Royal Guard: Difference between revisions

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(New page: {{Unit |name=Royal Guard |image=footman.jpg |health=400 |mana= |armor=10 |armortype=Heavy |mspeed=Fast |damage1=16-18 |type1=Normal |range1=Melee |aspeed1=Slow }} Royal Guards are created ...)
 
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Royal Guards are created by the [[Sorrow Liege]]'s spell of the same name.
{{Unit
{{Unit
|name=Royal Guard
|name=Royal Guard
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|aspeed1=Slow
|aspeed1=Slow
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}}
Royal Guards are created by the Sorrow Liege's spell of the same name.
Level 1 Royal Guards absorb 20% of damage taken by the Sorrow Liege onto themselves.
Level 1 Royal Guards absorb 20% of damage taken by the Sorrow Liege onto themselves.


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|aspeed1=Slow
|aspeed1=Slow
}}
}}
Level 2 Royal Guards are created by the Level 2 version of the Royal Guard spell.
Level 2 Royal Guards absorb 26% of damage taken by the Sorrow Liege onto themselves.
Level 2 Royal Guards absorb 26% of damage taken by the Sorrow Liege onto themselves.


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|aspeed1=Slow
|aspeed1=Slow
}}
}}
Level 3 Royal Guards are created by the Level 3 version of the Royal Guard spell.
Level 3 Royal Guards absorb 32% of damage taken by the Sorrow Liege onto themselves.
Level 3 Royal Guards absorb 32% of damage taken by the Sorrow Liege onto themselves.


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|aspeed1=Slow
|aspeed1=Slow
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Level 4 Royal Guards are created by the Level 4 version of the Royal Guard spell.
Level 4 Royal Guards absorb 38% of damage taken by the Sorrow Liege onto themselves.
Level 4 Royal Guards absorb 38% of damage taken by the Sorrow Liege onto themselves.


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|aspeed1=Slow
|aspeed1=Slow
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Level 5 Royal Guards are created by the Level 5 version of the Royal Guard spell.
Level 5 Royal Guards absorb 44% of damage taken by the Sorrow Liege onto themselves.
Level 5 Royal Guards absorb 44% of damage taken by the Sorrow Liege onto themselves.


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|aspeed1=Slow
|aspeed1=Slow
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}}
Level 6 Royal Guards are created by the Level 6 version of the Royal Guard spell.
Level 6 Royal Guards absorb 50% of damage taken by the Sorrow Liege onto themselves.
Level 6 Royal Guards absorb 50% of damage taken by the Sorrow Liege onto themselves.



Latest revision as of 03:23, 12 April 2012

Royal Guards are created by the Sorrow Liege's spell of the same name.

Royal Guard
Footman.jpg
Health 400 Damage Normal Damage 16-18
Mana
Armor Heavy Armor, 10 armor (17% reduction) 10 Range Melee
Speed Fast Speed Slow

Level 1 Royal Guards absorb 20% of damage taken by the Sorrow Liege onto themselves.


Royal Guard
Footman.jpg
Health 500 Damage Normal Damage 18-21
Mana
Armor Heavy Armor, 13 armor (21% reduction) 13 Range Melee
Speed Fast Speed Slow

Level 2 Royal Guards absorb 26% of damage taken by the Sorrow Liege onto themselves.

Also has the Bash ability; Bash: 5% Chance to deal 15 extra damage to their target and stun for 1.5 seconds.


Royal Guard
Footman.jpg
Health 600 Damage Normal Damage 18-21
Mana
Armor Heavy Armor, 16 armor (24% reduction) 16 Range Melee
Speed Fast Speed Slow

Level 3 Royal Guards absorb 32% of damage taken by the Sorrow Liege onto themselves.

Also has the Bash and Resolute abilities; Bash: 5% chance to deal 15 extra damage to target and stun for 1.5 seconds. Resolute: 40% chance to reduce damage from an attack by 15.


Royal Guard
Footman.jpg
Health 700 Damage Normal Damage 19-23
Mana
Armor Heavy Armor, 19 armor (28% reduction) 19 Range Melee
Speed Fast Speed Slow

Level 4 Royal Guards absorb 38% of damage taken by the Sorrow Liege onto themselves.

Also has the Bash, Resolute and Vigilance abilities; Bash: 5% chance to deal 15 extra damage to target and stun for 1.5 seconds. Resolute: 40% chance to reduce damage from an attack by 15. Vigilance: Can see nearby invisible units.


Royal Guard
Footman.jpg
Health 800 Damage Normal Damage 21-25
Mana
Armor Heavy Armor, 22 armor (31% reduction) 22 Range Melee
Speed Fast Speed Slow

Level 5 Royal Guards absorb 44% of damage taken by the Sorrow Liege onto themselves.

Also has the Bash, Resolute, Vigilance and Martyr abilities; Bash: 5% chance to deal 15 extra damage to target and stun for 1.5 seconds. Resolute: 40% chance to reduce damage from an attack by 15. Vigilance: Can see nearby invisible units. Martyr: When used a short distance from the hero, will instantly kill this unit and teleport the hero to its location.


Royal Guard
Footman.jpg
Health 900 Damage Normal Damage 24-29
Mana
Armor Heavy Armor, 25 armor (33% reduction) 25 Range Melee
Speed Fast Speed Slow

Level 6 Royal Guards absorb 50% of damage taken by the Sorrow Liege onto themselves.

Also has the Bash, Resolute, Vigilance, Martyr and Gallantry abilities; Bash: 5% chance to deal 15 extra damage to target and stun for 1.5 seconds. Resolute: 40% chance to reduce damage from an attack by 15. Vigilance: Can see nearby invisible units. Martyr: When used a short distance from the hero, will instantly kill this unit and teleport the hero to its location. Gallantry: Reduces damage from spells and magic attacks to 60%.