Hydromancer: Difference between revisions
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(New page: '''Hydromancer'''<br> Health: 840/840 Mana: 350/350 Damage: 35-38; Type: Magic Range: 600 Speed: Average Damage: 35-38; Type: Normal Range: 600 Speed: Average Armor: ...) |
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{{Unit | |||
|name=Hydromancer | |||
|image=priest.jpg | |||
|health=840 | |||
|mana=350 | |||
|armor=2 | |||
|armortype=Unarmored | |||
|mspeed=Fast | |||
|damage1=35-38 | |||
|type1=Magic | |||
|range1=600 | |||
|aspeed1=Average | |||
|damage2=35-38 | |||
|type2=Normal | |||
|range2=600 | |||
|aspeed2=Average | |||
}} | |||
Hydromancer spawns when [[Human Wizards]] is purchased at a Tier 2 hall. | |||
Hydromancers can cast the Crushing Wave spell to deal damage to enemy units in line. | |||
[[Category:Units]] | [[Category:Units]] |
Latest revision as of 02:02, 27 July 2009
Hydromancer | |||||
---|---|---|---|---|---|
Health | 840 | Damage | ![]() |
![]() | |
Mana | 350 | ||||
Armor | ![]() |
Range | 600 | 600 | |
Speed | Fast | Speed | Average | Average |
Hydromancer spawns when Human Wizards is purchased at a Tier 2 hall.
Hydromancers can cast the Crushing Wave spell to deal damage to enemy units in line.