Druid: Difference between revisions
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{{Unit | |||
|name=Druid | |||
|image=Druid.jpg | |||
|health=530 | |||
|mana=250 | |||
|armor=6 | |||
|armortype=Unarmored | |||
|mspeed=Fast | |||
|damage1=31-33 | |||
|type1=Magic | |||
|range1=400 | |||
|aspeed1=Average | |||
|damage2=31-33 | |||
|type2=Normal | |||
|range2=400 | |||
|aspeed2=Average | |||
}} | |||
Druids can summon two '''Treants''' into battle. | |||
Druids can cast the '''Starblast''' spell to damage single targets. | |||
'' | |||
Druid automatically spawns at [[Town Hall]], [[Keep]], and [[Castle]], when a [[Druid Tower]] is present in that towns radius, and is controlled by the computer. | Druid automatically spawns at [[Town Hall]], [[Keep]], and [[Castle]], when a [[Druid Tower]] is present in that towns radius, and is controlled by the computer. | ||
[[Category:Units]] | [[Category:Units]] |
Latest revision as of 08:35, 14 July 2009
Druid | |||||
---|---|---|---|---|---|
Health | 530 | Damage | ![]() |
![]() | |
Mana | 250 | ||||
Armor | ![]() |
Range | 400 | 400 | |
Speed | Fast | Speed | Average | Average |
Druids can summon two Treants into battle.
Druids can cast the Starblast spell to damage single targets.
Druid automatically spawns at Town Hall, Keep, and Castle, when a Druid Tower is present in that towns radius, and is controlled by the computer.