Scarab: Difference between revisions
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|school= | |school= | ||
|effect=passive mana on attack activate for a large basic attack reduction | |effect=passive mana on attack activate for a large basic attack reduction. | ||
|mana1=100 | |mana1=100 | ||
|mana2= | |mana2=109 | ||
|mana3= | |mana3= | ||
|mana4= | |mana4= | ||
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|range6= | |range6= | ||
|effect1=reduces damage taken by 12, lasts 20 | |effect1=reduces damage taken by 12, lasts 20+.05str restores 5 mana every time you attack passively | ||
|effect2= | |effect2=reduces damage taken by 18, lasts 20+.06str restores 7 mana every time you attack passively | ||
|effect3= | |effect3= | ||
|effect4= | |effect4= |
Revision as of 05:19, 24 December 2013
Summary
Strength | + | |
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Agility | + | |
Intelligence | + | |
Primary: | {{{Primary}}} |
Hero history/fluff info goes in here
<Character debrief>
Skills
Ankh
Innate | ![]() |
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% based heal.
Heals 2% of the closest units maximum health per second for 30 seconds.
Life Wave
Unit heal
Spell Details | ||||
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Level 1 | ![]() |
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120 + int |
Level 2 | ![]() |
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200 + 2x int |
Level 3 | ![]() |
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Level 4 | ![]() |
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Level 6 | 520 + 6*int |
Heals allied units in a line. You may target a unit or the ground; when targeting a unit, it gets it is instantly healed for the maximum amount.Heal listed is max per unit, total heal is 5x amount.
Smite
Target damage
Deals a percentage of the targets current health or a minimum amount of damage.
Penance
Hotkey: R
active
Area of effect sleep with damage over time.
Disables units for a short time while causing damage per second.Attacking them will wake them up.
Indignation
passive mana on attack activate for a large basic attack reduction.
Even at level 1, this skill makes all basic spawns do no practically damage when it is in effect
Retribution
reduces damage from spawns by 90%, enemy heroes by 50%, also reflects damage back to the attackers
A super damage reduction, makes it almost impossible to kill Scarab while it is up. Also makes it easy to kill yourself while trying.