Priest

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Revision as of 07:24, 2 July 2007 by 24.19.152.194 (talk)
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Priest

Health: 570/570
Mana: 400/400
Damage: 39-42;
Type: Magic
Range: 400
Speed: Slow
Damage: 39-42;
Type: Piercing
Range: 600
Speed: Slow
Armor: 3;
Type: Unarmored
Damage Reduction: 6%
Move Speed: Fast

Priest polymorphs target units

Priest automatically spawns at Town Hall, Keep, and Castle, when a Priest Tower is present in that towns radius, and is controlled by the computer.