Icespinner: Difference between revisions
 (New page: ==Summary== {{Hero Summary |portrait=Temp.JPG |Str= |Str+= |Agi= |Agi+= |Int= |Int+= |name= |text=Hero history/fluff info goes in here }} <Character debrief> {{-}} ==Skills== <br>  {{Innat...)  | 
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{{Innate  | {{Innate  | ||
|title=    | |title= Spin Web  | ||
|image=Temp.JPG  | |image=Temp.JPG  | ||
|hotkey=  | |hotkey=Q  | ||
|school=  | |school=  | ||
|effect=  | |effect=Creates a web in the Icespinner's inventory.  | ||
|mana=  | |mana=  | ||
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|range=  | |range=  | ||
|description=}}  | |description=Creates one web in the Icespinner's inventory.  The web can be used to capture an enemy hero for 3 seconds or an enemy unit for 12.  | ||
A useful skill for trapping enemy heroes.  It's important to note that webs are normal items (consumable, stackable) and can be given to other heroes on your team.  The command -split # can be used to split up the webs from one inventory slot to two so you can give some to another hero while holding some yourself.  | |||
}}  | |||
{{Clear}}  | {{Clear}}  | ||
{{Skill  | {{Skill  | ||
|title=  | |title=Ice Lance  | ||
|image=Temp.JPG  | |image=Temp.JPG  | ||
|hotkey=W  | |hotkey=W  | ||
|school=  | |school=Evocation  | ||
|effect=  | |effect=The Icespinner fires a lance of ice at a target unit, dealing initial damage and then damage over time.  | ||
|mana1=  | |mana1=  | ||
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|effect6=  | |effect6=  | ||
|description=}}  | |description=Deals int-based initial damage to a target and then int-based damage over time.  | ||
The Icespinner's main anti-hero spell.  The damage is quite high and can be boosted by both intelligence and items to increase evocation spell damage. }}  | |||
{{clear}}  | {{clear}}  | ||
{{Skill  | {{Skill  | ||
|title=  | |title=Frost Spire  | ||
|image=Temp.JPG  | |image=Temp.JPG  | ||
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|school=  | |school=  | ||
|effect=  | |effect=Creates an attackable Frost Spire at a target point, which damages nearby enemy units as long as it is alive.  | ||
|mana1=  | |mana1=  | ||
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|effect6=  | |effect6=  | ||
|description=}}  | |description=Creates an immobile "Frost Spire" unit that does Intelligence-based damage to nearby enemy units.  | ||
This is the Icespinner's main AoE spell.  It does solid damage, and can take out Ranged/Caster creeps once fully levelled.  It isn't as useful to defend against pushes, however, because an enemy hero can simply manually target and kill the Spire.}}  | |||
{{clear}}  | {{clear}}  | ||
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{{Skill  | {{Skill  | ||
|title=  | |title=Blizzard  | ||
|image=Temp.JPG  | |image=Temp.JPG  | ||
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|school=  | |school=  | ||
|effect=  | |effect=Creates a snowstorm that slows units and damages buildings.  | ||
|mana1=  | |mana1=  | ||
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|effect4=  | |effect4=  | ||
|description=}}  | |description=The Icespinner channels a snowstorm that does int-based damage to enemy buildings and slows enemy units.  | ||
The Icespinner's primary siege spell.  The damage to towers is decent and affects a large AoE, but it's easily interrupted by enemy heroes. }}  | |||
{{-}}  | {{-}}  | ||
Revision as of 05:33, 3 March 2009
Summary
| Strength | + | |
|---|---|---|
| Agility | + | |
| Intelligence | + | |
| Primary: | {{{Primary}}} | 
Hero history/fluff info goes in here
<Character debrief>
Skills
Spin Web
| Innate | 
Creates a web in the Icespinner's inventory.
Creates one web in the Icespinner's inventory. The web can be used to capture an enemy hero for 3 seconds or an enemy unit for 12. A useful skill for trapping enemy heroes. It's important to note that webs are normal items (consumable, stackable) and can be given to other heroes on your team. The command -split # can be used to split up the webs from one inventory slot to two so you can give some to another hero while holding some yourself.
Ice Lance
Hotkey: W
Evocation
The Icespinner fires a lance of ice at a target unit, dealing initial damage and then damage over time.
Deals int-based initial damage to a target and then int-based damage over time. The Icespinner's main anti-hero spell. The damage is quite high and can be boosted by both intelligence and items to increase evocation spell damage.
Frost Spire
Creates an attackable Frost Spire at a target point, which damages nearby enemy units as long as it is alive.
Creates an immobile "Frost Spire" unit that does Intelligence-based damage to nearby enemy units. This is the Icespinner's main AoE spell. It does solid damage, and can take out Ranged/Caster creeps once fully levelled. It isn't as useful to defend against pushes, however, because an enemy hero can simply manually target and kill the Spire.
Blizzard
Creates a snowstorm that slows units and damages buildings.
The Icespinner channels a snowstorm that does int-based damage to enemy buildings and slows enemy units. The Icespinner's primary siege spell. The damage to towers is decent and affects a large AoE, but it's easily interrupted by enemy heroes.