Arcane Mistress: Difference between revisions

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(Naming/basic info)
(Added Primary. Active Restlessness does not require bodies.and other information fixing. Swapped position of Black Arrow with Haunt.)
 
(One intermediate revision by one other user not shown)
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|Int+=
|Int+=
|name=
|name=
|Primary=Agility
|text=Hero history/fluff info goes in here
|text=Hero history/fluff info goes in here
}}
}}
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{{Innate
{{Innate
|title=  
|title= Restlessness


|image=Temp.JPG
|image=Temp.JPG
|hotkey=
|hotkey=Q
|school=
|school=


|effect=
|effect=Passively raises uncontrollable skeletons from decaying corpses to fight for you. Can be manually casted to raise a small group of skeletons around a target point. 


|mana=
|mana=
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|range=
|range=


|description=}}
|description=The active can be a useful skill to block enemy heroes, especially when the talent to control the skeletons is taken. The number of skeletons increase proportional to Arcane Mistress's level. Skeletons are magic immune and their duration can be increased by a talent.}}
{{Clear}}
{{Clear}}


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|school=
|school=


|effect=Turns target hero ethereal for a short time, and summons 6 ghosts to launch an attack.  
|effect=Turns a target hero ethereal for a short time and summons 6 ghosts to launch an attack.  


|mana1=
|mana1=
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|effect6=
|effect6=


|description=Ethereal units are slowed, take 25% increased magic damage and can not attack physically.}}
|description=Infernal Binding lowers the targeted unit's movement speed by 100%, which is basically an immobilize unless the unit has its speed increased from a buff. Ethereal units take 25% increased magic damage and healing and are immune to physical damage. They also cannot attack or cast most physical spells.}}
{{clear}}
{{clear}}


{{Skill
{{Skill
|title=Haunt
|title=Black arrow/Necrotic Shot


|image=Temp.JPG
|image=Temp.JPG
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|school=
|school=


|effect=summons untargetable ghosts against units, attempts to stun heroes, or stops buildings from attacking while damaging them.
|effect=Adds passive damage to her attack and places a debuff on enemy units that cause them to explode upon death. Can be activated to drain health from an enemy hero along with reducing their healing by 50%.


|mana1=
|mana1=
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|effect6=
|effect6=


|description=}}
|description=Can be used on ethereal units.}}
{{clear}}
{{clear}}


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|school=
|school=


|effect=silences enemies in the AoE.
|effect=Creates a fog at the targeted area which silences enemies.


|mana1=
|mana1=
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|effect6=
|effect6=


|description=}}
|description=Has a short cast range. Does not affect flying units.}}
{{clear}}
{{clear}}




{{Skill
{{Skill
|title=Black arrow ?
|title=Haunt


|image=Temp.JPG
|image=Temp.JPG
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|school=
|school=


|effect=adds passive damage, or activate to drain health.
|effect=Has three different effects based on the target. When used against non-hero enemies, summons untargetable ghosts to attack in the vicinity. When used against an enemy hero, summons ghosts that periodically try to collide with the target to deal damage. Against buildings, stops them from attacking while making them take damage.


|mana1=
|mana1=
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|effect6=
|effect6=


|description=}}
|description=The effect against non-hero enemies is the weakest; it is generally better to use Black Arrow or Wail to clear creeps.}}
 
{{clear}}
{{clear}}


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|school=
|school=


|effect=stuns all units/heroes after a channel. Has a chance to kill units
|effect=Has a high chance to kill non-hero enemy units. Enemy heroes and surviving units will be stunned.


|mana1=
|mana1=
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|effect4=
|effect4=


|description=}}
|description=This needs to be channeled for a short while. Does not affect magic immune units.}}


{{-}}
{{-}}

Latest revision as of 05:57, 17 February 2014

Summary

Temp.JPG
Strength +
Agility +
Intelligence +
Primary: Agility

Hero history/fluff info goes in here

<Character debrief>

Skills


Restlessness

Temp.JPG

Hotkey: Q
[[]]

Innate Mana cost Cooldown time s Range

Passively raises uncontrollable skeletons from decaying corpses to fight for you. Can be manually casted to raise a small group of skeletons around a target point.

The active can be a useful skill to block enemy heroes, especially when the talent to control the skeletons is taken. The number of skeletons increase proportional to Arcane Mistress's level. Skeletons are magic immune and their duration can be increased by a talent.


Infernal Binding

Temp.JPG

Hotkey: W
[[]]

Turns a target hero ethereal for a short time and summons 6 ghosts to launch an attack.

Infernal Binding lowers the targeted unit's movement speed by 100%, which is basically an immobilize unless the unit has its speed increased from a buff. Ethereal units take 25% increased magic damage and healing and are immune to physical damage. They also cannot attack or cast most physical spells.


Black arrow/Necrotic Shot

Temp.JPG

Hotkey: E
[[]]

Adds passive damage to her attack and places a debuff on enemy units that cause them to explode upon death. Can be activated to drain health from an enemy hero along with reducing their healing by 50%.

Can be used on ethereal units.


Mind Fog

Temp.JPG

Hotkey: R
[[]]

Creates a fog at the targeted area which silences enemies.

Has a short cast range. Does not affect flying units.


Haunt

Temp.JPG

Hotkey: C
[[]]

Has three different effects based on the target. When used against non-hero enemies, summons untargetable ghosts to attack in the vicinity. When used against an enemy hero, summons ghosts that periodically try to collide with the target to deal damage. Against buildings, stops them from attacking while making them take damage.

The effect against non-hero enemies is the weakest; it is generally better to use Black Arrow or Wail to clear creeps.


Wail

Temp.JPG

Hotkey: T
[[]]

Has a high chance to kill non-hero enemy units. Enemy heroes and surviving units will be stunned.

This needs to be channeled for a short while. Does not affect magic immune units.