Scarab: Difference between revisions

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(Life Wave mechanic change as of 1.14b, grammar, description formatting)
 
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Line 8: Line 8:
|Int=
|Int=
|Int+=
|Int+=
|Primary=Strength
|name=
|name=
|text=Hero history/fluff info goes in here
|text=Hero history/fluff info goes in here
Line 23: Line 24:
|school=
|school=


|effect=% based heal.
|effect=Summons an ankh at a target point which heals the closest unit.


|mana=80
|mana=80
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|range=very long
|range=very long


|description=Heals 2% of the closest units maximum health per second.}}
|description=Heals the closest unit by 2% of its maximum health every second for 30 seconds. The number of units that can be healed by ankh can be increased by the talent.}}
{{Clear}}
{{Clear}}


Line 70: Line 71:
|effect6=520 + 6*int
|effect6=520 + 6*int


|description=Heals allied units in a line. You may target a unit or the ground; when targeting a unit, it gets it is instantly healed for the maximum amount.Heal listed is max per unit, total heal is 5x amount.}}
|description=Heals allied units in a line. You may target a unit or the ground. Heal listed is max per unit, total heal is 5x amount.}}
{{clear}}
{{clear}}


Line 79: Line 80:
|image=Temp.JPG
|image=Temp.JPG
|hotkey=E
|hotkey=E
|school=
|school=Evocation


|effect=Target damage
|effect=Target hero damage


|mana1=90
|mana1=90
|mana2=
|mana2=90
|mana3=
|mana3=90
|mana4=
|mana4=
|mana5=
|mana5=
Line 105: Line 106:


|effect1=15% or at least 50 + int
|effect1=15% or at least 50 + int
|effect2=
|effect2=18% or at least 90 + 1.25int
|effect3=
|effect3=21% or at least 130 + 1.50int
|effect4=
|effect4=24% or at least 170 + 1.75int
|effect5=
|effect5=27% or at least 210 + 2.0int
|effect6=30% or at least 250 + 2.25 x int
|effect6=30% or at least 250 + 2.25int


|description=Deals a percentage of the targets current health or a minimum amount of damage.}}
|description=Damage dealt will be the maximum of the calculated damage from Intelligence or the percentage of the target's current health.}}
{{clear}}
{{clear}}


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|image=Temp.JPG
|image=Temp.JPG
|hotkey=R
|hotkey=R
|school=active
|school=


|effect=Area of effect sleep with damage over time.
|effect=Area of effect sleep with damage over time.
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|mana4=
|mana4=
|mana5=
|mana5=
|mana6=
|mana6=160


|cooldown1=
|cooldown1=
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|effect3= 10(4)seconds duration 16+.10int damage a second
|effect3= 10(4)seconds duration 16+.10int damage a second
|effect4= 12(5)seconds duration 17+.13int damage a second
|effect4= 12(5)seconds duration 17+.13int damage a second
|effect5=
|effect5= 14(6)seconds duration 18+.16int damage a second
|effect6=
|effect6= 16(7)seconds duration 19+.19int damage a second


|description=}}Disables units for a short time while causing damage per second.Attacking them will wake them up.
|description=Disables units for a short time while causing damage per second. Damaging them will wake them up.}}
{{clear}}
{{clear}}


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|school=
|school=


|effect=passive mana on attack activate for a large basic attack reduction. Damage taken can not be reduced below 3.
|effect=Passively gains mana on attack. Can be activated for a reduction from enemy attack damage and increased self-healing.


|mana1=100
|mana1=100
|mana2=
|mana2=109
|mana3=
|mana3=118
|mana4=
|mana4=
|mana5=
|mana5=
Line 185: Line 186:
|range6=
|range6=


|effect1=reduces damage taken by 12, lasts 20-.05 str restores 5 mana every time you attack passively
|effect1=reduces damage taken by 12, lasts 20+.05str restores 5 mana every time you attack passively
|effect2=
|effect2=reduces damage taken by 18, lasts 20+.06str restores 7 mana every time you attack passively
|effect3=
|effect3=reduces damage taken by 24, lasts 20+.07str restores 9 mana every time you attack passively
|effect4=
|effect4=reduces damage taken by 30, lasts 20+.08str restores 11 mana every time you attack passively
|effect5=
|effect5=
|effect6=
|effect6=


|description=}}Even at level 1, this skill makes all basic spawns do no practically damage when it is in effect
|description=Even at level 1, this skill makes all basic spawns do no practically damage when it is in effect.}}
{{clear}}
{{clear}}


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|school=
|school=


|effect=reduces damage from spawns by 90%, enemy heroes by 50%, also reflects damage back to the attackers
|effect=Reduces damage from spawns by 90% and enemy heroes by 50%. Reflects damage back to attackers.


|mana1=150
|mana1=150
|mana2=
|mana2=185
|mana3=
|mana3=
|mana4=
|mana4=
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|range4=
|range4=


|effect1=attackers take 40+.05agi damage for 10+.04str seconds. Lasts 15+.05int seconds
|effect1=attackers take 40+.05agi% damage for 10+.04str seconds. Lasts 15+.05int seconds
|effect2=
|effect2=attackers take 50+.06agi% damage for 11+.04str seconds. Lasts 19+.06int seconds
|effect3=
|effect3=attackers take 60+.07agi% damage for 12+.04str seconds. Lasts 23+.07int seconds
|effect4=
|effect4=attackers take 70+.08agi% damage for 13+.04str seconds. Lasts 27+.08int seconds


|description=}}A super damage reduction, makes it almost impossible to kill Scarab while it is up. Also makes it easy to kill yourself while trying.
|description=A super damage reduction, makes it almost impossible to kill Scarab while it is up. Enemies can easily get killed while trying to damage Scarab.}}


{{-}}
{{-}}

Latest revision as of 06:31, 25 December 2013

Summary

Temp.JPG
Strength +
Agility +
Intelligence +
Primary: Strength

Hero history/fluff info goes in here

<Character debrief>

Skills


Ankh

Temp.JPG

Hotkey: Q
[[]]

Innate Mana cost 80 Cooldown time s Range very long

Summons an ankh at a target point which heals the closest unit.

Heals the closest unit by 2% of its maximum health every second for 30 seconds. The number of units that can be healed by ankh can be increased by the talent.


Life Wave

Temp.JPG

Hotkey: W
[[]]

Unit heal

Heals allied units in a line. You may target a unit or the ground. Heal listed is max per unit, total heal is 5x amount.


Smite

Temp.JPG

Hotkey: E
Evocation

Target hero damage

Damage dealt will be the maximum of the calculated damage from Intelligence or the percentage of the target's current health.


Penance

Temp.JPG

Hotkey: R
[[]]

Area of effect sleep with damage over time.

Disables units for a short time while causing damage per second. Damaging them will wake them up.


Indignation

Temp.JPG

Hotkey: C
[[]]

Passively gains mana on attack. Can be activated for a reduction from enemy attack damage and increased self-healing.

Even at level 1, this skill makes all basic spawns do no practically damage when it is in effect.


Retribution

Temp.JPG

Hotkey: T
[[]]

Reduces damage from spawns by 90% and enemy heroes by 50%. Reflects damage back to attackers.

A super damage reduction, makes it almost impossible to kill Scarab while it is up. Enemies can easily get killed while trying to damage Scarab.