Skill Combination Effects: Difference between revisions

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Some heroes' skills can be combined to create an additional effect.
Some heroes' skills can be combined to create an additional effect. These combos can only be used by heroes of the same race.  
(These were all I could remember, I would appreciate assistance with the rest. -siege)


 
== Elven Battalion ==
== '''United Creeps''' ==
 
Nightmare + Spire
* Units hit by spire under the effects of nightmare will be frozen for a short amount of time and damaged (broken in 1.12)
 
Encouragement + Rebirth
* When a unit enchanted by rebirth is sacrificed by encouragement a flying unit is spawned from it's corpse
 
Nightmare + Howl
* Waking units from a nightmare with howl deals damage and instantly wakes them
 
 
== Elven Brigade ==


Flame of the Devout + Dash
Flame of the Devout + Dash
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Tempest + Ebb and Flow
Tempest + Ebb and Flow
* Casting Tempest while under the effects of Flow will make the waves come out faster
* Casting Tempest while under the effects of Flow will make the waves come out faster
Maelstrom + Incinerate
* Incinerating the tornadoes created by Maelstrom will light them aflame, adding unit damage to the existing building damage effect


===Tactician Banner===
===Tactician Banner===
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*Dismantling Aura - reduces armor of nearby enemies
*Dismantling Aura - reduces armor of nearby enemies
Aeromancess
Aeromancess
*Concentration Aura - increases mana regeneration of allied unitds
*Concentration Aura - increases mana regeneration of allied units
Arcane Archer
Arcane Archer
*Trueshot Aura - increases ranged damage of allied units
*Trueshot Aura - increases ranged damage of allied units
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*Burning Banner - deals damage to close enemies
*Burning Banner - deals damage to close enemies
Infiltrator
Infiltrator
*Trapped Banner - acts like a detonating explosive when detroyed
*Trapped Banner - acts like a detonating explosive when destroyed
Time Cleric
Time Cleric
*Endurance Aura - increases the speed of allied units
*Endurance Aura - increases the speed of allied units
Mystic Swashbuckler
*Mocking Aura - decreases attack damage of enemies
'''Generic racial powerup from non-elven heroes'''
*United Creep: Bloodlusts units
*Grim Brigade: Slows enemies
*Fel Horde: Drains enemy's mana
*Mercenary: Vulnerability, heavily reduces a single enemy units armor for a short time
== United Creeps ==
Penance + Howl
* Waking units from penance with howl deals damage and instantly wakes them
Chill Sacrifice + Heart of the Mountain
* Using on affected units boosts the heal by 50%


== Grim Brigade ==
== Grim Brigade ==


Mortal Strike + Thunderstrike
Mortal Strike + Thunderstrike
* Hitting Rue with Thunderstrike charges his blade, allowing Mortal Strike to deal more damage
* Hitting Rue with Thunderstrike charges his blade, allowing Mortal Strike to deal AoE damage on his next strike
 
Ki Blitz + Thunderstrike
* Hitting Oracle with Thunderstrike while she is channeling Ki Blitz will cause more orbs to fly out.
 
Slag Spray + Maw of Death
* Using Maw of Death on a unit affected by Slag Spray will cause Reek to hurl a fireball. Doubles the damage normally done or healed.

Latest revision as of 15:38, 9 May 2015

Some heroes' skills can be combined to create an additional effect. These combos can only be used by heroes of the same race.

Elven Battalion

Flame of the Devout + Dash

  • Dashing through the flame leaves a burning trail behind that deals damage to enemies that come into contact with it

Tempest + Ebb and Flow

  • Casting Tempest while under the effects of Flow will make the waves come out faster

Tactician Banner

Soul Binder

  • Flaming Orbs - causes the banner to gain an attack

Divine Wizard

  • Lightning Focus - deals damage to nearby enemies

Rune Knight

  • Dismantling Aura - reduces armor of nearby enemies

Aeromancess

  • Concentration Aura - increases mana regeneration of allied units

Arcane Archer

  • Trueshot Aura - increases ranged damage of allied units

Blazing Priest

  • Burning Banner - deals damage to close enemies

Infiltrator

  • Trapped Banner - acts like a detonating explosive when destroyed

Time Cleric

  • Endurance Aura - increases the speed of allied units

Mystic Swashbuckler

  • Mocking Aura - decreases attack damage of enemies

Generic racial powerup from non-elven heroes

  • United Creep: Bloodlusts units
  • Grim Brigade: Slows enemies
  • Fel Horde: Drains enemy's mana
  • Mercenary: Vulnerability, heavily reduces a single enemy units armor for a short time

United Creeps

Penance + Howl

  • Waking units from penance with howl deals damage and instantly wakes them

Chill Sacrifice + Heart of the Mountain

  • Using on affected units boosts the heal by 50%

Grim Brigade

Mortal Strike + Thunderstrike

  • Hitting Rue with Thunderstrike charges his blade, allowing Mortal Strike to deal AoE damage on his next strike

Ki Blitz + Thunderstrike

  • Hitting Oracle with Thunderstrike while she is channeling Ki Blitz will cause more orbs to fly out.

Slag Spray + Maw of Death

  • Using Maw of Death on a unit affected by Slag Spray will cause Reek to hurl a fireball. Doubles the damage normally done or healed.