Skill Combination Effects: Difference between revisions
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Some heroes' skills can be combined to create an additional effect. | Some heroes' skills can be combined to create an additional effect. These combos can only be used by heroes of the same race. | ||
== Elven Brigade == | == Elven Brigade == | ||
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Mortal Strike + Thunderstrike | Mortal Strike + Thunderstrike | ||
* Hitting Rue with Thunderstrike charges his blade, allowing Mortal Strike to deal more damage | * Hitting Rue with Thunderstrike charges his blade, allowing Mortal Strike to deal more damage | ||
Ki Blitz + Thunderstrike | |||
* Hitting Oracle with Thunderstrike while she is channeling Ki Blitz will cause more orbs to fly out. | |||
Royal Guard + Remorseless | Royal Guard + Remorseless | ||
* Sacrificing the Royal Guard will result in giving magic immunity instead of the critical strike buff | * Sacrificing the Royal Guard will result in giving magic immunity instead of the critical strike buff | ||
Slag Spray + Maw of Death | |||
* Eating a unit affected by Maw of Death will cause Reek to hurl a fireball. Doubles the damage normally done or healed. |
Revision as of 14:22, 2 August 2012
Some heroes' skills can be combined to create an additional effect. These combos can only be used by heroes of the same race.
Elven Brigade
Flame of the Devout + Dash
- Dashing through the flame leaves a burning trail behind that deals damage to enemies that come into contact with it
Tempest + Ebb and Flow
- Casting Tempest while under the effects of Flow will make the waves come out faster
Maelstrom + Incinerate
- Incinerating the tornadoes created by Maelstrom will light them aflame, adding unit damage to the existing building damage effect
Tactician Banner
Soul Binder
- Flaming Orbs - causes the banner to gain an attack
Divine Wizard
- Lightning Focus - deals damage to nearby enemies
Rune Knight
- Dismantling Aura - reduces armor of nearby enemies
Aeromancess
- Concentration Aura - increases mana regeneration of allied units
Arcane Archer
- Trueshot Aura - increases ranged damage of allied units
Blazing Priest
- Burning Banner - deals damage to close enemies
Infiltrator
- Trapped Banner - acts like a detonating explosive when destroyed
Time Cleric
- Endurance Aura - increases the speed of allied units
Mystic Swashbuckler
- Mocking Aura - decreases attack damage of enemies
United Creeps
Nightmare + Spire
- Units hit by spire under the effects of nightmare will be frozen for a short amount of time and damaged (broken in 1.12)
Encouragement + Rebirth
- When a unit enchanted by rebirth is sacrificed by encouragement a flying unit is spawned from its corpse
Nightmare + Howl
- Waking units from a nightmare with howl deals damage and instantly wakes them
Grim Brigade
Mortal Strike + Thunderstrike
- Hitting Rue with Thunderstrike charges his blade, allowing Mortal Strike to deal more damage
Ki Blitz + Thunderstrike
- Hitting Oracle with Thunderstrike while she is channeling Ki Blitz will cause more orbs to fly out.
Royal Guard + Remorseless
- Sacrificing the Royal Guard will result in giving magic immunity instead of the critical strike buff
Slag Spray + Maw of Death
- Eating a unit affected by Maw of Death will cause Reek to hurl a fireball. Doubles the damage normally done or healed.