth is sacrificed by encouragement a flying unit is spawned from it's corpse
Nightmare + Howl
* Waking units from a nightmare with howl deals damage and instantly wakes them




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*Dismantling Aura - reduces armor of nearby enemies
*Dismantling Aura - reduces armor of nearby enemies
Aeromancess
Aeromancess
*Concentration Aura - increases mana regeneration of allied unitds
*Concentration Aura - increases mana regeneration of allied units
Arcane Archer
Arcane Archer
*Trueshot Aura - increases ranged damage of allied units
*Trueshot Aura - increases ranged damage of allied units
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*Burning Banner - deals damage to close enemies
*Burning Banner - deals damage to close enemies
Infiltrator
Infiltrator
*Trapped Banner - acts like a detonating explosive when detroyed
*Trapped Banner - acts like a detonating explosive when destroyed
Time Cleric
Time Cleric
*Endurance Aura - increases the speed of allied units
*Endurance Aura - increases the speed of allied units
== United Creeps ==
Nightmare + Spire
* Units hit by spire under the effects of nightmare will be frozen for a short amount of time and damaged (broken in 1.12)
Encouragement + Rebirth
* When a unit enchanted by rebirth is sacrificed by encouragement a flying unit is spawned from its corpse
Nightmare + Howl
* Waking units from a nightmare with howl deals damage and instantly wakes them


== Grim Brigade ==
== Grim Brigade ==
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Royal Guard + Remorseless
Royal Guard + Remorseless
* Sacrificing the Royal Guard will result in giving magic immunity instead of the critical strike buff.
* Sacrificing the Royal Guard will result in giving magic immunity instead of the critical strike buff

Revision as of 02:39, 31 October 2011

Some heroes' skills can be combined to create an additional effect. (These were all I could remember, I would appreciate assistance with the rest. -siege)


Elven Brigade

Flame of the Devout + Dash

  • Dashing through the flame leaves a burning trail behind that deals damage to enemies that come into contact with it

Tempest + Ebb and Flow

  • Casting Tempest while under the effects of Flow will make the waves come out faster

Maelstrom + Incinerate

  • Incinerating the tornadoes created by Maelstrom will light them aflame, adding unit damage to the existing building damage effect

Tactician Banner

Soul Binder

  • Flaming Orbs - causes the banner to gain an attack

Divine Wizard

  • Lightning Focus - deals damage to nearby enemies

Rune Knight

  • Dismantling Aura - reduces armor of nearby enemies

Aeromancess

  • Concentration Aura - increases mana regeneration of allied units

Arcane Archer

  • Trueshot Aura - increases ranged damage of allied units

Blazing Priest

  • Burning Banner - deals damage to close enemies

Infiltrator

  • Trapped Banner - acts like a detonating explosive when destroyed

Time Cleric

  • Endurance Aura - increases the speed of allied units

United Creeps

Nightmare + Spire

  • Units hit by spire under the effects of nightmare will be frozen for a short amount of time and damaged (broken in 1.12)

Encouragement + Rebirth

  • When a unit enchanted by rebirth is sacrificed by encouragement a flying unit is spawned from its corpse

Nightmare + Howl

  • Waking units from a nightmare with howl deals damage and instantly wakes them

Grim Brigade

Mortal Strike + Thunderstrike

  • Hitting Rue with Thunderstrike charges his blade, allowing Mortal Strike to deal more damage

Royal Guard + Remorseless

  • Sacrificing the Royal Guard will result in giving magic immunity instead of the critical strike buff