Priest
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Revision as of 07:24, 2 July 2007 by 24.19.152.194 (talk)
Priest
Health: 570/570 Mana: 400/400
Damage: 39-42; Type: Magic Range: 400 Speed: Slow
Damage: 39-42; Type: Piercing Range: 600 Speed: Slow
Armor: 3; Type: Unarmored Damage Reduction: 6% Move Speed: Fast
Priest polymorphs target units
Priest automatically spawns at Town Hall, Keep, and Castle, when a Priest Tower is present in that towns radius, and is controlled by the computer.