Zokam: Difference between revisions

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|cooldown=60
|cooldown=60


|description=Increases Zokam's income.}}
|description=Increases Zokam's income}}
{{Clear}}
{{Clear}}




{{Skill
{{Skill2
|title=Tempest
|title=Camouflage


|image=Cyclone.JPG
|image=TownHall.jpg
|hotkey=W
|hotkey=W
|school=Evocation
|school=Enchantment


|effect=Deals (A + B x Int) damage twice per second for 5 seconds.
|effect=Negates physical damage and reduces magical damage
|mana1=75
|gold1=100
|mana2=110
|gold2=90
|mana3=145
|gold3=80
|mana4=180
|gold4=60
|mana5=215
|gold5=40
|mana6=250
|gold6=20


|cooldown1=
|cooldown1=60
|cooldown2=
|cooldown2=50
|cooldown3=
|cooldown3=40
|cooldown4=
|cooldown4=30
|cooldown5=
|cooldown5=20
|cooldown6=
|cooldown6=10


|range1=
|effect1=90% magic damage
|range2=
|effect2=80% magic damage
|range3=
|effect3=70% magic damage
|range4=
|effect4=60% magic damage
|range5=
|effect5=50% magic damage
|range6=
|effect6=40% magic damage


|effect1=(9 + 0.1 x Int)
|description=Turns Zokam into a townhall and unable to move, but also makes him near indestructible}}
|effect2=(12 + 0.16 x Int)
|effect3=(15 + 0.22 x Int)
|effect4=(18 + 0.28 x Int)
|effect5=(21 + 0.34 x Int)
|effect6=(24 + 0.4 x Int)
 
|description=Deals damage over time in a line while channeled.}}
{{clear}}
{{clear}}




{{Skill
{{Skill3
|title=Maelstrom
|title=Rock 'n Road


|image=Tornado.JPG
|image=Flare.jpg
|hotkey=E
|hotkey=E
|school=Conjuration
|school=Evocation


|effect=Creates A tornado which deals B damage and lasts 20 seconds
|effect=Throws explosive rocks at enemies dealing initial damage and damage over time to the area.


|mana1=40
|gold1=70
|mana2=60
|gold2=80
|mana3=80
|gold3=90
|mana4=100
|gold4=110
|mana5=120
|gold5=130
|mana6=140
|gold6=150


|cooldown1=
|cooldown1=25
|cooldown2=
|cooldown2=22
|cooldown3=
|cooldown3=19
|cooldown4=
|cooldown4=16
|cooldown5=
|cooldown5=13
|cooldown6=
|cooldown6=10


|range1=
|range1=450
|range2=
|range2=500
|range3=
|range3=550
|range4=
|range4=600
|range5=
|range5=650
|range6=
|range6=700


|effect1=1, 5
|effect1=( 25 + Strength ) initial, ( Strength ) damage over time, and ( .05 x Intellect ) duration
|effect2=2, 8
|effect2=( 50 + Strength ) initial, ( Strength ) damage over time, and ( .05 x Intellect ) duration
|effect3=3, 11
|effect3=( 75 + Strength ) initial, ( Strength ) damage over time, and ( .05 x Intellect ) duration
|effect4=4, 14
|effect4=( 100 + Strength ) initial, ( Strength ) damage over time, and ( .05 x Intellect ) duration
|effect5=5, 17
|effect5=( 125 + Strength ) initial, ( Strength ) damage over time, and ( .05 x Intellect ) duration
|effect6=6, 20
|effect6=( 150 + Strength ) initial, ( Strength ) damage over time, and ( .05 x Intellect ) duration


|description=Creates several tornadoes, which damage buildings and randomly toss units into the air.}}
|description=Powerful and expensive area of effect move}}
{{clear}}
{{clear}}




{{Skill
{{Skill2
|title=Hold Person
|title=Underlings


|image=Aerialshackles.JPG
|image=GoblinSapper.jpg‎
|hotkey=R
|hotkey=R
|school=Enchantment
|school=Conjuration


|effect=Holds for A seconds and deals (B + C x Int) damage per second
|effect=Summons underpaid workers to "help" Zokam by setting explosives... on themselves.


|mana1=75
|gold1=50
|mana2=93
|gold2=50
|mana3=111
|gold3=50
|mana4=129
|gold4=50
|mana5=147
|gold5=50
|mana6=165
|gold6=50


|cooldown1=
|cooldown1=12
|cooldown2=
|cooldown2=10
|cooldown3=
|cooldown3=8
|cooldown4=
|cooldown4=6
|cooldown5=
|cooldown5=4
|cooldown6=
|cooldown6=2


|range1=
|effect1=( 20 + 1 x Intellect ) damage
|range2=
|effect2=( 20 + 1.1 x Intellect ) damage
|range3=
|effect3=( 20 + 1.2 x Intellect ) damage
|range4=
|effect4=( 20 + 1.3 x Intellect ) damage
|range5=
|effect5=( 20 + 1.4 x Intellect ) damage
|range6=
|effect6=( 20 + 1.5 x Intellect ) damage


|effect1=2, (50 + .6 x Int)
|description=Summons uncontrollable goblin sappers which blow up doing area of effect damage and also leaving behind gold coins to be picked up}}
|effect2=2.3, (53 + .64 x Int)
|effect3=2.6, (56 + .68 x Int)
|effect4=2.9, (59 + .72 x Int)
|effect5=3.2, (62 + .76 x Int)
|effect6=3.5, (65 + .8 x Int)
 
|description=Prevents an enemy hero from acting or moving while channeled.}}
{{clear}}
{{clear}}




{{Skill
{{Skill3
|title=Mana Rush
|title=Poltergust 4000


|image=Brilliance.JPG
|image=HolyWater.jpg
|hotkey=C
|hotkey=C
|school=Enchantment
|school=Alteration


|effect=Restores A mana over B seconds.
|effect=Removes everything magical from an area and stores it.


|mana1=50
|gold1=75
|mana2=70
|gold2=80
|mana3=90
|gold3=85
|mana4=110
|gold4=90
|mana5=130
|gold5=95
|mana6=150
|gold6=100


|cooldown1=
|cooldown1=10
|cooldown2=
|cooldown2=20
|cooldown3=
|cooldown3=30
|cooldown4=
|cooldown4=40
|cooldown5=
|cooldown5=50
|cooldown6=
|cooldown6=60


|range1=
|range1=600
|range2=
|range2=600
|range3=
|range3=600
|range4=
|range4=600
|range5=
|range5=600
|range6=
|range6=600


|effect1=100, 10
|effect1=100 damage to summons and 10 damage stored per buff/debuff removed (max of 200)
|effect2=200, 18
|effect2=200 damage to summons and 15 damage stored per buff/debuff removed (max of 250)
|effect3=300, 26
|effect3=300 damage to summons and 20 damage stored per buff/debuff removed (max of 300)
|effect4=400, 34
|effect4=400 damage to summons and 25 damage stored per buff/debuff removed (max of 450)
|effect5=500, 42
|effect5=500 damage to summons and 30 damage stored per buff/debuff removed (max of 400)
|effect6=600, 50
|effect6=600 damage to summons and 35 damage stored per buff/debuff removed (max of 450)


|description=Restores mana over time }}
|description=Dispells an area and releases the buffs/debuffs dispelled as a nuke }}
{{clear}}
{{clear}}




{{Skill
{{Skill3
|title=Mana Storm
|title=Robo-Buddy


|image=Cloud.JPG
|image=RoboGoblin.gif
|hotkey=T
|hotkey=T
|school=Conjuration
|school=Conjuration


|effect=Drains A mana per second and deals 1 point of damage for every 1 point of mana drained, lasts 30 seconds
|effect=Summons a robot buddy to help you.
 
|mana1=200
|mana2=275
|mana3=350
|mana4=425
 
|cooldown1=
|cooldown2=
|cooldown3=
|cooldown4=


|range1=
|gold1=1000
|range2=
|gold2=1000
|range3=
|gold3=1000
|range4=
|gold4=1000


|effect1=10
|effect1= Summons an invulnerable robot with 1000 hitpoints to collect gold off fallen enemies
|effect2=20
|effect2= Robo-Buddy has gained the ability to revive you after you die, but becomes vulnerable after you die as well
|effect3=30
|effect3= Robo-Buddy has grown some spikes and injures those around him
|effect4=40
|effect4= Robo-Buddy starts to drain mana of the enemies around him


|description=Destroys enemies' mana and deals damage while they are in the storm.}}
|description=Summons a robot to follow you around and perform tiresome tasks, as well as help you survive}}


{{-}}
{{-}}
Line 230: Line 206:
<br>
<br>


==Talents==
<br>
{{Innate
|title=Dancing Winds
|image=Windwalk.JPG
|hotkey=W
|school=Enchantment
|effect=Aiding Winds will additionally grant 30% chance to evade attacks.


|mana=
|cooldown=
|range=60
|description=Gives nearby allies a signifigant speed boost for a short time.}}
{{Clear}}
{{Skill
|title=Revitalize
|image=Windwalk.JPG
|hotkey=E
|school=Enchantment
|effect=Mana rush increases health regeneration by 3 per second.
|mana=
|cooldown=
|range=60
|description=Gives nearby allies a signifigant speed boost for a short time.}}
{{clear}}
{{Skill
|title=Air Lance
|image=Windwalk.JPG
|hotkey=R
|school=Enchantment
|effect=Increases the damage done by Tempest to heros by 10%.
|mana=
|cooldown=
|range=60
|description=Gives nearby allies a signifigant speed boost for a short time.}}
{{-}}
<br>
<br>
<br>


[[Category:Heroes]]
[[Category:Heroes]]

Revision as of 19:57, 20 March 2009

Summary

BTNHeroTinker.gif
Strength 19 +2.0
Agility 10 +0.5
Intelligence 25 +2.7
Primary: {{{Primary}}}
Zokam

Psychotic goblin who fights for money


Zokam is a goblin who well, might not be mentally stable. Although he has no idea about what is going on in the world, he is aware of two things. First thing is that he hates magic and the second is his passion for 'teh goldz'. Naturally, seeing how the world is coming to an end, Zokam's services are in demand and he is getting paid an enormous amount. Sadly Zokam doesn't realize that all this money will be meaningless in a few hours, so he is doing whatever he can to ensure that the people who hired him get what they want.

Skills


Greed

GoldRing.jpg

Hotkey: Q

Innate Cooldown time 60s

Grants Zokam an additional gold per second as well as 100 gold when activated.

Increases Zokam's income


Camouflage

TownHall.jpg

Hotkey: W
Enchantment

Negates physical damage and reduces magical damage

Turns Zokam into a townhall and unable to move, but also makes him near indestructible


Rock 'n Road

Flare.jpg

Hotkey: E
Evocation

Throws explosive rocks at enemies dealing initial damage and damage over time to the area.

Powerful and expensive area of effect move


Underlings

GoblinSapper.jpg

Hotkey: R
Conjuration

Summons underpaid workers to "help" Zokam by setting explosives... on themselves.

Summons uncontrollable goblin sappers which blow up doing area of effect damage and also leaving behind gold coins to be picked up


Poltergust 4000

HolyWater.jpg

Hotkey: C
Alteration

Removes everything magical from an area and stores it.

Dispells an area and releases the buffs/debuffs dispelled as a nuke


Robo-Buddy

RoboGoblin.gif

Hotkey: T
Conjuration

Summons a robot buddy to help you.

Summons a robot to follow you around and perform tiresome tasks, as well as help you survive