Scarab: Difference between revisions

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|mana1=150
|mana1=150
|mana2=
|mana2=185
|mana3=
|mana3=
|mana4=
|mana4=
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|effect1=attackers take 40+.05agi damage for 10+.04str seconds. Lasts 15+.05int seconds
|effect1=attackers take 40+.05agi damage for 10+.04str seconds. Lasts 15+.05int seconds
|effect2=
|effect2=attackers take 50+.06agi damage for 11+.04str seconds. Lasts 19+.06int seconds
|effect3=
|effect3=attackers take 40+.05agi damage for 10+.04str seconds. Lasts 15+.05int seconds
|effect4=
|effect4=attackers take 40+.05agi damage for 10+.04str seconds. Lasts 15+.05int seconds


|description=}}A super damage reduction, makes it almost impossible to kill Scarab while it is up. Also makes it easy to kill yourself while trying.
|description=}}A super damage reduction, makes it almost impossible to kill Scarab while it is up. Also makes it easy to kill yourself while trying.

Revision as of 01:45, 24 December 2013

Summary

Temp.JPG
Strength +
Agility +
Intelligence +
Primary: {{{Primary}}}

Hero history/fluff info goes in here

<Character debrief>

Skills


Ankh

Temp.JPG

Hotkey: Q
[[]]

Innate Mana cost 80 Cooldown time s Range very long

% based heal.

Heals 2% of the closest units maximum health per second.


Life Wave

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Hotkey: W
[[]]

Unit heal

Heals allied units in a line. You may target a unit or the ground; when targeting a unit, it gets it is instantly healed for the maximum amount.Heal listed is max per unit, total heal is 5x amount.


Smite

Temp.JPG

Hotkey: E
[[]]

Target damage

Deals a percentage of the targets current health or a minimum amount of damage.


Penance

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Hotkey: R
active

Area of effect sleep with damage over time.

Disables units for a short time while causing damage per second.Attacking them will wake them up.


Indignation

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Hotkey: C
[[]]

passive mana on attack activate for a large basic attack reduction. Damage taken can not be reduced below 3.

Even at level 1, this skill makes all basic spawns do no practically damage when it is in effect


Retribution

Temp.JPG

Hotkey: T
[[]]

reduces damage from spawns by 90%, enemy heroes by 50%, also reflects damage back to the attackers

A super damage reduction, makes it almost impossible to kill Scarab while it is up. Also makes it easy to kill yourself while trying.