Stormweaver: Difference between revisions
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|description=}} | |description=3 seconds between each port, 5 teleports total, it will use the teleports automatically if you set a long trip, but it can get you stuck.}} | ||
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|description=}} | |description=It can be focused on a point of ground, or a unit if caste on a unit, the beam will move with both you and target, if unit is an enemy, they take damage as well.}} | ||
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|description= | |description=Usually your melee line is a great target for this, but note that the damage they will do while buffed is magic, so they will pass by golems, leaving your ranged troops unprotected)} | ||
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|description=}} | |description=They explode on the first enemy hit, and do reduced damage units with the chilled debuff.}} | ||
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Revision as of 06:36, 5 January 2014
Summary
Strength | + | |
---|---|---|
Agility | + | |
Intelligence | + | |
Primary: | {{{Primary}}} |
Hero history/fluff info goes in here
<Character debrief>
Skills
Hotkey: Q
Elusive Mead
Innate | ![]() |
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Allows the hero to short range teleport repeatedly
3 seconds between each port, 5 teleports total, it will use the teleports automatically if you set a long trip, but it can get you stuck.
Lightening Tether
Deals constant damage between the target and caster
It can be focused on a point of ground, or a unit if caste on a unit, the beam will move with both you and target, if unit is an enemy, they take damage as well.
{{Skill
|title=Twister
|image=Temp.JPG |hotkey=E |school=
|effect=Temporarily turns allies into tornadoes that deal constant damage.
|mana1= |mana2= |mana3= |mana4= |mana5= |mana6=
|cooldown1= |cooldown2= |cooldown3= |cooldown4= |cooldown5= |cooldown6=
|range1= |range2= |range3= |range4= |range5= |range6=
|effect1= |effect2= |effect3= |effect4= |effect5= |effect6=
|description=Usually your melee line is a great target for this, but note that the damage they will do while buffed is magic, so they will pass by golems, leaving your ranged troops unprotected)}
Snowblast
Shoots multiple projectiles that deal area damage and chills
They explode on the first enemy hit, and do reduced damage units with the chilled debuff.
Thunderstrike
Allows multiple lightening strikes anywhere on the map which do damage and knocks back enemies
Really, really annoying. This can interrupt our teleports, which means you get to wait for the recharge, and you still used the gold