Druid: Difference between revisions

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'''Druid'''<br>
{{Unit
Health: 530/530
|name=Druid
Mana: 250/250
|image=Druid.jpg
|health=530
|mana=250
|armor=6
|armortype=Unarmored
|mspeed=Fast
|damage1=31-33
|type1=Magic
|range1=400
|aspeed1=Average
|damage2=31-33
|type2=Normal
|range2=400
|aspeed2=Average
}}


Damage: 31-33;
Druids can summon two '''Treants''' into battle.
Type: [[Magic]]
Range: 400
Speed: Average


Damage: 31-33;
Druids can cast the '''Starblast''' spell to damage single targets.
Type: [[Normal]]
Range: 400
Speed: Average


Armor: 6;
Type: [[Unarmored]]
Damage Reduction: 11%
Move Speed: Fast
''Druid summons trees from corpses, and casts starblast''<br>
<br>
Druid automatically spawns at [[Town Hall]], [[Keep]], and [[Castle]], when a [[Druid Tower]] is present in that towns radius, and is controlled by the computer.
Druid automatically spawns at [[Town Hall]], [[Keep]], and [[Castle]], when a [[Druid Tower]] is present in that towns radius, and is controlled by the computer.


[[Category:Units]]
[[Category:Units]]

Latest revision as of 08:35, 14 July 2009

Druid
Druid.jpg
Health 530 Damage Magic Damage 31-33 Normal Damage 31-33
Mana 250
Armor Unarmored Armor, 6 armor (11% reduction) 6 Range 400 400
Speed Fast Speed Average Average

Druids can summon two Treants into battle.

Druids can cast the Starblast spell to damage single targets.

Druid automatically spawns at Town Hall, Keep, and Castle, when a Druid Tower is present in that towns radius, and is controlled by the computer.