Crest Witch: Difference between revisions
Watermelon (talk | contribs) (Created this page and filled in some of her skills) |
(→Skills) |
||
Line 83: | Line 83: | ||
|school= | |school= | ||
|effect= | |effect=effectively "encases" the spawns this is cast upon in a murloc summon. When the murloc is killed, the original unit is returned. | ||
|mana1= | |mana1= | ||
Line 113: | Line 113: | ||
|effect6= | |effect6= | ||
|description=}} | |description=Buffed units will receive bloodlust with skill level ?. Need to use innate to give mana for caste}} | ||
{{clear}} | {{clear}} | ||
{{Skill | {{Skill | ||
|title= | |title=Coral Sanctum | ||
|image=Temp.JPG | |image=Temp.JPG | ||
Line 124: | Line 124: | ||
|school= | |school= | ||
|effect= | |effect=Summons a fountain that has 4 "arms" that spin. Units are healed when the "arms" are above them. Also summons 2 coracales | ||
|mana1= | |mana1= | ||
Line 154: | Line 154: | ||
|effect6= | |effect6= | ||
|description=}} | |description=Coracales deal magic damage and have a healing wave spell. Requires innate for mana}} | ||
{{clear}} | {{clear}} | ||
Line 194: | Line 194: | ||
|effect6= | |effect6= | ||
|description=}} | |description=Every wave that hits target summons a weak murloc. If the enemy is unable to avoid them, the damage can add up, and they will be surrounded.}} | ||
{{clear}} | {{clear}} | ||
{{Skill | {{Skill | ||
|title= | |title=Drown | ||
|image=Temp.JPG | |image=Temp.JPG | ||
Line 205: | Line 205: | ||
|school= | |school= | ||
|effect= | |effect=Channels massive damage in a line. The line's direction can be changed every second. | ||
|mana1= | |mana1= | ||
Line 227: | Line 227: | ||
|effect4= | |effect4= | ||
|description=}} | |description=Devastating if the target can not run away, also places a small magic damage debuff on enemies hit.}} | ||
{{-}} | {{-}} |
Latest revision as of 19:26, 4 January 2014
Summary
Strength | + | |
---|---|---|
Agility | + | |
Intelligence | + | |
Primary: | Intelligence |
Hero blurb
Murloc description
Skills
Rogue Wave
line nuke and summon
Murloc Rampage
effectively "encases" the spawns this is cast upon in a murloc summon. When the murloc is killed, the original unit is returned.
Buffed units will receive bloodlust with skill level ?. Need to use innate to give mana for caste
Coral Sanctum
Summons a fountain that has 4 "arms" that spin. Units are healed when the "arms" are above them. Also summons 2 coracales
Coracales deal magic damage and have a healing wave spell. Requires innate for mana
Tidal Curse
Harasses enemy ground heroes by summoning waves around them that can create murlocs and creepblock them.
Every wave that hits target summons a weak murloc. If the enemy is unable to avoid them, the damage can add up, and they will be surrounded.
Drown
Channels massive damage in a line. The line's direction can be changed every second.
Devastating if the target can not run away, also places a small magic damage debuff on enemies hit.